Player Matchup

Chaac
Chaac
DHooks923
Chaac
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Ymir
Ymir
ExtremeColt
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,226 Elo+
Party 2
Hercules
Hercules
Uscopez745
Hercules
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 8L
1,232 Elo+
Party 2
Team Averages
Level 69
1,633 SR
1,241 Elo+

VS

Team Averages
Level 78
1,546 SR
1,438 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Miirajane
Neith
Level 101
God Stats
46W - 34L
1,639 SR
Queue Stats
326W - 306L
1,406 Elo+
Party 1
Bacchus
Bacchus
Ujani6061
Bacchus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 121L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DHooks923
Chaac
13
1 / 7 / 4
9,405
627
7,902
22,632
16,025
Mace

Mace

+10
Physical Power

14
2 / 4 / 5
10,269
685
9,743
19,764
10,748
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Uscopez745
Hercules
14
5 / 5 / 2
10,383
692
9,853
14,857
8,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 7 / 10
10,673
712
13,050
15,218
11,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Miirajane
Neith
17
7 / 1 / 9
11,430
762
17,916
12,692
5,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ujani6061
Bacchus
18
5 / 0 / 11
11,491
766
14,264
12,074
14,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
16
16
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
7
10
1.29
L
Chaac
DHooks923
Chaac
1
7
4
0.43
L
2
4
5
1.13
W
Neith
Miirajane
Neith
7
1
9
11.5
W
Bacchus
Ujani6061
Bacchus
5
0
11
10.5
L
Hercules
Uscopez745
Hercules
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
45,230
57,253
Taken
39,984
35,330
Mitigated
31,461
6,433
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,050
1,724
0
3,118
15,218
11,334
140
5,619
9,599
28,054
0
L
Chaac
DHooks923
Chaac
7,902
1,577
0
1,388
22,632
16,025
0
10,528
12,104
0
24,187
L
9,743
1,936
0
1,908
19,764
10,748
0
8,981
10,783
37,654
0
W
Neith
Miirajane
Neith
17,916
6,814
0
4,090
12,692
5,829
2,038
2,221
10,471
0
62,160
W
Bacchus
Ujani6061
Bacchus
14,264
2,022
0
959
12,074
14,298
299
2,440
9,634
44,512
0
L
Hercules
Uscopez745
Hercules
9,853
2,676
634
2,503
14,857
8,557
1,532
8,039
6,818
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
33,594
117
Minions Killed
183
2
Camps Cleared
10
753,205
Distance Traveled
765,973
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,673
712
34
2
0
209,227
0
L
Chaac
9,405
627
34
2
0
274,575
0
L
Ymir
10,269
685
55
4
2
221,522
1
W
Neith
11,430
762
79
5
5
270,596
3
W
Bacchus
11,491
766
70
5
5
286,150
2
L
Hercules
10,383
692
28
2
0
257,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role