Player Matchup

Hel
Hel
AtomicAszWaffle
Hel
Level 17
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 7L
1,122 Elo+
Party 1
Artemis
Artemis
Fruitty4L
Artemis
Level 7
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 1
Achilles
Achilles
Gaming_monster20
Achilles
Level 67
God Stats
0W - 2L
1,181 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Team Averages
Level 30
1,220 SR
1,174 Elo+

VS

Team Averages
Level 50
1,391 SR
1,314 Elo+
Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Orphanslayer1516
Eset
Level 40
God Stats
1W - 0L
1,326 SR
Queue Stats
26W - 47L
1,225 Elo+
Party 2
Sun Wukong
Sun Wukong
malakhidgr8t
Sun Wukong
Level 64
God Stats
2W - 4L
1,348 SR
Queue Stats
25W - 54L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,093
623
1,991
12,236
3,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Fruitty4L
Artemis
12
1 / 5 / 2
8,256
635
5,733
11,774
4,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 2
9,394
723
9,916
19,310
17,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 2 / 8
10,234
787
11,154
11,220
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 12
9,872
759
11,852
9,009
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
malakhidgr8t
Sun Wukong
15
6 / 2 / 8
10,144
780
14,635
16,907
14,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
8
6
L
1
9
2
0.22
L
Artemis
Fruitty4L
Artemis
1
5
2
0.4
L
3
3
2
1.33
W
3
2
12
4.5
W
Sun Wukong
malakhidgr8t
Sun Wukong
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
37,641
43,320
Taken
37,136
26,106
Mitigated
24,309
5,387
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,154
7,131
0
1,775
11,220
6,084
1,202
1,253
9,967
0
30,200
L
1,991
741
697
1,047
12,236
3,738
38
2,766
8,800
21,164
0
L
Artemis
Fruitty4L
Artemis
5,733
3,375
0
841
11,774
4,748
0
2,757
8,554
0
28,811
L
9,916
2,651
0
2,802
19,310
17,620
0
5,471
12,219
0
23,345
W
11,852
1,403
969
2,374
9,009
3,996
911
729
8,280
34,568
0
W
Sun Wukong
malakhidgr8t
Sun Wukong
14,635
2,896
0
4,828
16,907
14,229
828
1,032
15,875
0
35,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
30,250
104
Minions Killed
138
0
Camps Cleared
8
596,470
Distance Traveled
735,102
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,234
787
48
4
6
239,911
1
L
Hel
8,093
623
20
2
0
176,652
0
L
Artemis
8,256
635
63
5
0
184,811
0
L
Achilles
9,394
723
21
2
0
235,007
2
W
Eset
9,872
759
58
4
0
230,142
1
W
Sun Wukong
10,144
780
32
2
2
265,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role