Player Matchup

Eset
Eset
Breakfastt1me
Eset
Level 136
God Stats
2W - 1L
1,847 SR
Queue Stats
260W - 158L
1,684 Elo+
Party 2
Cabrakan
Cabrakan
CompleteManiacs
Cabrakan
Level 40
God Stats
9W - 3L
1,720 SR
Queue Stats
172W - 78L
1,661 Elo+
Party 2
Set
Set
Zorokitsune
Set
Level 84
God Stats
22W - 13L
1,665 SR
Queue Stats
187W - 92L
1,668 Elo+
Party 2
Team Averages
Level 87
1,744 SR
1,671 Elo+

VS

Team Averages
Level 125
1,585 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
Kimair
Morgan Le Fay
Level 124
God Stats
2W - 3L
1,514 SR
Queue Stats
31W - 31L
1,549 Elo+
Party 1
Nike
Nike
MonkeyReapDemon
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,584 Elo+
Party 1
Lancelot
Lancelot
OldD97
Lancelot
Level 143
God Stats
4W - 1L
1,741 SR
Queue Stats
119W - 76L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,617
726
15,483
14,130
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
16
3 / 1 / 13
11,145
697
16,521
15,587
12,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 1 / 8
12,502
781
14,567
17,570
18,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kimair
Morgan Le Fay
14
1 / 4 / 1
9,188
574
15,259
12,995
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 1
10,063
629
8,804
22,767
22,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
OldD97
Lancelot
13
0 / 7 / 3
9,242
578
10,660
20,899
20,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
3
3
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Cabrakan
3
1
13
9.5
L
Morgan Le Fay
Kimair
Morgan Le Fay
1
4
1
0.38
L
2
7
1
0.36
L
Lancelot
OldD97
Lancelot
0
7
3
0.21
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
34,723
47,287
Taken
56,661
38,780
Mitigated
47,908
15,408
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,483
1,358
2,387
5,835
14,130
7,333
60
2,962
11,016
54,202
0
W
Cabrakan
16,521
2,236
0
4,046
15,587
12,778
506
5,686
9,648
39,238
0
L
Morgan Le Fay
Kimair
Morgan Le Fay
15,259
1,246
79
1,821
12,995
5,530
231
5,994
6,928
44,722
0
L
8,804
871
415
1,126
22,767
22,212
306
13,266
9,148
0
26,900
L
Lancelot
OldD97
Lancelot
10,660
82
0
60
20,899
20,166
0
12,343
8,116
0
34,185
W
14,567
6,428
0
3,140
17,570
18,669
1,953
7,482
9,818
0
57,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
28,493
199
Minions Killed
139
12
Camps Cleared
2
904,998
Distance Traveled
792,383
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,617
726
67
4
4
306,591
4
W
Cabrakan
11,145
697
59
4
4
276,472
1
L
Morgan Le Fay
9,188
574
61
4
0
238,040
8
L
Nike
10,063
629
44
3
1
256,703
4
L
Lancelot
9,242
578
34
2
1
297,640
2
W
Set
12,502
781
73
5
4
321,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role