Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Antovius
Bakasura
Level 41
God Stats
3W - 2L
1,444 SR
Queue Stats
45W - 51L
1,467 Elo+
Party 2
Thanatos
Thanatos
RaggedCash480
Thanatos
Level 108
God Stats
43W - 38L
1,573 SR
Queue Stats
154W - 140L
1,542 Elo+
Party 2
Sol
Sol
Salt2086
Sol
Level 52
God Stats
38W - 30L
1,613 SR
Queue Stats
50W - 47L
1,518 Elo+
Party 2
Charybdis
Charybdis
martinezfernan29
Charybdis
Level 69
God Stats
3W - 3L
1,526 SR
Queue Stats
101W - 88L
1,421 Elo+
Solo
Team Averages
Level 75
1,531 SR
1,490 Elo+

VS

Team Averages
Level 109
1,503 SR
1,501 Elo+
Susano
Susano
Akula Vyr
Susano
Level 127
God Stats
15W - 10L
1,665 SR
Queue Stats
61W - 53L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
ChocoMacho_00
Kukulkan
Level 135
God Stats
5W - 6L
1,403 SR
Queue Stats
666W - 707L
1,308 Elo+
Solo
Atlas
Atlas
ChristmasButter
Atlas
Level 126
God Stats
12W - 8L
1,622 SR
Queue Stats
239W - 194L
1,547 Elo+
Party 1
Poseidon
Poseidon
Gunnar31
Poseidon
Level 24
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 10L
1,526 Elo+
Party 1
Charybdis
Charybdis
Jukeb0xHero85
Charybdis
Level 133
God Stats
2W - 1L
1,523 SR
Queue Stats
51W - 37L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 2
6,102
555
3,106
5,494
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Antovius
Bakasura
9
0 / 6 / 3
4,989
454
2,953
8,209
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
RaggedCash480
Thanatos
9
4 / 2 / 3
6,067
552
7,209
8,923
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,312
483
5,180
7,012
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
9
2 / 3 / 1
5,614
510
2,377
6,961
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akula Vyr
Susano
11
3 / 1 / 1
6,201
564
4,140
8,466
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ChocoMacho_00
Kukulkan
10
1 / 2 / 1
6,162
560
1,942
4,245
1,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
8 / 2 / 4
7,108
646
7,487
11,291
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Gunnar31
Poseidon
8
0 / 3 / 3
5,260
478
2,281
4,999
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jukeb0xHero85
Charybdis
10
4 / 1 / 7
6,475
589
5,725
5,776
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
16
16
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
2
1.5
W
Susano
Akula Vyr
Susano
3
1
1
3.5
L
Bakasura
Antovius
Bakasura
0
6
3
0.25
W
Kukulkan
ChocoMacho_00
Kukulkan
1
2
1
0.75
W
8
2
4
5
W
Poseidon
Gunnar31
Poseidon
0
3
3
0.5
W
Charybdis
Jukeb0xHero85
Charybdis
4
1
7
7.5
L
Thanatos
RaggedCash480
Thanatos
4
2
3
2.75
L
1
3
1
0.5
L
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
21,575
36,599
Taken
34,777
13,934
Mitigated
14,767
12,351
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,106
73
162
818
5,494
3,720
0
2,502
2,992
34,815
0
W
Susano
Akula Vyr
Susano
4,140
1,141
0
3,232
8,466
2,942
0
1,191
7,177
0
34,009
L
Bakasura
Antovius
Bakasura
2,953
1,777
0
705
8,209
2,436
0
2,005
6,204
0
22,650
W
Kukulkan
ChocoMacho_00
Kukulkan
1,942
550
0
456
4,245
1,264
1,050
1,052
2,986
31,515
0
W
7,487
3,486
0
2,022
11,291
7,605
0
3,582
7,509
23,916
0
W
Poseidon
Gunnar31
Poseidon
2,281
369
0
860
4,999
1,504
363
2,173
2,791
30,157
0
W
Charybdis
Jukeb0xHero85
Charybdis
5,725
3,284
0
2,484
5,776
1,452
1,210
0
5,535
0
36,890
L
Thanatos
RaggedCash480
Thanatos
7,209
2,300
0
7,908
8,923
3,049
0
2,086
6,837
0
27,897
L
5,180
2,980
0
2,110
7,012
2,666
418
3,997
3,015
30,953
0
L
Charybdis
2,377
1,237
0
648
6,961
2,063
767
1,120
5,841
0
29,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
31,206
264
Minions Killed
275
0
Camps Cleared
0
1,019,003
Distance Traveled
934,734
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,102
555
67
6
0
192,555
0
W
Susano
6,201
564
66
6
0
231,027
1
L
Bakasura
4,989
454
43
4
0
232,601
0
W
Kukulkan
6,162
560
70
6
0
170,924
0
W
Atlas
7,108
646
25
2
0
188,655
2
W
Poseidon
5,260
478
47
4
0
164,971
1
W
Charybdis
6,475
589
67
6
0
179,157
1
L
Thanatos
6,067
552
49
4
0
224,969
0
L
Sol
5,312
483
51
5
0
169,791
0
L
Charybdis
5,614
510
54
5
0
199,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role