Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ClawedOMEGA
Atlas
Level 28
God Stats
10W - 8L
1,330 SR
Queue Stats
17W - 10L
1,257 Elo+
Party 1
Shiva
Shiva
Jivit
Shiva
Level 27
God Stats
14W - 6L
1,500 SR
Queue Stats
38W - 20L
1,505 Elo+
Party 1
Ishtar
Ishtar
Jordskalv
Ishtar
Level 46
God Stats
13W - 7L
1,735 SR
Queue Stats
73W - 44L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
LemonSpritz
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 36L
1,568 Elo+
Party 1
Team Averages
Level 39
1,513 SR
1,489 Elo+

VS

Team Averages
Level 80
1,466 SR
1,336 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DAMON GUIDRY
Neith
Level 15
God Stats
1W - 9L
1,285 SR
Queue Stats
7W - 18L
1,170 Elo+
Party 2
Bastet
Bastet
Funnyguns
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,339 Elo+
Party 3
Cerberus
Cerberus
NATURALBORNK1LA
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,339 Elo+
Party 3
King Arthur
King Arthur
ReeseRagez
King Arthur
Level 104
God Stats
1W - 4L
1,543 SR
Queue Stats
23W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 0 / 17
10,326
1,033
14,288
3,117
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 18
11,252
1,125
6,464
11,573
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Jivit
Shiva
17
3 / 0 / 16
10,393
1,039
16,407
15,194
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Jordskalv
Ishtar
17
10 / 1 / 11
12,356
1,236
13,846
7,217
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
LemonSpritz
Ao Kuang
16
8 / 0 / 9
11,042
1,104
12,330
11,072
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

288

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 0
9,086
909
13,090
10,599
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 1
8,811
881
5,248
6,235
3,307
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Funnyguns
Bastet
14
0 / 7 / 0
8,804
880
5,743
12,427
6,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
0 / 6 / 1
10,285
1,029
10,113
21,563
26,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
ReeseRagez
King Arthur
14
1 / 5 / 0
9,381
938
9,157
19,087
21,044
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
3
24
Kills
1
1
Deaths
24
71
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
17
10.5
L
Merlin
 
Merlin
0
4
0
0
W
1
0
18
10
L
0
2
1
0.25
L
Bastet
Funnyguns
Bastet
0
7
0
0
W
Shiva
Jivit
Shiva
3
0
16
11
W
Ishtar
Jordskalv
Ishtar
10
1
11
15.5
W
Ao Kuang
LemonSpritz
Ao Kuang
8
0
9
12.5
L
Cerberus
0
6
1
0.08
L
King Arthur
ReeseRagez
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,335
Damage
43,351
48,173
Taken
69,911
41,568
Mitigated
62,186
8,421
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,288
494
0
274
3,117
1,309
0
2,311
806
38,632
0
L
Merlin
 
Merlin
13,090
433
0
0
10,599
5,235
0
4,635
5,856
43,349
0
W
6,464
1,864
0
1,268
11,573
13,930
0
6,384
5,189
18,958
0
L
5,248
1,088
0
860
6,235
3,307
0
3,024
3,131
0
15,024
L
Bastet
Funnyguns
Bastet
5,743
876
0
366
12,427
6,294
0
6,476
5,846
0
11,280
W
Shiva
Jivit
Shiva
16,407
1,914
803
1,368
15,194
16,245
0
6,836
8,358
0
23,514
W
Ishtar
Jordskalv
Ishtar
13,846
6,192
0
226
7,217
3,700
0
2,618
4,599
0
40,278
W
Ao Kuang
LemonSpritz
Ao Kuang
12,330
3,382
0
4,482
11,072
6,384
0
5,299
5,773
15,565
2,402
L
Cerberus
10,113
0
0
4,155
21,563
26,306
0
10,621
10,578
25,262
0
L
King Arthur
ReeseRagez
King Arthur
9,157
507
72
2,156
19,087
21,044
0
7,149
11,734
245
29,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
46,367
194
Minions Killed
209
13
Camps Cleared
2
1,003,997
Distance Traveled
932,458
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,326
1,033
65
7
2
190,057
0
L
Merlin
9,086
909
87
9
0
173,036
1
W
Atlas
11,252
1,125
31
3
0
196,147
0
L
Neith
8,811
881
5
1
0
188,968
0
L
Bastet
8,804
880
15
2
0
172,664
2
W
Shiva
10,393
1,039
12
1
2
204,115
0
W
Ishtar
12,356
1,236
73
7
6
194,133
0
W
Ao Kuang
11,042
1,104
13
1
3
219,545
1
L
Cerberus
10,285
1,029
48
5
0
195,902
0
L
King Arthur
9,381
938
54
5
2
201,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role