Player Matchup

Fenrir
Fenrir
Diamond IV
I-Main-Asuri
Fenrir
Diamond IV
Level 158
God Stats
22W - 24L
1,629 SR
Queue Stats
564W - 574L
2,108 MMR
Solo
Chiron
Chiron
Diamond II
Jirwin2003
Chiron
Diamond II
Level 128
God Stats
6W - 6L
1,632 SR
Queue Stats
302W - 275L
2,367 MMR
Solo
Yu Huang
Yu Huang
Masters
Lay7
Yu Huang
Masters
Level 140
God Stats
63W - 63L
1,660 SR
Queue Stats
925W - 933L
2,804 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Perry8421
Ne Zha
Diamond IV
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
432W - 440L
2,096 MMR
Solo
Khepri
Khepri
Masters
iPrO-INF3RNOK1NG
Khepri
Masters
Level 160
God Stats
20W - 15L
1,744 SR
Queue Stats
358W - 342L
2,377 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,633 SR
2,350 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,588 SR
1,974 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum IV
Bummbala
Artio
Platinum IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
671W - 680L
1,875 MMR
Party 1
Medusa
Medusa
Platinum III
Nadi_SilverWings
Medusa
Platinum III
Level 122
God Stats
90W - 83L
1,560 SR
Queue Stats
170W - 164L
1,907 MMR
Party 1
Janus
Janus
Masters
imrunningawaybye
Janus
Masters
Level 84
God Stats
6W - 1L
1,878 SR
Queue Stats
141W - 74L
3,087 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 5 / 0
8,488
472
4,814
17,500
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Jirwin2003
Chiron
15
0 / 3 / 1
9,054
503
6,138
13,120
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Lay7
Yu Huang
15
1 / 2 / 1
8,885
494
5,338
8,459
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Perry8421
Ne Zha
15
0 / 2 / 1
9,369
521
10,598
20,484
13,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 1 / 2
7,562
420
2,645
5,128
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LancelotHadesCabrakanThanatos

VS

Bans
SusanoAresAphroditeCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 1 / 6
10,239
569
11,530
14,833
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
 
Nike
13
1 / 0 / 7
8,657
481
5,900
9,856
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Bummbala
Artio
16
1 / 1 / 5
10,061
559
12,458
17,668
21,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 0 / 2
9,890
549
2,782
9,272
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 1 / 4
10,405
578
12,883
5,804
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
6
8
W
Nike
 
Nike
1
0
7
4.5
W
Artio
Bummbala
Artio
1
1
5
3.5
L
Fenrir
2
5
0
0.4
L
Chiron
Jirwin2003
Chiron
0
3
1
0.17
L
Yu Huang
Lay7
Yu Huang
1
2
1
0.75
W
0
0
2
1
L
Ne Zha
Perry8421
Ne Zha
0
2
1
0.25
L
0
1
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
45,553
64,691
Taken
57,433
35,711
Mitigated
43,981
23,578
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,530
7,098
0
1,478
14,833
6,446
522
2,649
12,184
0
108,519
W
Nike
 
Nike
5,900
720
0
2,964
9,856
8,936
10
2,645
7,211
0
26,990
W
Artio
Bummbala
Artio
12,458
1,302
617
8,200
17,668
21,841
0
768
16,900
76,851
0
L
Fenrir
4,814
1,381
0
3,148
17,500
8,484
0
3,758
13,690
0
67,497
L
Chiron
Jirwin2003
Chiron
6,138
864
106
4,740
13,120
5,415
0
2,893
10,192
0
86,186
L
Yu Huang
Lay7
Yu Huang
5,338
288
0
816
8,459
4,474
0
3,495
4,940
86,081
0
W
2,782
209
0
2,508
9,272
4,276
1,164
230
9,042
0
95,016
L
Ne Zha
Perry8421
Ne Zha
10,598
4,794
0
11,475
20,484
13,109
0
11,339
8,145
67
79,600
L
2,645
119
2,024
1,269
5,128
4,229
0
2,717
2,377
16,981
0
W
12,883
1,441
0
1,537
5,804
2,482
0
1,758
4,046
106,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
49,252
613
Minions Killed
680
0
Camps Cleared
0
1,753,632
Distance Traveled
1,985,098
17
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,239
569
141
8
0
445,455
4
W
Nike
8,657
481
40
2
0
416,611
4
W
Artio
10,061
559
154
9
0
355,015
6
L
Fenrir
8,488
472
94
5
0
353,103
4
L
Chiron
9,054
503
165
9
0
347,489
2
L
Yu Huang
8,885
494
171
10
0
333,601
4
W
Medusa
9,890
549
161
9
0
372,742
13
L
Ne Zha
9,369
521
156
9
0
343,983
4
L
Khepri
7,562
420
27
2
0
375,456
3
W
Janus
10,405
578
184
10
0
395,275
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role