Player Matchup

Sun Wukong
Sun Wukong
Letepichia
Sun Wukong
Level 48
God Stats
3W - 3L
1,239 SR
Queue Stats
134W - 166L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
NI3BLA
Danzaburou
Level 42
God Stats
6W - 2L
1,470 SR
Queue Stats
98W - 115L
1,361 Elo+
Party 1
Merlin
Merlin
crisrtian96
Merlin
Level 129
God Stats
2W - 0L
1,708 SR
Queue Stats
145W - 176L
1,392 Elo+
Party 1
Poseidon
Poseidon
nebulosouchiha
Poseidon
Level 64
God Stats
3W - 0L
1,746 SR
Queue Stats
125W - 156L
1,356 Elo+
Party 1
Ares
Ares
oMC7pakoPollito
Ares
Level 21
God Stats
10W - 11L
1,646 SR
Queue Stats
39W - 54L
1,307 Elo+
Party 1
Team Averages
Level 61
1,562 SR
1,355 Elo+

VS

Team Averages
Level 87
1,543 SR
1,363 Elo+
Gilgamesh
Gilgamesh
Cravens_5
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 2
Ishtar
Ishtar
DAWG DEAD
Ishtar
Level 62
God Stats
11W - 11L
1,445 SR
Queue Stats
141W - 188L
1,356 Elo+
Party 3
The Morrigan
The Morrigan
DaRk HaLlOwS1
The Morrigan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 372L
1,364 Elo+
Party 3
Eset
Eset
GamerFreak4613
Eset
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
506W - 587L
1,418 Elo+
Party 3
Atlas
Atlas
Muppits
Atlas
Level 63
God Stats
0W - 1L
1,772 SR
Queue Stats
33W - 29L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Letepichia
Sun Wukong
18
2 / 0 / 0
10,968
548
8,926
16,790
14,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
NI3BLA
Danzaburou
14
2 / 2 / 4
9,254
463
7,207
14,278
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
5 / 0 / 2
12,125
606
12,017
8,860
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
3 / 2 / 3
10,050
503
8,672
13,555
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 3 / 5
9,015
451
5,651
13,155
13,313
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cravens_5
Gilgamesh
14
0 / 1 / 1
8,165
408
6,703
13,913
12,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
DAWG DEAD
Ishtar
14
3 / 4 / 3
8,576
429
7,499
12,061
5,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
DaRk HaLlOwS1
The Morrigan
15
3 / 6 / 2
9,223
461
8,020
14,710
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 3 / 1
9,187
459
7,733
13,662
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Muppits
Atlas
14
1 / 1 / 4
9,065
453
7,486
13,539
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
7
7
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cravens_5
Gilgamesh
0
1
1
0.5
L
Ishtar
DAWG DEAD
Ishtar
3
4
3
1.13
L
The Morrigan
DaRk HaLlOwS1
The Morrigan
3
6
2
0.67
L
0
3
1
0.17
W
Sun Wukong
Letepichia
Sun Wukong
2
0
0
2
L
Atlas
Muppits
Atlas
1
1
4
3
W
Danzaburou
NI3BLA
Danzaburou
2
2
4
2
W
Merlin
5
0
2
6
W
Poseidon
3
2
3
2.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
37,441
66,638
Taken
67,885
44,094
Mitigated
45,506
18,482
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cravens_5
Gilgamesh
6,703
3,462
0
4,644
13,913
12,094
378
563
13,350
0
45,783
L
Ishtar
DAWG DEAD
Ishtar
7,499
4,344
0
2,789
12,061
5,669
464
4,044
8,017
0
51,872
L
The Morrigan
DaRk HaLlOwS1
The Morrigan
8,020
1,635
0
2,938
14,710
7,057
153
5,614
9,096
71,629
12,432
L
7,733
258
0
4,745
13,662
5,941
0
10,741
2,921
77,848
0
W
Sun Wukong
Letepichia
Sun Wukong
8,926
2,254
0
6,175
16,790
14,985
631
2,399
14,391
0
89,494
L
Atlas
Muppits
Atlas
7,486
3,642
0
2,163
13,539
14,745
0
5,378
8,161
34,204
0
W
Danzaburou
NI3BLA
Danzaburou
7,207
3,390
396
4,446
14,278
6,416
973
4,902
9,376
0
77,350
W
Merlin
12,017
282
0
500
8,860
4,198
1,633
3,760
4,610
131,449
0
W
Poseidon
8,672
1,337
0
6,269
13,555
5,182
90
4,682
8,686
91,674
0
W
5,651
500
104
592
13,155
13,313
24
5,665
7,426
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
44,216
640
Minions Killed
471
0
Camps Cleared
0
1,940,694
Distance Traveled
1,806,370
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,165
408
71
4
0
354,490
3
L
Ishtar
8,576
429
87
4
0
330,990
3
L
The Morrigan
9,223
461
135
7
0
363,598
1
L
Eset
9,187
459
136
7
0
378,286
3
W
Sun Wukong
10,968
548
159
8
0
381,274
3
L
Atlas
9,065
453
42
2
0
379,006
2
W
Danzaburou
9,254
463
97
5
0
375,348
1
W
Merlin
12,125
606
223
11
0
392,887
5
W
Poseidon
10,050
503
121
6
0
402,347
1
W
Ares
9,015
451
40
2
0
388,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role