Player Matchup

Fafnir
Fafnir
Alkemeti
Fafnir
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 24L
1,235 Elo+
Solo
Chaac
Chaac
PastramionRai
Chaac
Level 121
God Stats
10W - 7L
1,537 SR
Queue Stats
79W - 110L
1,405 Elo+
Party 3
Discordia
Discordia
WhiskeyBandit45
Discordia
Level 23
God Stats
55W - 82L
1,431 SR
Queue Stats
84W - 121L
1,404 Elo+
Party 3
Artemis
Artemis
WhoaItsCourt
Artemis
Level 100
God Stats
7W - 10L
1,213 SR
Queue Stats
91W - 119L
1,380 Elo+
Party 3
Lancelot
Lancelot
defensecurryham
Lancelot
Level 107
God Stats
14W - 11L
1,550 SR
Queue Stats
98W - 135L
1,354 Elo+
Party 3
Team Averages
Level 78
1,446 SR
1,355 Elo+

VS

Team Averages
Level 47
1,423 SR
1,415 Elo+
Ao Kuang
Ao Kuang
Bornsamoan
Ao Kuang
Level 28
God Stats
29W - 29L
1,564 SR
Queue Stats
149W - 120L
1,536 Elo+
Party 2
Khepri
Khepri
CougmanJr
Khepri
Level 117
God Stats
9W - 11L
1,443 SR
Queue Stats
311W - 280L
1,585 Elo+
Party 2
Shiva
Shiva
Nihileer
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,404 Elo+
Party 1
Fenrir
Fenrir
SupremeLordGriff
Fenrir
Level 17
God Stats
7W - 8L
1,288 SR
Queue Stats
22W - 43L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
samsv2
Danzaburou
Level 14
God Stats
8W - 13L
1,318 SR
Queue Stats
16W - 29L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alkemeti
Fafnir
15
1 / 4 / 5
9,665
967
6,279
11,773
8,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 5
9,782
978
18,582
24,299
14,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
WhiskeyBandit45
Discordia
16
1 / 1 / 5
10,091
1,009
11,077
4,697
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WhoaItsCourt
Artemis
15
0 / 1 / 4
9,409
941
7,359
6,152
2,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
15
4 / 11 / 2
10,049
1,005
9,811
19,756
9,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

196

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bornsamoan
Ao Kuang
17
14 / 0 / 1
12,595
1,260
17,229
11,275
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
CougmanJr
Khepri
17
0 / 0 / 17
10,403
1,040
7,112
9,638
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Nihileer
Shiva
17
4 / 3 / 14
11,034
1,103
17,957
15,413
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 2 / 11
10,013
1,001
8,588
15,789
12,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
samsv2
Danzaburou
17
4 / 2 / 9
10,520
1,052
9,469
7,862
4,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
7
Kills
23
23
Deaths
7
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alkemeti
Fafnir
1
4
5
0.88
W
Ao Kuang
Bornsamoan
Ao Kuang
14
0
1
14.5
W
Khepri
CougmanJr
Khepri
0
0
17
8.5
W
Shiva
Nihileer
Shiva
4
3
14
3.67
L
1
6
5
0.58
W
1
2
11
3.25
L
Discordia
WhiskeyBandit45
Discordia
1
1
5
3.5
L
Artemis
WhoaItsCourt
Artemis
0
1
4
2
L
Lancelot
4
11
2
0.45
W
Danzaburou
samsv2
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
60,355
66,677
Taken
59,977
38,381
Mitigated
49,009
8,753
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alkemeti
Fafnir
6,279
2,351
0
1,741
11,773
8,980
0
2,856
8,661
14,866
0
W
Ao Kuang
Bornsamoan
Ao Kuang
17,229
6,493
0
5,867
11,275
7,630
0
1,904
9,371
23,434
2,964
W
Khepri
CougmanJr
Khepri
7,112
392
0
0
9,638
7,556
0
2,509
7,129
22,803
0
W
Shiva
Nihileer
Shiva
17,957
3,007
408
2,660
15,413
16,712
0
6,746
8,667
0
40,527
L
18,582
5,128
0
5,765
24,299
14,985
0
10,192
13,813
0
37,024
W
8,588
2,221
0
304
15,789
12,727
0
4,402
11,387
0
15,148
L
Discordia
WhiskeyBandit45
Discordia
11,077
592
0
0
4,697
2,147
0
1,314
3,350
37,257
0
L
Artemis
WhoaItsCourt
Artemis
7,359
2,745
0
592
6,152
2,609
0
1,365
4,686
0
26,965
L
Lancelot
9,811
2,454
0
655
19,756
9,660
0
7,060
12,484
0
18,199
W
Danzaburou
samsv2
Danzaburou
9,469
4,772
0
717
7,862
4,384
0
1,795
5,587
0
21,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
54,565
185
Minions Killed
151
6
Camps Cleared
6
911,443
Distance Traveled
966,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,665
967
22
2
0
142,225
0
W
Ao Kuang
12,595
1,260
16
2
2
202,570
0
W
Khepri
10,403
1,040
40
4
0
206,030
1
W
Shiva
11,034
1,103
47
5
2
199,214
1
L
Chaac
9,782
978
44
4
3
206,321
0
W
Fenrir
10,013
1,001
21
2
1
211,104
2
L
Discordia
10,091
1,009
61
6
0
186,953
0
L
Artemis
9,409
941
45
5
1
182,904
1
L
Lancelot
10,049
1,005
13
1
2
193,040
2
W
Danzaburou
10,520
1,052
27
3
1
147,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role