Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BadEndingMC
Artemis
Level 101
God Stats
7W - 6L
1,710 SR
Queue Stats
154W - 163L
1,534 Elo+
Party 1
Geb
Geb
bald_murse
Geb
Level 146
God Stats
11W - 8L
1,500 SR
Queue Stats
769W - 780L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
smarts123
Baron Samedi
Level 148
God Stats
6W - 5L
1,399 SR
Queue Stats
288W - 273L
1,438 Elo+
Solo
Vamana
Vamana
wakebake24_7_365
Vamana
Level 107
God Stats
10W - 11L
1,387 SR
Queue Stats
582W - 619L
1,461 Elo+
Solo
Team Averages
Level 125
1,499 SR
1,490 Elo+

VS

Team Averages
Level 112
1,468 SR
1,466 Elo+
Ra
Ra
Legarda897
Ra
Level 127
God Stats
3W - 5L
1,368 SR
Queue Stats
104W - 117L
1,487 Elo+
Party 3
Ishtar
Ishtar
Wolves Are Chil
Ishtar
Level 114
God Stats
112W - 108L
1,438 SR
Queue Stats
934W - 940L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
kev_494
Baron Samedi
Level 107
God Stats
8W - 14L
1,474 SR
Queue Stats
235W - 244L
1,516 Elo+
Party 2
Camazotz
Camazotz
ninjajr77
Camazotz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,453 Elo+
Party 3
Pele
Pele
snoop_dog495
Pele
Level 98
God Stats
19W - 22L
1,560 SR
Queue Stats
56W - 61L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 4 / 10
11,267
537
13,167
18,824
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
BadEndingMC
Artemis
18
13 / 7 / 3
12,365
589
20,977
19,694
9,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 17
10,105
481
9,351
25,631
29,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
smarts123
Baron Samedi
15
9 / 7 / 5
10,537
502
17,909
17,613
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 6
12,825
611
21,409
17,931
15,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
10,926
520
11,651
18,311
7,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 8 / 5
10,836
516
15,061
21,708
9,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
kev_494
Baron Samedi
14
2 / 8 / 8
9,326
444
12,647
21,071
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
ninjajr77
Camazotz
15
1 / 4 / 1
9,663
460
6,709
23,916
19,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 6 / 7
9,842
469
14,410
22,646
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
32
Kills
22
23
Deaths
32
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
10
2.25
W
Artemis
BadEndingMC
Artemis
13
7
3
2.07
L
7
6
3
1.42
L
7
8
5
1.19
W
1
5
17
1.9
L
Baron Samedi
kev_494
Baron Samedi
2
8
8
0.75
L
Camazotz
ninjajr77
Camazotz
1
4
1
0.38
W
Baron Samedi
smarts123
Baron Samedi
9
7
5
1.64
L
5
6
7
1.42
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,813
Damage
60,478
99,693
Taken
107,652
71,940
Mitigated
55,767
30,606
Healing
27,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,167
5,487
0
5,944
18,824
8,499
1,119
3,039
15,785
0
73,879
W
Artemis
BadEndingMC
Artemis
20,977
11,324
0
5,206
19,694
9,211
5,711
3,297
16,397
0
83,561
L
11,651
1,549
946
3,812
18,311
7,642
0
7,008
11,303
89,589
0
L
15,061
10,139
0
1,887
21,708
9,328
409
4,845
16,863
0
70,164
W
9,351
1,291
104
4,873
25,631
29,505
439
6,145
19,187
26,215
0
L
Baron Samedi
kev_494
Baron Samedi
12,647
1,123
1,462
5,256
21,071
10,451
0
6,032
15,039
48,424
0
L
Camazotz
ninjajr77
Camazotz
6,709
3,410
0
9,317
23,916
19,185
0
2,681
21,235
0
72,432
W
Baron Samedi
smarts123
Baron Samedi
17,909
1,049
1,689
4,902
17,613
8,929
1,169
7,364
10,249
65,521
0
L
14,410
4,212
570
4,110
22,646
9,161
0
6,694
15,952
0
60,662
W
21,409
9,637
0
7,888
17,931
15,796
577
4,453
13,478
0
128,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
50,593
536
Minions Killed
523
0
Camps Cleared
0
2,024,838
Distance Traveled
1,798,735
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,267
537
108
5
0
479,133
2
W
Artemis
12,365
589
109
5
0
321,949
6
L
Ra
10,926
520
134
6
0
360,384
1
L
Ishtar
10,836
516
126
6
0
322,367
1
W
Geb
10,105
481
24
1
0
398,745
8
L
Baron Samedi
9,326
444
51
2
0
332,939
3
L
Camazotz
9,663
460
134
6
0
384,625
1
W
Baron Samedi
10,537
502
85
4
0
352,018
5
L
Pele
9,842
469
78
4
0
398,420
0
W
Vamana
12,825
611
210
10
0
472,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role