Player Matchup

King Arthur
King Arthur
LegendaryElite9
King Arthur
Level 98
God Stats
3W - 3L
1,425 SR
Queue Stats
37W - 59L
1,381 Elo+
Party 2
Atlas
Atlas
MasterChiefJerk
Atlas
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
53W - 74L
1,378 Elo+
Party 2
Loki
Loki
darkdemon168
Loki
Level 109
God Stats
1W - 6L
1,339 SR
Queue Stats
151W - 231L
1,357 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,372 Elo+

VS

Team Averages
Level 117
1,528 SR
1,465 Elo+
Kuzenbo
Kuzenbo
WinglessGore
Kuzenbo
Level 128
God Stats
1W - 0L
1,674 SR
Queue Stats
35W - 27L
1,498 Elo+
Party 1
Ymir
Ymir
asadsdas
Ymir
Level 103
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 1L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
l Sioc l
Cabrakan
Level 119
God Stats
3W - 0L
1,603 SR
Queue Stats
31W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LegendaryElite9
King Arthur
16
5 / 6 / 5
11,107
694
14,999
19,949
29,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 6 / 6
10,302
644
12,797
18,141
22,648
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
3 / 7 / 4
10,479
655
8,991
15,012
5,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
WinglessGore
Kuzenbo
16
7 / 3 / 10
11,704
732
15,296
17,676
20,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
16
4 / 5 / 12
11,541
721
9,699
15,840
10,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
l Sioc l
Cabrakan
16
8 / 3 / 8
12,064
754
16,002
14,012
11,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
19
19
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LegendaryElite9
King Arthur
5
6
5
1.25
L
3
6
6
1
W
Kuzenbo
WinglessGore
Kuzenbo
7
3
10
4
W
Ymir
4
5
12
2
L
3
7
4
0.71
W
Cabrakan
l Sioc l
Cabrakan
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
40,997
53,102
Taken
47,528
57,797
Mitigated
42,851
3,908
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LegendaryElite9
King Arthur
14,999
874
330
1,250
19,949
29,201
12
15,231
3,951
0
39,019
L
12,797
4,806
764
1,114
18,141
22,648
0
12,796
4,780
30,885
0
W
Kuzenbo
WinglessGore
Kuzenbo
15,296
4,521
380
5,212
17,676
20,738
837
4,150
13,526
37,405
0
W
Ymir
9,699
1,989
0
2,334
15,840
10,421
330
4,883
10,957
36,136
0
L
8,991
1,361
0
450
15,012
5,948
0
11,665
2,982
0
36,857
W
Cabrakan
l Sioc l
Cabrakan
16,002
1,755
0
2,433
14,012
11,692
912
4,147
9,865
36,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
35,309
146
Minions Killed
138
5
Camps Cleared
7
741,918
Distance Traveled
776,577
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,107
694
44
3
1
251,695
0
L
Atlas
10,302
644
37
2
1
236,602
0
W
Kuzenbo
11,704
732
55
3
2
286,115
1
W
Ymir
11,541
721
50
3
2
233,193
0
L
Loki
10,479
655
65
4
3
253,621
1
W
Cabrakan
12,064
754
33
2
3
257,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role