Player Matchup

Horus
Horus
Gold II
Anthraxbruce
Horus
Gold II
Level 149
God Stats
17W - 19L
1,665 SR
Queue Stats
102W - 107L
1,594 MMR
Party 1
Ares
Ares
Silver II
C4 op42
Ares
Silver II
Level 160
God Stats
4W - 2L
1,595 SR
Queue Stats
29W - 36L
1,422 MMR
Party 1
Bakasura
Bakasura
Gold III
Johann_820
Bakasura
Gold III
Level 118
God Stats
13W - 9L
1,610 SR
Queue Stats
463W - 480L
1,522 MMR
Solo
Hel
Hel
Gold II
TLG Abbadon
Hel
Gold II
Level 121
God Stats
2W - 1L
1,532 SR
Queue Stats
105W - 94L
1,566 MMR
Solo
Chiron
Chiron
Gold III
WinterihsSumo9
Chiron
Gold III
Level 107
God Stats
9W - 8L
1,497 SR
Queue Stats
161W - 162L
1,502 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,580 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,449 SR
1,525 MMR
Janus
Janus
Gold III
DarkDragon0307
Janus
Gold III
Level 123
God Stats
1W - 4L
1,371 SR
Queue Stats
123W - 119L
1,519 MMR
Party 2
King Arthur
King Arthur
Gold IV
JesusIsHoly22
King Arthur
Gold IV
Level 77
God Stats
1W - 1L
1,350 SR
Queue Stats
226W - 237L
1,482 MMR
Solo
Sol
Sol
Silver IV
LIGHT_canelita
Sol
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,486 MMR
Solo
Thanatos
Thanatos
Platinum IV
TDG Ant
Thanatos
Platinum IV
Level 108
God Stats
26W - 36L
1,523 SR
Queue Stats
297W - 307L
1,691 MMR
Party 2
Cerberus
Cerberus
Bronze III
morcilla_Casera
Cerberus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
16,421
530
21,519
40,075
39,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
C4 op42
Ares
20
4 / 1 / 20
14,946
482
16,271
44,943
68,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Johann_820
Bakasura
20
6 / 3 / 14
16,757
541
18,620
35,517
23,259
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 19
17,201
555
39,615
30,376
19,604
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 9
17,673
570
38,227
25,320
12,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LancelotAh Muzen CabNemesisUllrHera

VS

Bans
CabrakanKaliArachneYu HuangVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 7
13,965
450
35,105
21,903
11,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
JesusIsHoly22
King Arthur
19
2 / 8 / 1
13,063
421
19,878
38,185
52,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 0
15,040
485
18,754
29,700
11,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TDG Ant
Thanatos
20
7 / 8 / 2
14,978
483
19,073
30,460
18,431
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
1 / 9 / 6
11,889
384
11,338
49,225
63,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
33
Kills
12
12
Deaths
33
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
W
Ares
C4 op42
Ares
4
1
20
14
L
0
4
7
0.88
L
King Arthur
JesusIsHoly22
King Arthur
2
8
1
0.31
W
Bakasura
Johann_820
Bakasura
6
3
14
4.33
L
2
4
0
0.5
L
Thanatos
TDG Ant
Thanatos
7
8
2
1
W
5
1
19
14.5
W
12
3
9
5.5
L
Cerberus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,252
Damage
104,148
176,231
Taken
169,473
164,146
Mitigated
157,298
88,048
Healing
47,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,519
9,177
8,105
11,055
40,075
39,841
2,222
13,481
26,168
0
110,616
W
Ares
C4 op42
Ares
16,271
1,378
2,132
6,515
44,943
68,721
0
15,851
29,092
51,311
0
L
35,105
160
397
3,016
21,903
11,315
152
7,750
13,913
168,477
0
L
King Arthur
JesusIsHoly22
King Arthur
19,878
947
0
1,280
38,185
52,586
0
14,599
22,509
0
110,685
W
Bakasura
Johann_820
Bakasura
18,620
13,085
0
8,456
35,517
23,259
5,478
13,128
22,389
0
136,944
L
18,754
6,092
0
12,742
29,700
11,522
7,795
7,742
21,818
152,094
0
L
Thanatos
TDG Ant
Thanatos
19,073
3,245
0
20,964
30,460
18,431
0
8,740
21,535
0
109,428
W
39,615
1,306
22,619
18,854
30,376
19,604
1,669
11,917
18,459
199,735
0
W
38,227
18,431
2,472
7,840
25,320
12,721
6,328
14,149
10,792
0
186,040
L
Cerberus
11,338
621
0
9,576
49,225
63,444
0
17,055
30,407
47,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,998
Gold Earned
68,935
774
Minions Killed
808
0
Camps Cleared
0
3,251,319
Distance Traveled
2,863,395
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,421
530
124
4
0
662,992
6
W
Ares
14,946
482
44
1
0
596,917
6
L
Janus
13,965
450
215
7
0
645,415
4
L
King Arthur
13,063
421
174
6
0
518,539
2
W
Bakasura
16,757
541
188
6
0
754,413
3
L
Sol
15,040
485
228
7
0
533,588
2
L
Thanatos
14,978
483
123
4
0
632,283
0
W
Hel
17,201
555
218
7
0
660,913
7
W
Chiron
17,673
570
200
6
0
576,084
4
L
Cerberus
11,889
384
68
2
0
533,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role