Player Matchup

Chaac
Chaac
Hammurabi332
Chaac
Level 146
God Stats
6W - 4L
1,217 SR
Queue Stats
282W - 282L
1,303 Elo+
Solo
Shiva
Shiva
Lord Vigilante
Shiva
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 42L
1,365 Elo+
Party 1
The Morrigan
The Morrigan
YSL TANK8520
The Morrigan
Level 38
God Stats
3W - 2L
1,493 SR
Queue Stats
93W - 97L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
cJak theFirst
Kumbhakarna
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
xxKura
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,341 Elo+
Party 1
Team Averages
Level 79
1,442 SR
1,364 Elo+

VS

Team Averages
Level 85
1,554 SR
1,340 Elo+
Thor
Thor
KrayZ1KINoB
Thor
Level 64
God Stats
2W - 1L
1,573 SR
Queue Stats
86W - 136L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
detectivejake005
Baron Samedi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,395 Elo+
Party 2
Agni
Agni
hungryfarts
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
xATGx011
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,280 Elo+
Party 2
Loki
Loki
zacthatsgay
Loki
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
61W - 68L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 21
15,939
759
28,188
36,271
52,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 6 / 18
13,771
656
22,859
32,823
50,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
YSL TANK8520
The Morrigan
20
9 / 7 / 19
14,960
712
22,827
20,367
12,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
cJak theFirst
Kumbhakarna
20
5 / 6 / 27
14,870
708
16,836
37,865
53,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
xxKura
Sun Wukong
20
7 / 4 / 21
13,793
657
28,761
29,959
32,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 7
11,572
551
17,483
28,620
20,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
detectivejake005
Baron Samedi
20
3 / 5 / 16
13,367
637
35,303
27,945
17,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 9 / 11
12,008
572
25,284
23,269
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xATGx011
Amaterasu
18
2 / 8 / 12
11,545
550
18,392
30,088
29,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 7 / 7
16,180
770
25,278
25,153
14,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
79
39
Kills
26
27
Deaths
39
106
Assists
53
Player
Kills
Deaths
Assists
KDA
W
10
4
21
5.13
L
1
10
7
0.45
W
8
6
18
2.83
W
The Morrigan
YSL TANK8520
The Morrigan
9
7
19
2.64
W
Kumbhakarna
cJak theFirst
Kumbhakarna
5
6
27
3.08
L
Baron Samedi
detectivejake005
Baron Samedi
3
5
16
2.2
L
3
9
11
0.94
L
Amaterasu
xATGx011
Amaterasu
2
8
12
1
W
Sun Wukong
xxKura
Sun Wukong
7
4
21
4.38
L
17
7
7
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,471
Damage
121,740
157,285
Taken
135,075
202,337
Mitigated
94,568
56,329
Healing
49,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,188
2,574
3,707
12,420
36,271
52,674
1,899
12,315
23,611
5,884
51,938
L
17,483
3,827
1,782
2,362
28,620
20,532
256
9,033
19,587
3,514
33,897
W
22,859
3,019
5,319
6,867
32,823
50,714
1,523
12,639
19,795
0
39,681
W
The Morrigan
YSL TANK8520
The Morrigan
22,827
4,573
2,275
3,602
20,367
12,616
3,860
5,766
14,555
47,523
0
W
Kumbhakarna
cJak theFirst
Kumbhakarna
16,836
1,230
3,021
4,553
37,865
53,689
882
17,344
20,156
36,079
0
L
Baron Samedi
detectivejake005
Baron Samedi
35,303
4,213
8,018
12,941
27,945
17,928
715
5,540
22,405
64,125
0
L
25,284
3,856
798
5,317
23,269
11,231
255
9,001
14,268
40,234
0
L
Amaterasu
xATGx011
Amaterasu
18,392
5,710
1,206
7,761
30,088
29,958
0
10,556
19,532
0
27,901
W
Sun Wukong
xxKura
Sun Wukong
28,761
4,753
3,828
10,737
29,959
32,644
1,891
14,476
15,197
0
43,052
L
25,278
8,736
1,399
7,797
25,153
14,919
175
7,638
17,515
0
57,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,333
Gold Earned
64,672
193
Minions Killed
193
0
Camps Cleared
0
1,835,707
Distance Traveled
1,732,506
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,939
759
52
2
0
414,538
0
L
Thor
11,572
551
31
1
0
302,615
4
W
Shiva
13,771
656
27
1
0
339,825
3
W
The Morrigan
14,960
712
57
3
0
300,548
0
W
Kumbhakarna
14,870
708
31
1
0
354,866
0
L
Baron Samedi
13,367
637
63
3
0
367,498
0
L
Agni
12,008
572
40
2
0
300,351
0
L
Amaterasu
11,545
550
10
0
0
358,228
0
W
Sun Wukong
13,793
657
26
1
0
425,930
4
L
Loki
16,180
770
49
2
0
403,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role