Player Matchup

Awilix
Awilix
CEMS1171402SHARW
Awilix
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,611 Elo+
Party 2
Cerberus
Cerberus
DajamMeseg
Cerberus
Level 158
God Stats
1W - 1L
1,287 SR
Queue Stats
45W - 27L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
Nyayun
Kukulkan
Level 123
God Stats
2W - 1L
1,676 SR
Queue Stats
32W - 21L
1,584 Elo+
Party 2
Neith
Neith
SeacXV
Neith
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,172 Elo+
Party 2
Horus
Horus
jatare
Horus
Level 138
God Stats
5W - 1L
1,701 SR
Queue Stats
45W - 29L
1,580 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,509 Elo+

VS

Team Averages
Level 95
1,465 SR
1,456 Elo+
Kuzenbo
Kuzenbo
Gizmo72247TTV
Kuzenbo
Level 49
God Stats
3W - 10L
1,432 SR
Queue Stats
144W - 150L
1,457 Elo+
Solo
Medusa
Medusa
PeppaTheButcher
Medusa
Level 102
God Stats
3W - 7L
1,160 SR
Queue Stats
305W - 311L
1,466 Elo+
Party 1
Bellona
Bellona
Steezy Forum
Bellona
Level 145
God Stats
1W - 4L
1,565 SR
Queue Stats
44W - 56L
1,422 Elo+
Solo
Vulcan
Vulcan
darvinspike
Vulcan
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 15L
1,494 Elo+
Party 1
Sol
Sol
deeliciousl4
Sol
Level 53
God Stats
6W - 7L
1,454 SR
Queue Stats
54W - 53L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,678
1,168
18,041
14,303
7,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
DajamMeseg
Cerberus
17
3 / 1 / 13
12,006
1,201
16,604
19,610
29,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Nyayun
Kukulkan
16
3 / 1 / 9
10,217
1,022
21,811
5,985
3,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SeacXV
Neith
16
1 / 1 / 9
9,814
981
6,492
6,561
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
jatare
Horus
16
4 / 2 / 9
10,521
1,052
14,733
13,751
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

269

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 2 / 3
10,474
1,047
7,334
15,122
16,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 4 / 3
10,348
1,035
12,556
14,791
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Steezy Forum
Bellona
15
0 / 7 / 6
9,326
933
10,515
24,149
20,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
15
2 / 4 / 4
9,932
993
13,871
10,659
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 3
9,137
914
9,216
16,154
5,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
19
Kills
6
6
Deaths
19
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Cerberus
DajamMeseg
Cerberus
3
1
13
9.5
L
Kuzenbo
2
2
3
1.75
W
Kukulkan
Nyayun
Kukulkan
3
1
9
7.5
L
2
4
3
0.88
W
Neith
SeacXV
Neith
1
1
9
5.5
L
Bellona
Steezy Forum
Bellona
0
7
6
0.43
L
Vulcan
2
4
4
1
L
0
2
3
0.75
W
Horus
jatare
Horus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,681
Damage
53,492
60,210
Taken
80,875
58,587
Mitigated
52,841
18,085
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,041
5,957
0
2,169
14,303
7,723
0
7,522
6,557
0
32,101
W
Cerberus
DajamMeseg
Cerberus
16,604
1,115
0
5,201
19,610
29,343
0
10,031
9,407
32,197
0
L
Kuzenbo
7,334
1,570
2,032
4,169
15,122
16,962
0
8,074
6,849
16,662
0
W
Kukulkan
Nyayun
Kukulkan
21,811
1,301
0
241
5,985
3,245
0
2,562
3,327
58,355
0
L
12,556
5,692
0
1,044
14,791
5,780
0
7,774
6,898
0
42,803
W
Neith
SeacXV
Neith
6,492
2,404
0
2,406
6,561
3,412
0
3,653
2,806
0
24,220
L
Bellona
Steezy Forum
Bellona
10,515
3,085
0
2,108
24,149
20,372
0
12,355
11,522
0
17,109
L
Vulcan
13,871
3,867
0
1,616
10,659
3,981
0
2,687
7,790
27,876
0
L
9,216
3,001
403
2,802
16,154
5,746
0
7,525
8,455
25,909
0
W
Horus
jatare
Horus
14,733
4,568
3,011
5,057
13,751
14,864
0
5,821
5,875
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
49,217
235
Minions Killed
187
8
Camps Cleared
4
1,018,409
Distance Traveled
964,128
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,678
1,168
26
3
6
222,287
4
W
Cerberus
12,006
1,201
51
5
0
207,319
0
L
Kuzenbo
10,474
1,047
20
2
1
216,881
1
W
Kukulkan
10,217
1,022
106
11
1
199,876
1
L
Medusa
10,348
1,035
94
9
1
195,786
0
W
Neith
9,814
981
37
4
0
167,331
0
L
Bellona
9,326
933
8
1
0
182,187
0
L
Vulcan
9,932
993
30
3
0
199,398
0
L
Sol
9,137
914
35
4
2
169,876
0
W
Horus
10,521
1,052
15
2
1
221,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role