Player Matchup

Yemoja
Yemoja
AlanAshh
Yemoja
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 158L
1,532 Elo+
Solo
Janus
Janus
BigSteve394
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Raijin
Raijin
SammyBoy241
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,501 Elo+
Solo
Cerberus
Cerberus
Wallin065
Cerberus
Level 133
God Stats
2W - 3L
1,522 SR
Queue Stats
194W - 168L
1,577 Elo+
Solo
Ullr
Ullr
xFallenxSeraphx
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,521 Elo+
Solo
Team Averages
Level 67
1,504 SR
1,526 Elo+

VS

Team Averages
Level 44
1,337 SR
1,589 Elo+
Jing Wei
Jing Wei
InVyOptic
Jing Wei
Level 126
God Stats
1W - 0L
1,278 SR
Queue Stats
31W - 23L
1,744 Elo+
Party 1
Yemoja
Yemoja
Mickmcco
Yemoja
Level 26
God Stats
2W - 1L
1,343 SR
Queue Stats
135W - 142L
1,499 Elo+
Solo
Pele
Pele
Powersful4
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 1
Atlas
Atlas
Yskboog
Atlas
Level 27
God Stats
1W - 2L
1,427 SR
Queue Stats
233W - 138L
1,573 Elo+
Party 2
Anubis
Anubis
bloodborneblows
Anubis
Level 27
God Stats
8W - 3L
1,138 SR
Queue Stats
227W - 129L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlanAshh
Yemoja
19
5 / 1 / 11
10,368
798
10,152
17,788
22,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 9 / 5
8,419
648
9,322
17,542
8,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Raijin
14
3 / 9 / 4
8,440
649
9,552
19,024
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wallin065
Cerberus
16
5 / 5 / 8
8,971
690
13,705
26,515
33,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 8 / 6
8,070
621
8,512
17,698
6,905
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
InVyOptic
Jing Wei
19
9 / 4 / 18
11,743
903
30,910
14,371
7,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Mickmcco
Yemoja
17
3 / 0 / 22
10,124
779
5,075
11,628
12,144
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 7 / 11
8,621
663
7,722
12,572
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Yskboog
Atlas
18
2 / 2 / 23
10,493
807
17,795
16,460
14,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
17 / 3 / 10
12,258
943
33,307
19,907
13,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
15
Kills
32
32
Deaths
16
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlanAshh
Yemoja
5
1
11
10.5
L
1
9
5
0.39
W
Jing Wei
InVyOptic
Jing Wei
9
4
18
4.5
W
Yemoja
Mickmcco
Yemoja
3
0
22
14
W
1
7
11
0.93
L
Raijin
3
9
4
0.56
L
Cerberus
Wallin065
Cerberus
5
5
8
1.8
W
Atlas
Yskboog
Atlas
2
2
23
6.75
W
17
3
10
7.33
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,243
Damage
94,809
98,567
Taken
74,938
78,959
Mitigated
54,359
35,812
Healing
41,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlanAshh
Yemoja
10,152
1,750
10,046
6,436
17,788
22,521
0
10,157
7,631
22,045
0
L
9,322
616
357
1,706
17,542
8,275
0
9,393
8,149
26,778
0
W
Jing Wei
InVyOptic
Jing Wei
30,910
18,814
2,373
2,580
14,371
7,675
3,265
9,086
5,285
0
50,508
W
Yemoja
Mickmcco
Yemoja
5,075
1,089
13,259
4,209
11,628
12,144
836
8,545
3,083
11,778
0
W
7,722
1,458
59
319
12,572
5,903
484
5,906
6,666
0
12,169
L
Raijin
9,552
1,740
1,757
3,484
19,024
7,851
0
13,019
6,005
18,536
0
L
Cerberus
Wallin065
Cerberus
13,705
855
1,288
8,313
26,515
33,407
0
11,663
14,852
21,390
0
W
Atlas
Yskboog
Atlas
17,795
6,114
3,634
3,383
16,460
14,998
1,083
7,529
8,931
33,009
0
W
33,307
2,612
1,461
10,436
19,907
13,639
1,469
11,665
8,242
52,462
0
L
8,512
4,402
1,000
1,425
17,698
6,905
0
11,945
5,753
0
12,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
53,239
125
Minions Killed
140
0
Camps Cleared
0
1,010,064
Distance Traveled
1,200,085
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,368
798
23
2
0
230,572
0
L
Janus
8,419
648
39
3
0
182,992
2
W
Jing Wei
11,743
903
40
3
0
227,460
0
W
Yemoja
10,124
779
10
1
0
225,569
0
W
Pele
8,621
663
6
0
0
255,423
0
L
Raijin
8,440
649
23
2
0
179,239
0
L
Cerberus
8,971
690
32
2
0
206,008
0
W
Atlas
10,493
807
32
2
0
265,377
0
W
Anubis
12,258
943
52
4
0
226,256
3
L
Ullr
8,070
621
8
1
0
211,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role