Player Matchup

Eset
Eset
Chaos_Tsukuyomi
Eset
Level 49
God Stats
0W - 3L
1,223 SR
Queue Stats
208W - 217L
1,449 Elo+
Party 1
Ganesha
Ganesha
DiligentNine24
Ganesha
Level 124
God Stats
5W - 10L
1,325 SR
Queue Stats
238W - 251L
1,486 Elo+
Party 1
Anubis
Anubis
ONE_800_REAPER
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,307 Elo+
Solo
Anhur
Anhur
ThaTruNightmare
Anhur
Level 41
God Stats
10W - 9L
1,461 SR
Queue Stats
253W - 334L
1,405 Elo+
Solo
Mulan
Mulan
toxicomiraojete
Mulan
Level 121
God Stats
20W - 22L
1,430 SR
Queue Stats
137W - 123L
1,484 Elo+
Solo
Team Averages
Level 76
1,388 SR
1,426 Elo+

VS

Team Averages
Level 60
1,525 SR
1,429 Elo+
Arachne
Arachne
GodSphinxus
Arachne
Level 108
God Stats
3W - 0L
1,475 SR
Queue Stats
103W - 110L
1,459 Elo+
Party 2
Ishtar
Ishtar
KILLERBOY_PR18
Ishtar
Level 67
God Stats
2W - 2L
1,557 SR
Queue Stats
70W - 102L
1,401 Elo+
Solo
Cabrakan
Cabrakan
deDUHde
Cabrakan
Level 84
God Stats
7W - 7L
1,500 SR
Queue Stats
274W - 279L
1,436 Elo+
Party 2
Olorun
Olorun
iPsychpomp
Olorun
Level 25
God Stats
28W - 32L
1,477 SR
Queue Stats
73W - 86L
1,399 Elo+
Party 2
Sol
Sol
lvlonehuman
Sol
Level 17
God Stats
17W - 9L
1,616 SR
Queue Stats
23W - 20L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,997
1,000
6,338
9,966
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 5
8,593
1,074
5,719
18,606
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 6 / 3
7,751
969
11,354
11,402
6,855
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 3
7,154
894
2,687
3,981
1,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
5 / 1 / 0
8,710
1,089
10,136
17,570
22,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodSphinxus
Arachne
15
7 / 1 / 5
9,319
1,165
13,220
7,673
3,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 12
9,140
1,143
13,629
5,851
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
deDUHde
Cabrakan
15
2 / 0 / 11
9,355
1,169
9,504
11,487
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
iPsychpomp
Olorun
14
2 / 4 / 8
8,784
1,098
8,447
10,239
4,149
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 0 / 12
8,671
1,084
11,943
5,731
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
6
Kills
17
17
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
0
6
5
0.42
W
Arachne
GodSphinxus
Arachne
7
1
5
9.5
W
4
1
12
10
L
0
6
3
0.25
L
0
1
3
1.5
W
Cabrakan
deDUHde
Cabrakan
2
0
11
7.5
W
Olorun
iPsychpomp
Olorun
2
4
8
1.5
W
2
0
12
8
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,234
Damage
56,743
61,525
Taken
40,981
59,260
Mitigated
25,057
3,897
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,338
532
670
1,241
9,966
4,855
0
4,586
5,380
13,990
0
L
5,719
838
0
1,417
18,606
23,819
0
9,641
8,965
12,517
0
W
Arachne
GodSphinxus
Arachne
13,220
10,010
357
2,594
7,673
3,978
0
3,291
4,382
0
25,350
W
13,629
8,754
0
0
5,851
2,866
0
3,860
1,991
0
28,693
L
11,354
1,549
0
0
11,402
6,855
0
4,058
7,344
38,200
0
L
2,687
1,786
0
126
3,981
1,497
0
1,503
2,478
0
4,261
W
Cabrakan
deDUHde
Cabrakan
9,504
1,667
426
2,101
11,487
11,617
0
6,343
5,144
16,364
0
W
Olorun
iPsychpomp
Olorun
8,447
4,121
2,266
3,367
10,239
4,149
0
6,462
3,777
23,702
0
W
11,943
5,970
0
2,029
5,731
2,447
0
3,455
2,276
21,740
3,560
L
10,136
1,484
0
443
17,570
22,234
0
8,656
8,914
0
22,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
45,269
136
Minions Killed
156
3
Camps Cleared
9
581,457
Distance Traveled
704,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,997
1,000
15
2
0
144,404
0
L
Ganesha
8,593
1,074
0
0
0
126,194
0
W
Arachne
9,319
1,165
27
3
4
157,740
0
W
Ishtar
9,140
1,143
42
5
0
135,509
0
L
Anubis
7,751
969
62
8
1
109,761
1
L
Anhur
7,154
894
7
1
0
49,814
0
W
Cabrakan
9,355
1,169
19
2
0
149,351
0
W
Olorun
8,784
1,098
33
4
4
123,539
0
W
Sol
8,671
1,084
35
4
1
138,402
0
L
Mulan
8,710
1,089
52
7
2
151,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role