Player Matchup

Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kony Rags
Ymir
Level 23
God Stats
0W - 1L
1,739 SR
Queue Stats
48W - 42L
1,310 Elo+
Party 1
Guan Yu
Guan Yu
d0cta Hudson
Guan Yu
Level 141
God Stats
3W - 2L
1,266 SR
Queue Stats
113W - 65L
1,547 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,452 Elo+

VS

Team Averages
Level 112
1,442 SR
1,414 Elo+
Neith
Neith
BloodyArticWolf
Neith
Level 40
God Stats
3W - 5L
1,271 SR
Queue Stats
45W - 68L
1,311 Elo+
Solo
Lancelot
Lancelot
cmillie904
Lancelot
Level 138
God Stats
3W - 5L
1,475 SR
Queue Stats
304W - 317L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
ill Anomaly
Baron Samedi
Level 159
God Stats
24W - 12L
1,581 SR
Queue Stats
593W - 697L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 4 / 5
8,450
704
7,171
12,610
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
11
0 / 5 / 7
8,355
696
3,316
16,773
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
d0cta Hudson
Guan Yu
13
8 / 5 / 1
9,940
828
11,567
14,064
10,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,831
736
9,861
8,466
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
cmillie904
Lancelot
13
4 / 5 / 8
9,049
754
15,155
13,296
4,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ill Anomaly
Baron Samedi
15
9 / 4 / 3
10,626
886
10,348
13,052
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
14
14
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
5
1.13
W
1
1
10
6
L
Ymir
0
5
7
0.7
W
Lancelot
cmillie904
Lancelot
4
5
8
1.6
L
Guan Yu
d0cta Hudson
Guan Yu
8
5
1
1.7
W
Baron Samedi
ill Anomaly
Baron Samedi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
35,364
43,447
Taken
34,814
33,424
Mitigated
13,217
7,815
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,171
3,337
322
3,560
12,610
6,169
763
2,842
9,768
22,972
2,366
W
9,861
5,760
0
2,445
8,466
3,156
1,954
2,808
5,658
0
29,304
L
Ymir
3,316
845
0
1,053
16,773
17,093
144
4,221
12,552
11,300
0
W
Lancelot
cmillie904
Lancelot
15,155
3,389
0
2,097
13,296
4,749
144
4,368
8,928
0
34,056
L
Guan Yu
d0cta Hudson
Guan Yu
11,567
2,093
1,049
1,831
14,064
10,162
549
3,897
10,167
0
32,965
W
Baron Samedi
ill Anomaly
Baron Samedi
10,348
812
1,233
4,614
13,052
5,312
456
2,614
10,438
30,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
28,506
93
Minions Killed
123
3
Camps Cleared
8
605,137
Distance Traveled
641,041
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,450
704
44
4
2
193,252
2
W
Neith
8,831
736
43
4
1
222,811
2
L
Ymir
8,355
696
12
1
0
187,420
0
W
Lancelot
9,049
754
31
3
7
252,531
1
L
Guan Yu
9,940
828
37
3
1
224,465
0
W
Baron Samedi
10,626
886
49
4
0
165,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role