Player Matchup

Anubis
Anubis
Hobodude19
Anubis
Level 94
God Stats
15W - 3L
1,672 SR
Queue Stats
106W - 86L
1,518 Elo+
Party 2
Chronos
Chronos
Shockers
Chronos
Level 103
God Stats
3W - 3L
1,549 SR
Queue Stats
114W - 107L
1,520 Elo+
Party 2
Ares
Ares
Spiddys
Ares
Level 24
God Stats
15W - 10L
1,571 SR
Queue Stats
89W - 86L
1,441 Elo+
Party 2
Achilles
Achilles
slayer5495
Achilles
Level 16
God Stats
6W - 5L
1,420 SR
Queue Stats
129W - 122L
1,521 Elo+
Party 2
Pele
Pele
twincam
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 92L
1,503 Elo+
Party 2
Team Averages
Level 65
1,542 SR
1,501 Elo+

VS

Team Averages
Level 60
1,482 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
C6 Toxiic
Izanami
Level 86
God Stats
0W - 4L
1,435 SR
Queue Stats
55W - 62L
1,437 Elo+
Solo
Da Ji
Da Ji
NightCoreYoko
Da Ji
Level 83
God Stats
15W - 32L
1,432 SR
Queue Stats
123W - 171L
1,402 Elo+
Party 1
King Arthur
King Arthur
StrbY
King Arthur
Level 18
God Stats
5W - 9L
1,544 SR
Queue Stats
9W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hobodude19
Anubis
14
5 / 1 / 6
8,851
590
9,583
7,990
3,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Shockers
Chronos
12
1 / 1 / 2
6,986
466
8,935
10,573
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
Spiddys
Ares
12
3 / 1 / 1
7,835
522
8,397
9,937
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
slayer5495
Achilles
12
3 / 0 / 1
7,700
513
8,892
11,189
9,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
twincam
Pele
15
4 / 1 / 2
8,477
565
6,912
12,904
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 2
6,568
438
3,932
14,419
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
 
Sol
11
0 / 4 / 0
6,289
419
6,191
9,161
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
C6 Toxiic
Izanami
12
0 / 1 / 1
6,639
443
7,160
8,335
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 7 / 0
6,773
452
7,645
11,778
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
StrbY
King Arthur
10
0 / 2 / 1
6,062
404
3,016
15,832
11,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
L
Sol
 
Sol
0
4
0
0
L
Izanami
C6 Toxiic
Izanami
0
1
1
0.5
W
Anubis
Hobodude19
Anubis
5
1
6
8
L
4
7
0
0.57
W
Chronos
Shockers
Chronos
1
1
2
2
W
Ares
Spiddys
Ares
3
1
1
3.5
L
King Arthur
StrbY
King Arthur
0
2
1
0.25
W
Achilles
slayer5495
Achilles
3
0
1
3.5
W
Pele
twincam
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
27,944
52,593
Taken
59,525
32,543
Mitigated
33,834
18,393
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,932
649
0
1,963
14,419
12,431
0
12,267
2,152
22,839
0
L
Sol
 
Sol
6,191
1,959
0
1,249
9,161
2,122
0
3,150
6,011
38,010
0
L
Izanami
C6 Toxiic
Izanami
7,160
3,876
0
3,611
8,335
3,418
0
6,167
2,168
0
59,198
W
Anubis
Hobodude19
Anubis
9,583
259
0
3,191
7,990
3,981
1,626
3,581
4,409
58,166
0
L
7,645
1,728
0
1,391
11,778
4,826
0
2,448
9,330
0
27,376
W
Chronos
Shockers
Chronos
8,935
3,832
0
4,960
10,573
4,112
1,287
1,695
8,878
61,380
0
W
Ares
Spiddys
Ares
8,397
404
501
2,242
9,937
9,588
471
2,237
7,700
22,167
0
L
King Arthur
StrbY
King Arthur
3,016
279
0
1,958
15,832
11,037
0
2,883
12,949
0
31,988
W
Achilles
slayer5495
Achilles
8,892
2,391
0
1,429
11,189
9,965
0
732
10,457
0
38,960
W
Pele
twincam
Pele
6,912
1,470
0
6,070
12,904
4,897
1,218
1,878
11,026
0
71,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
32,331
384
Minions Killed
292
0
Camps Cleared
0
1,428,169
Distance Traveled
1,369,884
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,568
438
33
2
0
274,700
3
L
Sol
6,289
419
66
4
0
260,270
2
L
Izanami
6,639
443
116
8
0
235,339
1
W
Anubis
8,851
590
101
7
0
275,379
2
L
Da Ji
6,773
452
37
2
0
296,638
1
W
Chronos
6,986
466
105
7
0
263,827
1
W
Ares
7,835
522
22
1
0
298,655
4
L
King Arthur
6,062
404
40
3
0
302,937
0
W
Achilles
7,700
513
54
4
0
271,729
1
W
Pele
8,477
565
102
7
0
318,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role