Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Elmpop
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,230 Elo+
Party 4
Izanami
Izanami
GutsyHealer425
Izanami
Level 12
God Stats
4W - 8L
1,564 SR
Queue Stats
10W - 18L
1,348 Elo+
Party 3
Zeus
Zeus
NaleForilox
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
Vassal0FgodUSOPP
Xing Tian
Level 143
God Stats
0W - 1L
1,255 SR
Queue Stats
47W - 39L
1,487 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,413 Elo+

VS

Team Averages
Level 112
1,415 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Kabdcos
Sun Wukong
Level 144
God Stats
6W - 4L
1,467 SR
Queue Stats
434W - 502L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
MrDrumsticks
Cthulhu
Level 121
God Stats
1W - 1L
1,260 SR
Queue Stats
44W - 55L
1,363 Elo+
Solo
Lancelot
Lancelot
Nagging19
Lancelot
Level 108
God Stats
6W - 4L
1,610 SR
Queue Stats
234W - 260L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
slayerkiller93
Danzaburou
Level 61
God Stats
14W - 13L
1,543 SR
Queue Stats
95W - 106L
1,483 Elo+
Party 2
Discordia
Discordia
warrior_RN-49
Discordia
Level 127
God Stats
2W - 1L
1,198 SR
Queue Stats
282W - 341L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 4 / 2
5,866
489
5,560
10,040
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Elmpop
Fenrir
10
2 / 1 / 2
6,229
519
2,884
7,834
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 5 / 0
5,759
480
5,175
8,361
2,598
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,399
533
5,077
6,687
2,417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
12
4 / 0 / 0
6,967
581
6,789
10,625
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kabdcos
Sun Wukong
10
0 / 2 / 0
6,166
514
4,798
10,871
5,681
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MrDrumsticks
Cthulhu
10
2 / 3 / 5
6,629
552
5,476
11,136
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Nagging19
Lancelot
10
0 / 3 / 0
6,036
503
4,241
9,509
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
slayerkiller93
Danzaburou
12
9 / 0 / 2
7,502
625
11,083
7,321
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
warrior_RN-49
Discordia
10
1 / 2 / 2
6,263
522
1,998
5,571
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
10
Kills
12
13
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
2
0.5
L
Fenrir
Elmpop
Fenrir
2
1
2
3
L
2
5
0
0.4
W
Sun Wukong
Kabdcos
Sun Wukong
0
2
0
0
W
Cthulhu
MrDrumsticks
Cthulhu
2
3
5
1.5
W
Lancelot
Nagging19
Lancelot
0
3
0
0
L
1
3
1
0.5
L
Xing Tian
4
0
0
4
W
Danzaburou
slayerkiller93
Danzaburou
9
0
2
10
W
Discordia
warrior_RN-49
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
27,596
43,547
Taken
44,408
18,507
Mitigated
21,570
13,943
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,560
1,422
1,924
4,169
10,040
4,849
210
3,367
6,593
26,287
0
L
Fenrir
Elmpop
Fenrir
2,884
553
0
3,798
7,834
2,954
0
57
7,777
0
32,399
L
5,175
4,324
0
258
8,361
2,598
1,116
1,814
6,547
0
30,304
W
Sun Wukong
Kabdcos
Sun Wukong
4,798
768
0
4,320
10,871
5,681
52
5,516
5,355
0
41,015
W
Cthulhu
MrDrumsticks
Cthulhu
5,476
738
320
2,991
11,136
7,556
29
4,570
6,566
23,375
0
W
Lancelot
Nagging19
Lancelot
4,241
1,493
0
1,112
9,509
3,612
0
2,606
6,903
0
43,097
L
5,077
2,509
0
224
6,687
2,417
1,289
1,908
4,531
43,269
0
L
Xing Tian
6,789
733
0
3,570
10,625
5,689
0
0
10,625
47,522
0
W
Danzaburou
slayerkiller93
Danzaburou
11,083
4,920
0
2,768
7,321
2,720
1,791
2,344
4,977
0
47,707
W
Discordia
warrior_RN-49
Discordia
1,998
234
0
585
5,571
2,001
28
2,390
3,181
28,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
32,596
312
Minions Killed
327
0
Camps Cleared
0
1,042,627
Distance Traveled
1,117,244
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,866
489
40
3
0
205,282
4
L
Fenrir
6,229
519
57
5
0
252,217
0
L
Izanami
5,759
480
55
5
0
205,542
2
W
Sun Wukong
6,166
514
76
6
0
219,232
1
W
Cthulhu
6,629
552
30
3
0
226,651
4
W
Lancelot
6,036
503
83
7
0
246,572
3
L
Zeus
6,399
533
82
7
0
179,521
0
L
Xing Tian
6,967
581
78
7
0
200,065
3
W
Danzaburou
7,502
625
78
7
0
223,797
2
W
Discordia
6,263
522
60
5
0
200,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role