Player Matchup

Nike
Nike
BetterBolt
Nike
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,519 Elo+
Party 2
Da Ji
Da Ji
Tightn_Up69
Da Ji
Level 126
God Stats
6W - 0L
1,794 SR
Queue Stats
139W - 135L
1,555 Elo+
Solo
Cerberus
Cerberus
Vulyses
Cerberus
Level 129
God Stats
1W - 0L
1,373 SR
Queue Stats
16W - 29L
1,443 Elo+
Party 2
Tiamat
Tiamat
Yaxiie
Tiamat
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 69L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
speczs_
Heimdallr
Level 135
God Stats
2W - 0L
1,564 SR
Queue Stats
87W - 60L
1,608 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,544 Elo+

VS

Team Averages
Level 95
1,383 SR
1,533 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AddMe7
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 133L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MightyBeowulf12
Yu Huang
Level 125
God Stats
5W - 6L
1,143 SR
Queue Stats
473W - 458L
1,553 Elo+
Solo
Loki
Loki
chainbound432
Loki
Level 149
God Stats
1W - 2L
1,272 SR
Queue Stats
72W - 66L
1,535 Elo+
Solo
Jing Wei
Jing Wei
isthatamango
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 20
12,227
873
10,701
20,903
27,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
14 / 3 / 14
11,362
812
14,941
14,578
14,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Vulyses
Cerberus
17
2 / 3 / 24
10,205
729
12,171
26,769
31,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Yaxiie
Tiamat
19
9 / 1 / 16
11,457
818
15,039
10,616
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
speczs_
Heimdallr
17
1 / 2 / 23
10,355
740
19,590
14,505
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 6 / 2
9,710
694
15,489
18,585
11,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
AddMe7
Anhur
13
1 / 9 / 4
8,537
610
2,568
14,410
5,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
16
1 / 5 / 5
8,662
619
15,427
13,536
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 9 / 4
8,922
637
13,042
18,211
10,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
isthatamango
Jing Wei
15
1 / 6 / 5
8,633
617
8,098
13,820
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
35
Kills
10
12
Deaths
35
97
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
6
2
1
L
Anhur
AddMe7
Anhur
1
9
4
0.33
W
9
3
20
6.33
L
Yu Huang
1
5
5
0.7
W
14
3
14
7
W
Cerberus
Vulyses
Cerberus
2
3
24
4.67
W
Tiamat
Yaxiie
Tiamat
9
1
16
17
L
2
9
4
0.44
L
Jing Wei
isthatamango
Jing Wei
1
6
5
0.58
W
Heimdallr
speczs_
Heimdallr
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,442
Damage
54,624
87,371
Taken
78,562
91,102
Mitigated
39,549
33,117
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,489
2,957
1,093
4,808
18,585
11,564
0
6,437
12,148
0
27,173
L
Anhur
AddMe7
Anhur
2,568
727
626
773
14,410
5,308
0
6,043
8,367
0
5,424
W
10,701
861
5,401
4,517
20,903
27,685
113
3,492
17,111
0
21,811
L
Yu Huang
15,427
1,058
1,074
2,706
13,536
6,422
0
4,726
8,810
25,257
0
W
14,941
3,829
565
1,467
14,578
14,088
928
3,904
10,674
0
20,972
W
Cerberus
Vulyses
Cerberus
12,171
631
3,499
7,805
26,769
31,144
180
5,058
21,711
26,327
0
W
Tiamat
Yaxiie
Tiamat
15,039
1,479
882
2,568
10,616
9,627
1,676
1,194
9,422
33,366
0
L
13,042
1,213
314
1,054
18,211
10,788
0
3,979
14,232
0
30,790
L
Jing Wei
isthatamango
Jing Wei
8,098
6,368
888
2,809
13,820
5,467
0
6,025
7,795
0
16,025
W
Heimdallr
speczs_
Heimdallr
19,590
9,676
2,744
3,669
14,505
8,558
4,724
1,779
12,726
0
40,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
44,464
157
Minions Killed
107
0
Camps Cleared
0
1,295,910
Distance Traveled
1,290,023
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,710
694
26
2
0
305,899
4
L
Anhur
8,537
610
9
1
0
166,475
0
W
Nike
12,227
873
24
2
0
273,944
0
L
Yu Huang
8,662
619
26
2
0
234,609
0
W
Da Ji
11,362
812
5
0
0
272,147
0
W
Cerberus
10,205
729
44
3
0
233,629
0
W
Tiamat
11,457
818
37
3
0
275,364
0
L
Loki
8,922
637
29
2
0
308,410
0
L
Jing Wei
8,633
617
17
1
0
274,630
0
W
Heimdallr
10,355
740
47
3
0
240,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role