Player Matchup

Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
V0IDpanda62
Atlas
Level 22
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ishtar
Ishtar
lunaman9
Ishtar
Level 115
God Stats
4W - 3L
1,620 SR
Queue Stats
282W - 297L
1,534 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,507 Elo+

VS

Team Averages
Level 66
1,580 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
CreampieSurprize
Tsukuyomi
Level 156
God Stats
25W - 17L
1,655 SR
Queue Stats
737W - 710L
1,555 Elo+
Solo
King Arthur
King Arthur
OnlyThighs
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
enSpark
Danzaburou
Level 49
God Stats
82W - 51L
1,633 SR
Queue Stats
105W - 74L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
xGOLDN GOATx
Ah Puch
Level 108
God Stats
3W - 1L
1,611 SR
Queue Stats
26W - 36L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
xGOLDN XAYx
Cthulhu
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 56L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 2
7,541
754
4,384
9,293
8,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
 
Achilles
13
3 / 2 / 2
7,242
724
6,578
9,760
7,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
11
1 / 1 / 1
6,340
634
2,397
2,679
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 3
6,932
693
5,175
10,721
6,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
lunaman9
Ishtar
14
0 / 1 / 4
7,528
753
4,228
6,141
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
3 / 4 / 3
7,731
773
5,952
8,545
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
OnlyThighs
King Arthur
15
3 / 0 / 5
7,763
776
9,024
9,049
8,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
enSpark
Danzaburou
13
2 / 2 / 2
7,223
722
2,801
5,606
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
xGOLDN GOATx
Ah Puch
14
1 / 0 / 6
7,469
747
6,946
2,525
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
xGOLDN XAYx
Cthulhu
12
1 / 1 / 0
6,763
676
2,850
5,723
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
10
10
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
2
4
L
Achilles
 
Achilles
3
2
2
2
L
Sol
 
Sol
1
1
1
1.5
W
Tsukuyomi
3
4
3
1.13
W
King Arthur
OnlyThighs
King Arthur
3
0
5
5.5
L
0
5
3
0.3
W
Danzaburou
enSpark
Danzaburou
2
2
2
1.5
L
Ishtar
lunaman9
Ishtar
0
1
4
2
W
Ah Puch
xGOLDN GOATx
Ah Puch
1
0
6
4
W
Cthulhu
xGOLDN XAYx
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
27,573
38,594
Taken
31,448
26,059
Mitigated
20,850
5,549
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,384
251
0
1,389
9,293
8,505
0
2,513
6,543
0
20,027
L
Achilles
 
Achilles
6,578
1,424
0
1,750
9,760
7,439
0
3,418
6,037
0
15,632
L
Sol
 
Sol
2,397
902
0
428
2,679
1,033
232
882
1,717
6,702
697
W
Tsukuyomi
5,952
1,713
0
748
8,545
4,307
0
1,011
7,534
0
25,370
W
King Arthur
OnlyThighs
King Arthur
9,024
1,299
0
625
9,049
8,654
84
2,367
6,682
0
29,803
L
5,175
1,827
0
0
10,721
6,237
497
1,362
9,072
20,028
0
W
Danzaburou
enSpark
Danzaburou
2,801
868
0
691
5,606
2,681
295
658
4,948
0
18,755
L
Ishtar
lunaman9
Ishtar
4,228
3,481
0
1,982
6,141
2,845
0
648
5,429
0
31,168
W
Ah Puch
xGOLDN GOATx
Ah Puch
6,946
623
0
1,425
2,525
1,217
510
1,138
1,387
22,099
0
W
Cthulhu
xGOLDN XAYx
Cthulhu
2,850
435
0
346
5,723
3,991
0
2,093
3,630
8,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
36,949
183
Minions Killed
204
0
Camps Cleared
0
866,288
Distance Traveled
876,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,541
754
43
4
0
219,134
1
L
Achilles
7,242
724
17
2
0
211,844
0
L
Sol
6,340
634
21
2
0
74,260
0
W
Tsukuyomi
7,731
773
47
5
0
159,403
3
W
King Arthur
7,763
776
47
5
0
208,015
1
L
Atlas
6,932
693
28
3
0
183,959
0
W
Danzaburou
7,223
722
44
4
0
159,184
0
L
Ishtar
7,528
753
74
7
0
177,091
3
W
Ah Puch
7,469
747
52
5
0
178,019
0
W
Cthulhu
6,763
676
14
1
0
171,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role