Player Matchup

Danzaburou
Danzaburou
FettyChini115
Danzaburou
Level 121
God Stats
2W - 0L
1,685 SR
Queue Stats
108W - 158L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
IchyWebyToes
Cthulhu
Level 3
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 3
Bellona
Bellona
Slyconnor60
Bellona
Level 46
God Stats
10W - 6L
1,763 SR
Queue Stats
68W - 73L
1,485 Elo+
Party 2
Thor
Thor
TheMotherFlippin
Thor
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 144L
1,374 Elo+
Party 3
Yu Huang
Yu Huang
fackawitta
Yu Huang
Level 26
God Stats
3W - 1L
1,296 SR
Queue Stats
46W - 38L
1,476 Elo+
Party 2
Team Averages
Level 61
1,586 SR
1,499 Elo+

VS

Team Averages
Level 92
1,500 SR
1,466 Elo+
Agni
Agni
DripKing222
Agni
Level 124
God Stats
12W - 17L
1,525 SR
Queue Stats
316W - 384L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Green-_-Fusionz
Heimdallr
Level 48
God Stats
12W - 14L
1,556 SR
Queue Stats
136W - 158L
1,484 Elo+
Party 1
Nemesis
Nemesis
KingQueis05
Nemesis
Level 64
God Stats
21W - 19L
1,591 SR
Queue Stats
204W - 234L
1,500 Elo+
Party 1
Athena
Athena
Tensa649
Athena
Level 101
God Stats
1W - 2L
1,394 SR
Queue Stats
34W - 42L
1,393 Elo+
Party 1
Thanatos
Thanatos
TensaWaves
Thanatos
Level 125
God Stats
2W - 2L
1,434 SR
Queue Stats
118W - 119L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FettyChini115
Danzaburou
18
9 / 3 / 0
11,749
559
13,402
18,715
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
IchyWebyToes
Cthulhu
15
2 / 0 / 6
9,391
447
11,881
12,227
10,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Slyconnor60
Bellona
17
0 / 3 / 3
10,538
502
10,253
19,075
19,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 6
9,887
471
8,463
18,216
7,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
fackawitta
Yu Huang
19
4 / 1 / 3
11,928
568
6,057
11,376
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,932
473
12,341
12,207
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Green-_-Fusionz
Heimdallr
15
3 / 6 / 2
9,163
436
12,184
19,393
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
KingQueis05
Nemesis
15
1 / 2 / 6
9,460
450
9,111
16,506
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Tensa649
Athena
6
0 / 2 / 2
6,657
317
792
6,664
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TensaWaves
Thanatos
18
7 / 2 / 1
11,509
548
15,260
24,234
21,216
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
16
Kills
12
12
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Danzaburou
FettyChini115
Danzaburou
9
3
0
3
L
Heimdallr
Green-_-Fusionz
Heimdallr
3
6
2
0.67
W
Cthulhu
IchyWebyToes
Cthulhu
2
0
6
5
L
Nemesis
KingQueis05
Nemesis
1
2
6
2
W
Bellona
Slyconnor60
Bellona
0
3
3
0.5
L
Athena
Tensa649
Athena
0
2
2
0.5
L
Thanatos
TensaWaves
Thanatos
7
2
1
3.75
W
1
5
6
0.8
W
Yu Huang
fackawitta
Yu Huang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
49,688
79,609
Taken
79,004
49,573
Mitigated
44,766
20,713
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,341
480
0
990
12,207
4,567
78
3,461
8,746
85,897
0
W
Danzaburou
FettyChini115
Danzaburou
13,402
5,372
0
5,636
18,715
6,255
3,546
2,699
16,016
0
92,012
L
Heimdallr
Green-_-Fusionz
Heimdallr
12,184
5,868
0
4,442
19,393
7,937
0
5,250
14,143
0
66,355
W
Cthulhu
IchyWebyToes
Cthulhu
11,881
1,010
708
2,399
12,227
10,784
0
3,506
8,721
47,819
0
L
Nemesis
KingQueis05
Nemesis
9,111
4,571
0
1,491
16,506
7,650
0
3,698
12,808
0
76,295
W
Bellona
Slyconnor60
Bellona
10,253
3,790
0
4,712
19,075
19,847
340
1,103
17,972
372
77,603
L
Athena
Tensa649
Athena
792
412
981
1,588
6,664
3,396
0
595
6,069
9,010
0
L
Thanatos
TensaWaves
Thanatos
15,260
3,696
0
20,854
24,234
21,216
382
5,306
18,928
0
90,458
W
8,463
2,181
0
3,735
18,216
7,056
0
3,231
14,985
0
60,820
W
Yu Huang
fackawitta
Yu Huang
6,057
131
236
3,287
11,376
5,631
0
2,594
8,782
117,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
46,721
663
Minions Killed
522
0
Camps Cleared
0
2,078,410
Distance Traveled
1,727,155
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,932
473
161
8
0
369,464
5
W
Danzaburou
11,749
559
133
6
0
414,606
1
L
Heimdallr
9,163
436
90
4
0
380,482
1
W
Cthulhu
9,391
447
63
3
0
427,178
12
L
Nemesis
9,460
450
99
5
0
478,365
1
W
Bellona
10,538
502
162
8
0
402,727
1
L
Athena
6,657
317
11
1
0
126,825
0
L
Thanatos
11,509
548
161
8
0
372,019
3
W
Thor
9,887
471
79
4
0
419,526
0
W
Yu Huang
11,928
568
226
11
0
414,373
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role