Player Matchup

Hades
Hades
Anim3kidd4
Hades
Level 69
God Stats
11W - 8L
1,445 SR
Queue Stats
100W - 102L
1,268 Elo+
Party 1
Bacchus
Bacchus
HateMyGunNotMe
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 96L
1,332 Elo+
Party 1
Set
Set
LilAnt2021
Set
Level 66
God Stats
2W - 1L
1,089 SR
Queue Stats
2W - 4L
1,172 Elo+
Solo
Olorun
Olorun
Mav561
Olorun
Level 75
God Stats
4W - 3L
1,300 SR
Queue Stats
270W - 272L
1,363 Elo+
Solo
Ishtar
Ishtar
Wannabe_Jedi_66
Ishtar
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 200L
1,355 Elo+
Solo
Team Averages
Level 83
1,367 SR
1,298 Elo+

VS

Team Averages
Level 77
1,467 SR
1,418 Elo+
Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dracul1Belmont
Sol
Level 68
God Stats
2W - 6L
1,288 SR
Queue Stats
214W - 272L
1,343 Elo+
Party 2
Hachiman
Hachiman
El venao xd9934
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MOOREMOORE99
Ymir
Level 54
God Stats
5W - 10L
1,584 SR
Queue Stats
118W - 123L
1,363 Elo+
Solo
Nemesis
Nemesis
xXLilRedBeanXx
Nemesis
Level 126
God Stats
1W - 3L
1,466 SR
Queue Stats
545W - 674L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 2 / 2
9,544
561
6,549
12,330
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 2
9,813
577
9,148
12,138
13,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 1 / 6
9,618
566
12,112
12,467
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mav561
Olorun
13
3 / 0 / 4
8,615
507
7,929
8,383
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 1
6,357
374
656
9,130
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 5 / 2
8,765
516
9,126
14,216
10,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
7,392
435
6,869
9,983
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
10
1 / 7 / 0
6,373
375
1,966
10,878
3,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 1
8,208
483
9,103
14,166
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 0
7,777
457
4,165
9,830
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
9
11
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
2
0.6
W
Hades
4
2
2
2.5
L
0
5
3
0.3
L
Hachiman
1
7
0
0.14
W
5
2
2
3
W
9
1
6
12
L
3
3
1
1.17
W
Olorun
Mav561
Olorun
3
0
4
5
W
0
6
1
0.08
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
31,229
54,448
Taken
59,073
30,812
Mitigated
34,052
19,263
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,126
669
52
5,459
14,216
10,197
129
6,690
7,062
52,770
0
W
Hades
6,549
449
0
6,930
12,330
5,495
706
3,492
8,434
61,267
0
L
6,869
2,422
0
3,004
9,983
4,246
982
3,104
6,835
49,691
8,153
L
Hachiman
1,966
820
0
64
10,878
3,435
0
2,597
8,209
0
18,766
W
9,148
1,712
0
2,560
12,138
13,158
108
7,164
4,388
52,020
0
W
12,112
5,714
0
2,811
12,467
5,468
1,075
5,024
7,271
0
57,264
L
9,103
1,633
0
4,518
14,166
7,880
0
6,717
7,276
61,509
0
W
Olorun
Mav561
Olorun
7,929
4,185
969
5,723
8,383
3,566
3,251
6,549
1,784
43,114
0
W
656
277
0
270
9,130
3,125
636
1,284
7,749
0
21,403
L
4,165
984
530
3,520
9,830
8,294
127
3,724
6,065
0
35,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
38,515
402
Minions Killed
373
0
Camps Cleared
0
1,503,995
Distance Traveled
1,445,224
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,765
516
98
6
0
259,772
1
W
Hades
9,544
561
108
6
0
301,201
3
L
Sol
7,392
435
91
5
0
264,378
0
L
Hachiman
6,373
375
34
2
0
270,882
0
W
Bacchus
9,813
577
109
6
0
317,105
4
W
Set
9,618
566
77
5
0
355,915
2
L
Ymir
8,208
483
102
6
0
324,746
2
W
Olorun
8,615
507
73
4
0
335,022
2
W
Ishtar
6,357
374
35
2
0
194,752
0
L
Nemesis
7,777
457
48
3
0
325,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role