Player Matchup

Merlin
Merlin
JuNk1E1
Merlin
Level 86
God Stats
14W - 15L
1,432 SR
Queue Stats
421W - 484L
1,460 Elo+
Party 1
Sobek
Sobek
NotYourSenpai27
Sobek
Level 40
God Stats
13W - 11L
1,469 SR
Queue Stats
249W - 295L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Stoneszy
Baron Samedi
Level 104
God Stats
39W - 34L
1,502 SR
Queue Stats
174W - 202L
1,309 Elo+
Party 3
Cthulhu
Cthulhu
fkedyohoe
Cthulhu
Level 101
God Stats
12W - 5L
1,603 SR
Queue Stats
254W - 271L
1,359 Elo+
Party 3
Lancelot
Lancelot
xgdeadpool91
Lancelot
Level 66
God Stats
8W - 8L
1,610 SR
Queue Stats
352W - 420L
1,402 Elo+
Party 1
Team Averages
Level 79
1,523 SR
1,387 Elo+

VS

Team Averages
Level 80
1,444 SR
1,374 Elo+
Zhong Kui
Zhong Kui
DubbleeT
Zhong Kui
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 170L
1,403 Elo+
Party 4
Loki
Loki
F0xxtr0t
Loki
Level 48
God Stats
8W - 10L
1,500 SR
Queue Stats
108W - 134L
1,368 Elo+
Party 4
Sol
Sol
MootLucifer26
Sol
Level 89
God Stats
18W - 28L
1,315 SR
Queue Stats
42W - 81L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
Nuavak
Gilgamesh
Level 22
God Stats
6W - 8L
1,466 SR
Queue Stats
44W - 42L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chaseone0169
Morgan Le Fay
Level 108
God Stats
1W - 3L
1,438 SR
Queue Stats
37W - 37L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JuNk1E1
Merlin
11
1 / 2 / 2
7,122
594
5,222
7,089
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,299
608
8,677
9,792
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Stoneszy
Baron Samedi
9
1 / 2 / 6
5,733
478
4,053
13,198
5,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
fkedyohoe
Cthulhu
10
1 / 0 / 5
5,957
496
4,042
8,263
5,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
xgdeadpool91
Lancelot
12
8 / 2 / 3
7,615
635
5,613
9,531
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DubbleeT
Zhong Kui
11
0 / 2 / 0
5,780
482
4,656
10,126
7,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
8
1 / 4 / 1
5,167
431
3,463
7,557
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 0
6,047
504
4,825
5,879
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nuavak
Gilgamesh
11
4 / 5 / 2
6,640
553
7,618
11,527
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
chaseone0169
Morgan Le Fay
11
0 / 2 / 4
6,024
502
5,838
7,168
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DubbleeT
Zhong Kui
0
2
0
0
L
Loki
1
4
1
0.38
W
Merlin
JuNk1E1
Merlin
1
2
2
1
L
1
1
0
1
W
2
0
1
2.5
L
Gilgamesh
Nuavak
Gilgamesh
4
5
2
1
W
Baron Samedi
Stoneszy
Baron Samedi
1
2
6
2
L
Morgan Le Fay
chaseone0169
Morgan Le Fay
0
2
4
1
W
Cthulhu
fkedyohoe
Cthulhu
1
0
5
3.5
W
Lancelot
xgdeadpool91
Lancelot
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
26,400
47,873
Taken
42,257
25,166
Mitigated
21,212
20,475
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DubbleeT
Zhong Kui
4,656
1,813
0
4,685
10,126
7,633
0
6,430
3,075
41,791
0
L
Loki
3,463
841
0
804
7,557
2,508
0
3,812
3,681
0
12,378
W
Merlin
JuNk1E1
Merlin
5,222
705
64
2,518
7,089
2,773
588
4,109
2,502
51,004
0
L
4,825
1,112
233
1,924
5,879
2,208
510
2,993
2,886
45,715
0
W
8,677
2,091
0
8,089
9,792
7,420
523
4,656
5,136
47,374
0
L
Gilgamesh
Nuavak
Gilgamesh
7,618
3,246
0
2,673
11,527
5,708
0
3,044
8,405
0
36,486
W
Baron Samedi
Stoneszy
Baron Samedi
4,053
902
799
3,743
13,198
5,798
140
2,883
10,259
20,617
0
L
Morgan Le Fay
chaseone0169
Morgan Le Fay
5,838
626
0
1,432
7,168
3,155
0
4,952
2,216
38,662
0
W
Cthulhu
fkedyohoe
Cthulhu
4,042
720
237
820
8,263
5,334
0
2,436
5,827
29,349
0
W
Lancelot
xgdeadpool91
Lancelot
5,613
694
0
4,205
9,531
3,841
459
655
8,830
0
39,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
29,658
329
Minions Killed
304
0
Camps Cleared
0
1,173,978
Distance Traveled
1,067,207
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,780
482
65
5
0
167,563
2
L
Loki
5,167
431
18
2
0
220,701
3
W
Merlin
7,122
594
99
8
0
222,669
3
L
Sol
6,047
504
78
7
0
202,422
3
W
Sobek
7,299
608
79
7
0
209,695
1
L
Gilgamesh
6,640
553
65
5
0
276,540
0
W
Baron Samedi
5,733
478
30
3
0
198,983
2
L
Morgan Le Fay
6,024
502
78
7
0
199,981
2
W
Cthulhu
5,957
496
43
4
0
256,745
5
W
Lancelot
7,615
635
78
7
0
285,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role