Player Matchup

Bacchus
Bacchus
B00MSTiX75
Bacchus
Level 141
God Stats
1W - 0L
1,379 SR
Queue Stats
201W - 192L
1,533 Elo+
Party 1
Chang'e
Chang'e
Lil_Poop_Juice
Chang'e
Level 147
God Stats
6W - 4L
1,368 SR
Queue Stats
366W - 391L
1,431 Elo+
Party 2
Bellona
Bellona
OlivertheHound
Bellona
Level 126
God Stats
1W - 6L
1,181 SR
Queue Stats
201W - 225L
1,365 Elo+
Party 2
Chaac
Chaac
Vonthickford
Chaac
Level 123
God Stats
2W - 0L
1,495 SR
Queue Stats
51W - 62L
1,331 Elo+
Party 2
Raijin
Raijin
jadedartzero
Raijin
Level 128
God Stats
2W - 6L
1,265 SR
Queue Stats
167W - 166L
1,499 Elo+
Party 1
Team Averages
Level 133
1,338 SR
1,432 Elo+

VS

Team Averages
Level 92
1,483 SR
1,361 Elo+
Sylvanus
Sylvanus
B3DAZZL3
Sylvanus
Level 42
God Stats
1W - 2L
1,715 SR
Queue Stats
168W - 183L
1,370 Elo+
Party 4
Bakasura
Bakasura
Chance21
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
Killrock77
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,387 Elo+
Party 3
Persephone
Persephone
SAUC3N
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Solo
Eset
Eset
eternalfatkid
Eset
Level 123
God Stats
0W - 4L
1,199 SR
Queue Stats
472W - 485L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B00MSTiX75
Bacchus
17
6 / 4 / 16
9,942
829
14,337
18,367
24,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
4 / 3 / 14
9,632
803
11,208
14,476
6,294
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
9,551
796
12,141
15,163
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
11 / 3 / 18
11,719
977
21,686
28,920
20,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
18
6 / 4 / 17
10,791
899
13,225
10,412
4,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B3DAZZL3
Sylvanus
14
1 / 5 / 13
8,257
688
9,278
23,739
22,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Chance21
Bakasura
16
5 / 8 / 7
9,510
793
10,351
15,993
10,716
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Killrock77
Danzaburou
16
2 / 6 / 10
9,305
775
14,029
16,915
9,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SAUC3N
Persephone
11
2 / 4 / 6
7,704
642
5,696
8,116
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 7 / 5
9,643
804
13,166
14,562
7,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
31
Kills
16
18
Deaths
30
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B00MSTiX75
Bacchus
6
4
16
3.5
L
Sylvanus
B3DAZZL3
Sylvanus
1
5
13
1.5
L
Bakasura
Chance21
Bakasura
5
8
7
1.06
L
Danzaburou
Killrock77
Danzaburou
2
6
10
1.17
W
4
3
14
3.67
W
4
4
12
2.5
L
Persephone
SAUC3N
Persephone
2
4
6
1.25
W
11
3
18
6.67
L
6
7
5
1.21
W
Raijin
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,597
Damage
52,520
87,338
Taken
79,325
72,598
Mitigated
54,309
39,878
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B00MSTiX75
Bacchus
14,337
1,189
2,193
4,142
18,367
24,522
868
5,768
10,400
23,721
0
L
Sylvanus
B3DAZZL3
Sylvanus
9,278
2,813
2,817
8,044
23,739
22,641
0
11,158
12,225
13,110
0
L
Bakasura
Chance21
Bakasura
10,351
5,120
978
2,042
15,993
10,716
0
8,291
7,503
0
11,420
L
Danzaburou
Killrock77
Danzaburou
14,029
4,594
539
2,987
16,915
9,475
0
7,840
9,032
0
30,807
W
11,208
1,385
10,573
5,848
14,476
6,294
1,127
7,501
6,795
24,475
0
W
12,141
2,973
656
1,846
15,163
16,981
2,330
4,300
10,203
573
18,102
L
Persephone
SAUC3N
Persephone
5,696
1,337
0
598
8,116
3,847
0
4,989
3,088
10,836
0
W
21,686
2,964
364
11,722
28,920
20,283
1,408
6,071
22,539
0
36,952
L
13,166
918
2,672
2,773
14,562
7,630
0
6,780
7,678
23,163
0
W
Raijin
13,225
949
1,102
1,432
10,412
4,518
2,301
4,500
5,508
31,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
44,419
147
Minions Killed
88
0
Camps Cleared
0
1,217,771
Distance Traveled
850,911
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,942
829
18
2
0
264,384
1
L
Sylvanus
8,257
688
6
1
0
165,438
0
L
Bakasura
9,510
793
9
1
0
196,959
0
L
Danzaburou
9,305
775
36
3
0
197,463
1
W
Chang'e
9,632
803
35
3
0
211,208
0
W
Bellona
9,551
796
19
2
0
246,718
0
L
Persephone
7,704
642
12
1
0
122,574
0
W
Chaac
11,719
977
29
2
0
253,765
0
L
Eset
9,643
804
25
2
0
168,477
0
W
Raijin
10,791
899
46
4
0
241,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role