Player Matchup

Guan Yu
Guan Yu
CarlySlayJ
Guan Yu
Level 134
God Stats
7W - 5L
1,576 SR
Queue Stats
318W - 263L
1,524 Elo+
Party 2
Tiamat
Tiamat
Hrazzad
Tiamat
Level 125
God Stats
2W - 6L
1,412 SR
Queue Stats
199W - 140L
1,484 Elo+
Party 2
Khepri
Khepri
ProphecyPants
Khepri
Level 87
God Stats
1W - 2L
1,246 SR
Queue Stats
95W - 76L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
SirHotbod
Sun Wukong
Level 159
God Stats
2W - 2L
1,685 SR
Queue Stats
289W - 227L
1,548 Elo+
Party 2
Bakasura
Bakasura
Swordinferno
Bakasura
Level 89
God Stats
0W - 2L
1,326 SR
Queue Stats
155W - 120L
1,500 Elo+
Party 2
Team Averages
Level 119
1,449 SR
1,507 Elo+

VS

Team Averages
Level 116
1,417 SR
1,461 Elo+
Zhong Kui
Zhong Kui
Buzzdude45
Zhong Kui
Level 77
God Stats
3W - 1L
1,625 SR
Queue Stats
92W - 104L
1,436 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cerbeardus
Tsukuyomi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 105L
1,456 Elo+
Party 3
Thanatos
Thanatos
CptMeliodas 7DS
Thanatos
Level 149
God Stats
1W - 6L
1,166 SR
Queue Stats
186W - 183L
1,473 Elo+
Party 1
Nox
Nox
KBop KO
Nox
Level 160
God Stats
2W - 1L
1,295 SR
Queue Stats
199W - 200L
1,470 Elo+
Party 1
Horus
Horus
Lav3nd3r
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarlySlayJ
Guan Yu
20
0 / 4 / 13
12,093
526
7,714
33,212
44,183
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Hrazzad
Tiamat
20
4 / 4 / 12
13,622
592
33,642
25,414
22,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 15
14,563
633
11,547
38,429
53,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SirHotbod
Sun Wukong
20
6 / 8 / 11
14,356
624
32,092
42,886
45,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Swordinferno
Bakasura
20
9 / 5 / 11
16,247
706
36,487
46,159
47,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Buzzdude45
Zhong Kui
20
1 / 6 / 14
13,606
592
34,626
35,365
31,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Cerbeardus
Tsukuyomi
20
10 / 3 / 16
16,456
715
58,430
30,325
23,066
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
20
7 / 7 / 8
14,319
623
26,975
25,199
16,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
20
6 / 2 / 14
14,971
651
27,620
17,027
10,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Lav3nd3r
Horus
20
3 / 4 / 21
14,944
650
17,174
39,392
71,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
100
21
Kills
27
27
Deaths
22
62
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Buzzdude45
Zhong Kui
1
6
14
1.33
L
Guan Yu
CarlySlayJ
Guan Yu
0
4
13
1.63
W
Tsukuyomi
Cerbeardus
Tsukuyomi
10
3
16
6
W
Thanatos
7
7
8
1.57
L
Tiamat
Hrazzad
Tiamat
4
4
12
2.5
W
Nox
6
2
14
6.5
W
Horus
Lav3nd3r
Horus
3
4
21
3.38
L
2
6
15
1.58
L
Sun Wukong
SirHotbod
Sun Wukong
6
8
11
1.44
L
Bakasura
Swordinferno
Bakasura
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,482
Damage
164,825
186,100
Taken
147,308
213,503
Mitigated
152,844
82,054
Healing
76,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Buzzdude45
Zhong Kui
34,626
2,776
2,377
11,626
35,365
31,210
2,855
11,182
21,561
66,774
0
L
Guan Yu
CarlySlayJ
Guan Yu
7,714
1,364
20,062
11,597
33,212
44,183
943
13,482
19,730
46
12,104
W
Tsukuyomi
Cerbeardus
Tsukuyomi
58,430
13,352
3,057
6,434
30,325
23,066
1,094
10,584
19,009
0
102,985
W
Thanatos
26,975
4,875
2,253
14,728
25,199
16,653
2,160
10,092
14,385
0
50,088
L
Tiamat
Hrazzad
Tiamat
33,642
3,594
6,744
5,899
25,414
22,987
1,719
3,865
21,549
68,000
0
W
Nox
27,620
3,727
2,481
3,699
17,027
10,739
1,085
4,158
11,743
62,068
0
W
Horus
Lav3nd3r
Horus
17,174
8,509
14,583
14,832
39,392
71,176
154
12,617
23,900
0
28,009
L
11,547
1,242
1,963
2,499
38,429
53,671
335
13,631
24,798
24,990
0
L
Sun Wukong
SirHotbod
Sun Wukong
32,092
3,331
1,469
12,854
42,886
45,262
173
14,958
27,928
0
56,071
L
Bakasura
Swordinferno
Bakasura
36,487
19,805
5,649
13,318
46,159
47,400
5,084
16,310
29,849
4,369
39,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,881
Gold Earned
74,296
202
Minions Killed
287
0
Camps Cleared
0
1,936,896
Distance Traveled
2,040,307
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,606
592
82
4
0
348,451
0
L
Guan Yu
12,093
526
8
0
0
405,603
4
W
Tsukuyomi
16,456
715
69
3
0
493,209
0
W
Thanatos
14,319
623
35
2
0
396,983
5
L
Tiamat
13,622
592
61
3
0
388,629
0
W
Nox
14,971
651
85
4
0
397,028
4
W
Horus
14,944
650
16
1
0
404,636
0
L
Khepri
14,563
633
15
1
0
358,873
0
L
Sun Wukong
14,356
624
56
2
0
397,168
0
L
Bakasura
16,247
706
62
3
0
386,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role