Player Matchup

Sylvanus
Sylvanus
Accel24
Sylvanus
Level 160
God Stats
1W - 1L
1,988 SR
Queue Stats
117W - 74L
1,688 Elo+
Party 1
Eset
Eset
CoCoAX3Snow
Eset
Level 158
God Stats
9W - 4L
1,728 SR
Queue Stats
510W - 482L
1,555 Elo+
Party 1
Lancelot
Lancelot
Cutiejohnx
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,691 Elo+
Party 1
Ymir
Ymir
HermoKrate
Ymir
Level 115
God Stats
1W - 0L
1,171 SR
Queue Stats
120W - 77L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smiteistrash384
Tsukuyomi
Level 128
God Stats
1W - 4L
1,580 SR
Queue Stats
710W - 416L
1,626 Elo+
Party 1
Team Averages
Level 116
1,593 SR
1,621 Elo+

VS

Team Averages
Level 64
1,509 SR
1,516 Elo+
Nemesis
Nemesis
Bologna355
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 146L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
Djmaxn
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,511 Elo+
Party 2
Chang'e
Chang'e
Fluffguck
Chang'e
Level 89
God Stats
1W - 4L
1,386 SR
Queue Stats
96W - 95L
1,476 Elo+
Party 2
Rama
Rama
Xlypso
Rama
Level 69
God Stats
3W - 2L
1,658 SR
Queue Stats
92W - 86L
1,488 Elo+
Party 2
Merlin
Merlin
jed1m1ndtr1x
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Accel24
Sylvanus
14
0 / 1 / 13
8,533
853
8,327
12,963
15,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 9
8,794
879
6,646
5,964
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Cutiejohnx
Lancelot
12
2 / 2 / 7
7,788
779
5,756
8,135
6,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 2 / 8
8,741
874
6,036
15,461
17,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Smiteistrash384
Tsukuyomi
16
7 / 2 / 9
9,128
913
19,365
11,375
6,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bologna355
Nemesis
12
1 / 2 / 3
6,652
665
7,725
11,341
5,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Djmaxn
Baba Yaga
13
2 / 2 / 4
7,180
718
7,725
7,723
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Fluffguck
Chang'e
13
1 / 2 / 3
6,888
689
4,928
11,417
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Xlypso
Rama
11
1 / 4 / 0
6,722
672
5,080
10,096
4,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
1 / 6 / 3
7,693
769
6,460
9,218
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
16
Kills
6
9
Deaths
16
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Accel24
Sylvanus
0
1
13
6.5
L
Nemesis
Bologna355
Nemesis
1
2
3
1.25
W
4
2
9
4.25
W
Lancelot
Cutiejohnx
Lancelot
2
2
7
2.75
L
Baba Yaga
Djmaxn
Baba Yaga
2
2
4
2
L
Chang'e
Fluffguck
Chang'e
1
2
3
1.25
W
3
2
8
3.5
W
Tsukuyomi
Smiteistrash384
Tsukuyomi
7
2
9
5.75
L
Rama
Xlypso
Rama
1
4
0
0.25
L
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,130
Damage
31,918
53,898
Taken
49,795
48,615
Mitigated
21,916
27,117
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Accel24
Sylvanus
8,327
2,028
9,964
6,051
12,963
15,751
1,888
5,793
7,170
12,502
0
L
Nemesis
Bologna355
Nemesis
7,725
2,642
1,193
2,758
11,341
5,947
0
4,896
6,445
0
10,308
W
6,646
100
3,035
803
5,964
3,255
1,758
2,202
3,762
19,634
0
W
Lancelot
Cutiejohnx
Lancelot
5,756
616
392
771
8,135
6,003
0
3,525
4,610
0
8,639
L
Baba Yaga
Djmaxn
Baba Yaga
7,725
377
682
1,946
7,723
3,499
0
2,546
5,177
16,069
0
L
Chang'e
Fluffguck
Chang'e
4,928
106
6,752
4,527
11,417
4,341
0
5,339
6,008
10,204
0
W
6,036
613
614
2,104
15,461
17,241
1,057
4,245
11,216
14,611
0
W
Tsukuyomi
Smiteistrash384
Tsukuyomi
19,365
4,278
1,217
2,166
11,375
6,365
955
3,348
8,027
0
35,204
L
Rama
Xlypso
Rama
5,080
4,017
1,942
1,181
10,096
4,932
0
4,489
5,571
0
11,990
L
Merlin
6,460
706
0
0
9,218
3,197
0
3,739
5,479
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
35,135
88
Minions Killed
95
0
Camps Cleared
0
952,678
Distance Traveled
884,361
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,533
853
13
1
0
157,840
4
L
Nemesis
6,652
665
10
1
0
188,650
2
W
Eset
8,794
879
36
4
0
175,779
1
W
Lancelot
7,788
779
8
1
0
205,776
2
L
Baba Yaga
7,180
718
24
2
0
193,573
0
L
Chang'e
6,888
689
22
2
0
193,111
7
W
Ymir
8,741
874
9
1
0
191,206
1
W
Tsukuyomi
9,128
913
22
2
0
222,077
2
L
Rama
6,722
672
9
1
0
144,229
0
L
Merlin
7,693
769
30
3
0
164,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role