Player Matchup

Hun Batz
Hun Batz
Platinum II
Arwxden
Hun Batz
Platinum II
Level 160
God Stats
0W - 1L
1,560 SR
Queue Stats
36W - 12L
2,228 MMR
Party 1
Scylla
Scylla
Masters
Burzum AD
Scylla
Masters
Level 160
God Stats
0W - 3L
1,315 SR
Queue Stats
531W - 526L
2,428 MMR
Solo
Chernobog
Chernobog
Platinum IV
Mighty Lettuce
Chernobog
Platinum IV
Level 154
God Stats
0W - 1L
1,632 SR
Queue Stats
30W - 11L
2,053 MMR
Party 1
Odin
Odin
Diamond V
Some-Stoner_0717
Odin
Diamond V
Level 158
God Stats
8W - 7L
1,648 SR
Queue Stats
44W - 36L
2,149 MMR
Solo
Ymir
Ymir
Diamond II
lMicky23
Ymir
Diamond II
Level 160
God Stats
14W - 10L
1,732 SR
Queue Stats
348W - 343L
2,368 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,577 SR
2,245 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,669 SR
2,075 MMR
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Barrikz
Athena
Diamond IV
Level 129
God Stats
11W - 2L
1,997 SR
Queue Stats
310W - 287L
2,104 MMR
Solo
Persephone
Persephone
Masters
LtDuckers
Persephone
Masters
Level 157
God Stats
18W - 18L
1,600 SR
Queue Stats
403W - 404L
2,126 MMR
Solo
Cupid
Cupid
Diamond III
Viperiusshoot
Cupid
Diamond III
Level 160
God Stats
34W - 30L
1,680 SR
Queue Stats
426W - 406L
2,218 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
wheres_wink
Cu Chulainn
Diamond III
Level 145
God Stats
4W - 4L
1,566 SR
Queue Stats
89W - 71L
2,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arwxden
Hun Batz
19
3 / 9 / 2
12,447
479
21,369
27,440
13,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Burzum AD
Scylla
18
0 / 4 / 2
11,148
429
9,916
22,527
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
Mighty Lettuce
Chernobog
19
3 / 7 / 0
12,992
500
18,391
23,333
9,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 1
11,104
427
9,586
27,510
25,023
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
16
1 / 4 / 3
11,212
431
8,009
26,139
31,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
LancelotBakasuraCabrakanLoki

VS

Bans
Yu HuangKaliFreyaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
14 / 1 / 3
16,264
626
21,869
22,018
12,909
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Barrikz
Athena
18
1 / 2 / 16
13,122
505
10,570
30,873
39,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
LtDuckers
Persephone
20
2 / 3 / 17
14,721
566
24,185
17,587
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 11
15,856
610
25,314
24,144
12,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
wheres_wink
Cu Chulainn
20
6 / 0 / 10
14,617
562
18,996
31,298
42,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
7
Kills
32
32
Deaths
8
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
14
1
3
15.5
L
Hun Batz
Arwxden
Hun Batz
3
9
2
0.44
W
Athena
Barrikz
Athena
1
2
16
4.5
L
Scylla
Burzum AD
Scylla
0
4
2
0.25
W
Persephone
LtDuckers
Persephone
2
3
17
3.5
L
Chernobog
Mighty Lettuce
Chernobog
3
7
0
0.43
L
0
8
1
0.06
W
9
2
11
7.25
L
Ymir
1
4
3
0.63
W
Cu Chulainn
wheres_wink
Cu Chulainn
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,271
Damage
100,934
126,949
Taken
125,920
88,513
Mitigated
115,111
23,985
Healing
42,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
21,869
5,143
0
841
22,018
12,909
0
3,469
18,239
0
175,290
L
Hun Batz
Arwxden
Hun Batz
21,369
6,612
0
6,356
27,440
13,299
0
6,195
21,137
0
138,332
W
Athena
Barrikz
Athena
10,570
3,124
0
7,466
30,873
39,717
618
5,440
24,047
26,571
0
L
Scylla
Burzum AD
Scylla
9,916
1,664
0
432
22,527
9,227
0
7,745
14,782
116,751
0
W
Persephone
LtDuckers
Persephone
24,185
1,805
0
5,973
17,587
7,925
2,864
5,335
12,249
130,579
0
L
Chernobog
Mighty Lettuce
Chernobog
18,391
10,661
0
4,758
23,333
9,936
2,172
6,066
16,841
0
117,582
L
9,586
1,947
0
4,330
27,510
25,023
0
4,074
23,436
425
87,657
W
25,314
15,808
3,161
15,286
24,144
12,220
8,942
4,471
19,673
38
170,356
L
Ymir
8,009
1,476
4,125
3,984
26,139
31,028
0
10,902
15,062
34,598
0
W
Cu Chulainn
wheres_wink
Cu Chulainn
18,996
3,753
0
9,373
31,298
42,340
1,403
4,997
24,377
898
118,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,903
Gold Earned
74,580
747
Minions Killed
783
0
Camps Cleared
0
2,403,872
Distance Traveled
2,650,004
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,264
626
196
8
0
594,272
1
L
Hun Batz
12,447
479
166
6
0
500,792
3
W
Athena
13,122
505
20
1
0
571,692
15
L
Scylla
11,148
429
194
7
0
467,760
3
W
Persephone
14,721
566
187
7
0
503,670
6
L
Chernobog
12,992
500
179
7
0
447,706
1
L
Odin
11,104
427
158
6
0
488,139
8
W
Cupid
15,856
610
196
8
0
465,130
10
L
Ymir
11,212
431
50
2
0
499,475
13
W
Cu Chulainn
14,617
562
184
7
0
515,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role