Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Elisarew
Ra
Level 128
God Stats
0W - 3L
1,312 SR
Queue Stats
321W - 328L
1,531 Elo+
Solo
Medusa
Medusa
dnbsalty
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 1
Chronos
Chronos
jlube19
Chronos
Level 107
God Stats
2W - 5L
1,096 SR
Queue Stats
188W - 183L
1,547 Elo+
Solo
Kukulkan
Kukulkan
mightgodV2
Kukulkan
Level 127
God Stats
0W - 2L
1,264 SR
Queue Stats
32W - 17L
1,661 Elo+
Party 1
Team Averages
Level 118
1,334 SR
1,516 Elo+

VS

Team Averages
Level 104
1,443 SR
1,537 Elo+
Ra
Ra
BIushy_-
Ra
Level 120
God Stats
1W - 1L
1,301 SR
Queue Stats
192W - 199L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
MomoDoom17
Cthulhu
Level 145
God Stats
18W - 17L
1,559 SR
Queue Stats
286W - 248L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
Tonka101
Ah Puch
Level 98
God Stats
1W - 2L
1,312 SR
Queue Stats
122W - 93L
1,566 Elo+
Party 2
Tiamat
Tiamat
WeebLord1221
Tiamat
Level 48
God Stats
2W - 0L
1,603 SR
Queue Stats
68W - 54L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
snnnnek
Ao Kuang
Level 109
God Stats
3W - 1L
1,440 SR
Queue Stats
180W - 138L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 6 / 5
9,696
693
15,457
17,056
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 4
9,338
667
9,759
15,289
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
dnbsalty
Medusa
15
4 / 5 / 7
9,939
710
7,175
13,035
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
jlube19
Chronos
18
2 / 4 / 8
9,866
705
12,557
16,218
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
mightgodV2
Kukulkan
16
1 / 6 / 9
9,213
658
15,177
13,840
6,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
10,483
749
8,612
13,805
8,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MomoDoom17
Cthulhu
20
9 / 4 / 18
12,662
904
25,380
21,738
24,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Tonka101
Ah Puch
18
8 / 1 / 15
11,348
811
19,155
14,729
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
15
0 / 1 / 15
9,395
671
3,134
9,679
7,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
snnnnek
Ao Kuang
19
10 / 6 / 14
11,974
855
14,013
30,341
40,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
14
Kills
31
31
Deaths
14
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
5
1.08
W
4
2
11
4.75
L
3
10
4
0.5
W
Cthulhu
MomoDoom17
Cthulhu
9
4
18
4.5
W
Ah Puch
Tonka101
Ah Puch
8
1
15
15.5
W
Tiamat
0
1
15
7.5
L
Medusa
dnbsalty
Medusa
4
5
7
1.5
L
Chronos
jlube19
Chronos
2
4
8
1.5
L
Kukulkan
mightgodV2
Kukulkan
1
6
9
0.92
W
Ao Kuang
snnnnek
Ao Kuang
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,125
Damage
70,294
75,438
Taken
90,292
35,367
Mitigated
88,012
22,555
Healing
43,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,457
5,404
413
4,051
17,056
8,036
0
16,093
963
0
31,140
W
8,612
592
7,073
4,566
13,805
8,079
3,285
6,991
6,814
26,869
0
L
9,759
119
4,101
1,731
15,289
7,165
0
14,977
312
17,451
0
W
Cthulhu
MomoDoom17
Cthulhu
25,380
304
5,665
6,142
21,738
24,187
613
8,519
13,219
46,005
0
W
Ah Puch
Tonka101
Ah Puch
19,155
403
1,527
2,620
14,729
8,123
2,507
6,479
8,250
32,593
0
W
Tiamat
3,134
118
2,023
2,561
9,679
7,560
1,688
5,013
4,666
13,075
0
L
Medusa
dnbsalty
Medusa
7,175
4,296
592
1,520
13,035
6,027
1,056
12,436
599
0
11,946
L
Chronos
jlube19
Chronos
12,557
1,754
1,020
6,322
16,218
7,542
0
13,860
2,358
29,577
0
L
Kukulkan
mightgodV2
Kukulkan
15,177
1,959
853
1,952
13,840
6,597
118
12,928
912
28,560
0
W
Ao Kuang
snnnnek
Ao Kuang
14,013
2,282
1,793
9,844
30,341
40,063
481
10,491
19,850
21,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
55,862
148
Minions Killed
157
0
Camps Cleared
0
1,123,606
Distance Traveled
1,372,317
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,696
693
35
3
0
204,189
1
W
Ra
10,483
749
44
3
0
312,008
5
L
Ra
9,338
667
20
1
0
218,445
1
W
Cthulhu
12,662
904
59
4
0
265,048
1
W
Ah Puch
11,348
811
17
1
0
282,534
0
W
Tiamat
9,395
671
26
2
0
277,753
0
L
Medusa
9,939
710
11
1
0
203,646
0
L
Chronos
9,866
705
50
4
0
263,690
0
L
Kukulkan
9,213
658
32
2
0
233,636
1
W
Ao Kuang
11,974
855
11
1
0
234,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role