Player Matchup

Thor
Thor
Kashikato14
Thor
Level 123
God Stats
4W - 6L
1,299 SR
Queue Stats
105W - 127L
1,355 Elo+
Party 3
Horus
Horus
Lilley1213
Horus
Level 83
God Stats
25W - 22L
1,478 SR
Queue Stats
516W - 592L
1,415 Elo+
Solo
Thanatos
Thanatos
Puma1441
Thanatos
Level 69
God Stats
1W - 6L
1,385 SR
Queue Stats
32W - 60L
1,245 Elo+
Party 3
Poseidon
Poseidon
Vixen950
Poseidon
Level 133
God Stats
2W - 4L
1,482 SR
Queue Stats
52W - 59L
1,482 Elo+
Party 3
Ishtar
Ishtar
jsk530
Ishtar
Level 100
God Stats
2W - 5L
1,405 SR
Queue Stats
175W - 175L
1,400 Elo+
Solo
Team Averages
Level 102
1,410 SR
1,379 Elo+

VS

Team Averages
Level 92
1,392 SR
1,428 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
D1 Vengeance
Heimdallr
Level 87
God Stats
5W - 5L
1,127 SR
Queue Stats
357W - 366L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
I MR GLASS I
Baron Samedi
Level 107
God Stats
8W - 7L
1,367 SR
Queue Stats
83W - 107L
1,402 Elo+
Solo
Artio
Artio
Obubi
Artio
Level 84
God Stats
6W - 6L
1,419 SR
Queue Stats
338W - 345L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
thunderwalrus16
Cliodhna
Level 63
God Stats
7W - 4L
1,547 SR
Queue Stats
75W - 78L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,917
417
3,743
14,358
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
15
0 / 4 / 2
9,019
475
6,949
20,067
10,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Puma1441
Thanatos
13
4 / 9 / 1
8,635
454
6,478
17,683
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Vixen950
Poseidon
14
2 / 4 / 1
9,061
477
7,737
11,050
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
jsk530
Ishtar
14
0 / 4 / 3
8,376
441
9,517
15,577
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 2 / 5
9,464
498
14,718
10,757
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
D1 Vengeance
Heimdallr
16
2 / 2 / 4
9,238
486
8,090
14,640
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
I MR GLASS I
Baron Samedi
15
5 / 1 / 6
9,839
518
13,517
10,348
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Obubi
Artio
13
1 / 0 / 11
9,139
481
3,366
17,462
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
15
12 / 2 / 1
10,017
527
15,116
13,095
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
24
25
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
5
3.25
W
Heimdallr
D1 Vengeance
Heimdallr
2
2
4
2
W
Baron Samedi
I MR GLASS I
Baron Samedi
5
1
6
8
L
1
4
2
0.5
L
Horus
0
4
2
0.25
W
Artio
Obubi
Artio
1
0
11
6.5
L
Thanatos
Puma1441
Thanatos
4
9
1
0.5
L
Poseidon
Vixen950
Poseidon
2
4
1
0.63
L
Ishtar
jsk530
Ishtar
0
4
3
0.38
W
Cliodhna
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
54,807
78,735
Taken
66,302
35,336
Mitigated
44,401
23,063
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,718
6,068
0
2,779
10,757
4,290
1,183
3,657
7,100
81,194
0
W
Heimdallr
D1 Vengeance
Heimdallr
8,090
2,900
0
4,236
14,640
6,971
1,847
0
14,640
0
69,028
W
Baron Samedi
I MR GLASS I
Baron Samedi
13,517
1,260
1,474
3,326
10,348
8,376
388
154
10,194
61,819
0
L
3,743
1,160
338
1,612
14,358
7,817
0
6,619
7,739
0
23,988
L
Horus
6,949
3,151
471
7,489
20,067
10,770
1,716
9,698
10,369
0
64,478
W
Artio
Obubi
Artio
3,366
390
780
5,026
17,462
20,014
500
1,740
15,722
27,603
0
L
Thanatos
Puma1441
Thanatos
6,478
1,164
0
6,758
17,683
6,381
307
6,747
10,936
0
36,919
L
Poseidon
Vixen950
Poseidon
7,737
1,291
0
650
11,050
4,298
50
5,488
5,562
83,364
0
L
Ishtar
jsk530
Ishtar
9,517
4,951
0
5,745
15,577
6,070
0
3,049
12,528
0
73,757
W
Cliodhna
15,116
1,633
608
3,671
13,095
4,750
535
2,186
10,909
0
63,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
47,697
459
Minions Killed
435
0
Camps Cleared
0
1,641,914
Distance Traveled
1,666,117
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,464
498
109
6
0
292,881
2
W
Heimdallr
9,238
486
110
6
0
336,111
1
W
Baron Samedi
9,839
518
96
5
0
288,621
0
L
Thor
7,917
417
31
2
0
281,402
1
L
Horus
9,019
475
107
6
0
312,401
1
W
Artio
9,139
481
34
2
0
371,772
0
L
Thanatos
8,635
454
48
3
0
340,107
9
L
Poseidon
9,061
477
137
7
0
332,176
6
L
Ishtar
8,376
441
136
7
0
375,828
5
W
Cliodhna
10,017
527
86
5
0
376,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role