Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cascavell
Ra
Level 127
God Stats
29W - 40L
1,533 SR
Queue Stats
123W - 138L
1,506 Elo+
Party 1
Thor
Thor
Tamaito
Thor
Level 156
God Stats
32W - 38L
1,539 SR
Queue Stats
317W - 310L
1,524 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,510 Elo+

VS

Team Averages
Level 30
1,475 SR
1,357 Elo+
Ares
Ares
Kugord
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,347 Elo+
Party 2
Janus
Janus
Lag3rta
Janus
Level 61
God Stats
10W - 17L
1,424 SR
Queue Stats
16W - 39L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
nexso7
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 0 / 14
11,405
815
17,351
19,564
17,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 2 / 11
11,143
796
16,046
9,223
4,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Tamaito
Thor
16
7 / 1 / 14
10,980
784
14,934
12,282
8,383
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kugord
Ares
13
0 / 5 / 2
8,613
615
5,449
19,790
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Lag3rta
Janus
13
2 / 6 / 1
9,136
653
9,111
11,992
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
nexso7
Cthulhu
11
1 / 12 / 0
8,380
599
6,599
22,820
19,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
3
3
Deaths
23
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
14
15
W
8
2
11
6.75
L
Ares
Kugord
Ares
0
5
2
0.2
L
Janus
Lag3rta
Janus
2
6
1
0.42
W
Thor
Tamaito
Thor
7
1
14
14
L
Cthulhu
nexso7
Cthulhu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
21,159
41,069
Taken
54,602
30,660
Mitigated
49,598
23,027
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,351
7,562
0
11,655
19,564
17,411
397
11,154
8,410
0
37,260
W
16,046
2,149
4,267
4,895
9,223
4,866
1,288
4,453
4,770
68,408
0
L
Ares
Kugord
Ares
5,449
658
186
3,555
19,790
24,486
0
5,988
13,802
14,414
0
L
Janus
Lag3rta
Janus
9,111
983
0
0
11,992
5,924
0
2,368
9,624
34,606
0
W
Thor
Tamaito
Thor
14,934
4,214
0
2,210
12,282
8,383
128
6,482
5,800
0
41,872
L
Cthulhu
nexso7
Cthulhu
6,599
1,232
0
170
22,820
19,188
0
7,690
15,130
15,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
26,129
182
Minions Killed
98
11
Camps Cleared
1
759,675
Distance Traveled
642,280
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,405
815
35
3
3
258,923
1
W
Ra
11,143
796
102
7
3
267,329
1
L
Ares
8,613
615
12
1
0
217,995
0
L
Janus
9,136
653
59
4
1
227,223
0
W
Thor
10,980
784
45
3
5
233,423
6
L
Cthulhu
8,380
599
27
2
0
197,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role