Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AspireJ
Ne Zha
Level 57
God Stats
4W - 5L
1,613 SR
Queue Stats
245W - 258L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Ce3jo
Heimdallr
Level 86
God Stats
9W - 4L
1,707 SR
Queue Stats
59W - 63L
1,401 Elo+
Solo
Hachiman
Hachiman
RanaTranqui
Hachiman
Level 84
God Stats
2W - 1L
1,635 SR
Queue Stats
18W - 27L
1,384 Elo+
Solo
Merlin
Merlin
iStylze
Merlin
Level 105
God Stats
43W - 34L
1,600 SR
Queue Stats
241W - 219L
1,559 Elo+
Solo
Team Averages
Level 80
1,611 SR
1,462 Elo+

VS

Team Averages
Level 115
1,654 SR
1,493 Elo+
Yu Huang
Yu Huang
Mr-Greenn
Yu Huang
Level 158
God Stats
4W - 7L
1,462 SR
Queue Stats
73W - 71L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
MrQuentin
Heimdallr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,447 Elo+
Solo
Achilles
Achilles
bigspoonjr
Achilles
Level 146
God Stats
0W - 2L
1,663 SR
Queue Stats
83W - 77L
1,567 Elo+
Party 1
Khepri
Khepri
joshballzz
Khepri
Level 154
God Stats
3W - 1L
1,844 SR
Queue Stats
48W - 50L
1,565 Elo+
Party 1
Ra
Ra
lord_macdaddy
Ra
Level 107
God Stats
2W - 1L
1,802 SR
Queue Stats
161W - 178L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 11
9,002
818
9,618
15,556
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
AspireJ
Ne Zha
15
2 / 1 / 9
8,204
746
6,166
10,033
9,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Ce3jo
Heimdallr
15
0 / 1 / 8
8,342
758
5,863
9,248
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
RanaTranqui
Hachiman
16
3 / 1 / 10
8,562
778
12,200
7,662
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
iStylze
Merlin
17
10 / 0 / 5
9,628
875
18,435
4,884
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mr-Greenn
Yu Huang
15
2 / 2 / 3
8,174
743
9,433
9,501
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MrQuentin
Heimdallr
14
1 / 5 / 1
7,682
698
3,142
12,633
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
bigspoonjr
Achilles
13
0 / 2 / 4
7,241
658
6,924
8,893
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
joshballzz
Khepri
14
2 / 3 / 3
8,271
752
4,824
15,309
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 3
7,737
703
5,538
11,276
5,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
17
Kills
6
6
Deaths
17
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
11
2.5
W
Ne Zha
AspireJ
Ne Zha
2
1
9
6.5
W
Heimdallr
Ce3jo
Heimdallr
0
1
8
4
L
Yu Huang
Mr-Greenn
Yu Huang
2
2
3
1.75
L
Heimdallr
MrQuentin
Heimdallr
1
5
1
0.3
W
Hachiman
RanaTranqui
Hachiman
3
1
10
8
L
Achilles
bigspoonjr
Achilles
0
2
4
1
W
Merlin
iStylze
Merlin
10
0
5
12.5
L
Khepri
joshballzz
Khepri
2
3
3
1.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
29,861
47,383
Taken
57,612
40,000
Mitigated
40,492
11,686
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,618
933
485
4,024
15,556
19,594
17
3,975
11,581
21,704
0
W
Ne Zha
AspireJ
Ne Zha
6,166
1,481
0
1,494
10,033
9,891
418
4,251
5,782
215
20,125
W
Heimdallr
Ce3jo
Heimdallr
5,863
3,238
0
2,567
9,248
4,533
1,169
3,801
5,447
0
29,621
L
Yu Huang
Mr-Greenn
Yu Huang
9,433
485
71
1,769
9,501
4,706
0
4,179
5,322
34,658
0
L
Heimdallr
MrQuentin
Heimdallr
3,142
2,186
0
656
12,633
5,954
0
8,522
4,111
0
15,055
W
Hachiman
RanaTranqui
Hachiman
12,200
7,022
0
2,022
7,662
3,550
1,464
5,069
2,593
0
40,479
L
Achilles
bigspoonjr
Achilles
6,924
2,075
0
974
8,893
8,096
0
2,321
6,572
0
13,163
W
Merlin
iStylze
Merlin
18,435
686
0
1,094
4,884
2,432
743
2,699
2,185
39,540
0
L
Khepri
joshballzz
Khepri
4,824
332
0
711
15,309
16,531
0
5,934
9,375
14,958
0
L
5,538
1,011
795
2,938
11,276
5,205
0
7,312
3,964
31,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
39,105
247
Minions Killed
171
0
Camps Cleared
0
1,159,505
Distance Traveled
1,109,324
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,002
818
26
2
0
258,593
6
W
Ne Zha
8,204
746
32
3
0
235,000
0
W
Heimdallr
8,342
758
65
6
0
220,702
1
L
Yu Huang
8,174
743
53
5
0
211,187
0
L
Heimdallr
7,682
698
32
3
0
202,064
0
W
Hachiman
8,562
778
61
6
0
210,065
1
L
Achilles
7,241
658
15
1
0
272,478
4
W
Merlin
9,628
875
63
6
0
235,145
1
L
Khepri
8,271
752
15
1
0
225,951
0
L
Ra
7,737
703
56
5
0
197,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role