Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BruhOnJah
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,489 Elo+
Party 2
Medusa
Medusa
Icy0tter
Medusa
Level 48
God Stats
0W - 1L
1,272 SR
Queue Stats
13W - 12L
1,432 Elo+
Solo
Raijin
Raijin
PrimusShaull
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
SaphireFirestar
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,768 Elo+
Party 2
Team Averages
Level 48
1,454 SR
1,534 Elo+

VS

Team Averages
Level 73
1,695 SR
1,496 Elo+
Pele
Pele
Lagman12
Pele
Level 35
God Stats
3W - 0L
1,836 SR
Queue Stats
74W - 97L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MC_HugeHog
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,739 SR
Queue Stats
59W - 50L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
MansGotBlink
Ao Kuang
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 27L
1,511 Elo+
Party 1
Neith
Neith
PricelessRabbi
Neith
Level 127
God Stats
22W - 23L
1,519 SR
Queue Stats
302W - 409L
1,408 Elo+
Solo
Horus
Horus
Romayshon56
Horus
Level 28
God Stats
4W - 0L
1,884 SR
Queue Stats
9W - 5L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 5 / 3
7,924
660
4,247
15,180
11,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
BruhOnJah
Arachne
15
5 / 5 / 3
9,153
763
11,952
17,767
11,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Icy0tter
Medusa
16
4 / 6 / 2
8,984
749
9,857
13,704
6,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 6 / 3
7,954
663
8,554
14,370
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SaphireFirestar
Xing Tian
14
0 / 3 / 3
7,949
662
4,491
20,349
15,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 4 / 6
9,156
763
13,648
14,061
6,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MC_HugeHog
Morgan Le Fay
17
4 / 1 / 17
9,518
793
25,197
9,123
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
MansGotBlink
Ao Kuang
17
8 / 2 / 10
10,165
847
11,086
12,372
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 5 / 7
9,502
792
10,772
12,763
5,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 16
9,275
773
12,029
13,528
15,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
25
25
Deaths
12
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
3
0.5
L
Arachne
BruhOnJah
Arachne
5
5
3
1.3
L
Medusa
Icy0tter
Medusa
4
6
2
0.83
W
Pele
5
4
6
2
W
Morgan Le Fay
MC_HugeHog
Morgan Le Fay
4
1
17
12.5
W
Ao Kuang
MansGotBlink
Ao Kuang
8
2
10
6.5
W
6
5
7
1.9
L
Raijin
1
6
3
0.42
W
2
0
16
10
L
Xing Tian
SaphireFirestar
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
72,732
81,370
Taken
61,847
51,274
Mitigated
39,854
18,677
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,247
1,022
0
3,620
15,180
11,968
0
8,060
6,935
0
19,090
L
Arachne
BruhOnJah
Arachne
11,952
5,713
0
3,896
17,767
11,442
0
4,704
12,722
0
24,496
L
Medusa
Icy0tter
Medusa
9,857
3,921
0
1,340
13,704
6,531
0
6,954
6,693
0
37,880
W
Pele
13,648
2,227
0
2,798
14,061
6,344
756
3,055
11,006
0
30,763
W
Morgan Le Fay
MC_HugeHog
Morgan Le Fay
25,197
3,838
0
4,228
9,123
4,840
1,095
2,486
6,637
51,845
0
W
Ao Kuang
MansGotBlink
Ao Kuang
11,086
1,996
0
6,553
12,372
7,495
238
1,357
11,015
40,301
3,387
W
10,772
5,031
0
2,997
12,763
5,770
1,014
2,836
9,927
0
28,122
L
Raijin
8,554
1,126
337
2,102
14,370
5,806
0
6,515
7,655
28,639
0
W
12,029
4,930
2,719
5,197
13,528
15,405
125
3,311
10,217
0
24,688
L
Xing Tian
SaphireFirestar
Xing Tian
4,491
698
562
6,820
20,349
15,527
210
9,314
10,834
13,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,964
Gold Earned
47,616
182
Minions Killed
281
0
Camps Cleared
0
1,174,388
Distance Traveled
1,269,529
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,924
660
30
3
0
249,876
0
L
Arachne
9,153
763
33
3
0
255,513
2
L
Medusa
8,984
749
57
5
0
240,265
0
W
Pele
9,156
763
51
4
0
268,950
4
W
Morgan Le Fay
9,518
793
88
7
0
243,118
2
W
Ao Kuang
10,165
847
55
5
0
259,664
0
W
Neith
9,502
792
47
4
0
211,724
1
L
Raijin
7,954
663
45
4
0
218,779
0
W
Horus
9,275
773
40
3
0
286,073
2
L
Xing Tian
7,949
662
17
1
0
209,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role