Player Matchup

Danzaburou
Danzaburou
Actual_Baguette
Danzaburou
Level 124
God Stats
0W - 1L
1,558 SR
Queue Stats
52W - 63L
1,584 Elo+
Solo
Sobek
Sobek
Silky0Sullivan
Sobek
Level 146
God Stats
1W - 3L
1,405 SR
Queue Stats
442W - 254L
1,723 Elo+
Party 2
Merlin
Merlin
SyrNug
Merlin
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
237W - 173L
1,571 Elo+
Party 2
Team Averages
Level 132
1,488 SR
1,626 Elo+

VS

Team Averages
Level 128
1,698 SR
1,713 Elo+
Baron Samedi
Baron Samedi
Chui28
Baron Samedi
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
28W - 22L
1,567 Elo+
Solo
Lancelot
Lancelot
Meowkerz
Lancelot
Level 156
God Stats
2W - 0L
1,530 SR
Queue Stats
83W - 26L
1,806 Elo+
Party 1
Horus
Horus
ochanoah
Horus
Level 104
God Stats
18W - 3L
1,810 SR
Queue Stats
63W - 16L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Actual_Baguette
Danzaburou
13
1 / 7 / 3
9,053
696
17,106
17,858
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 3
10,218
786
10,232
19,867
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SyrNug
Merlin
14
2 / 4 / 3
8,975
690
10,129
8,949
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chui28
Baron Samedi
14
1 / 0 / 11
8,791
676
8,931
11,738
6,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Meowkerz
Lancelot
16
10 / 3 / 4
11,342
872
20,084
22,015
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ochanoah
Horus
14
3 / 3 / 9
8,840
680
10,381
19,081
16,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Actual_Baguette
Danzaburou
1
7
3
0.36
W
Baron Samedi
Chui28
Baron Samedi
1
0
11
6.5
W
Lancelot
Meowkerz
Lancelot
10
3
4
4
L
3
3
3
1.5
L
Merlin
SyrNug
Merlin
2
4
3
0.88
W
Horus
ochanoah
Horus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
39,396
46,674
Taken
52,834
41,603
Mitigated
42,581
11,022
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Actual_Baguette
Danzaburou
17,106
10,101
0
5,126
17,858
8,787
0
3,238
14,620
0
48,687
W
Baron Samedi
Chui28
Baron Samedi
8,931
856
2,903
5,254
11,738
6,619
264
6,007
5,731
36,722
0
W
Lancelot
Meowkerz
Lancelot
20,084
3,222
0
8,045
22,015
19,669
270
7,676
14,339
0
42,251
L
10,232
1,582
0
5,424
19,867
28,225
0
4,722
15,145
17,797
0
L
Merlin
SyrNug
Merlin
10,129
798
0
472
8,949
4,591
0
1,207
7,742
35,882
0
W
Horus
ochanoah
Horus
10,381
5,216
3,329
6,121
19,081
16,293
320
7,239
11,842
0
19,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
28,973
135
Minions Killed
124
6
Camps Cleared
5
671,646
Distance Traveled
771,079
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,053
696
66
5
3
203,966
3
W
Baron Samedi
8,791
676
57
4
2
238,086
1
W
Lancelot
11,342
872
48
4
1
288,900
6
L
Sobek
10,218
786
12
1
0
244,442
0
L
Merlin
8,975
690
57
4
3
223,238
3
W
Horus
8,840
680
19
1
2
244,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role