Player Matchup

Ra
Ra
EP1C SPR4YZ999
Ra
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 180L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
FoXRider158338
Xbalanque
Level 61
God Stats
4W - 2L
1,336 SR
Queue Stats
110W - 104L
1,527 Elo+
Party 2
Charybdis
Charybdis
SavageFlowers
Charybdis
Level 105
God Stats
1W - 4L
1,397 SR
Queue Stats
217W - 228L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
dlscrimedog2003
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 110L
1,509 Elo+
Party 2
Medusa
Medusa
nuggsmcgee420
Medusa
Level 128
God Stats
2W - 2L
1,147 SR
Queue Stats
81W - 96L
1,480 Elo+
Solo
Team Averages
Level 108
1,376 SR
1,510 Elo+

VS

Team Averages
Level 102
1,394 SR
1,468 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Canadia43
Janus
Level 51
God Stats
1W - 2L
1,183 SR
Queue Stats
76W - 85L
1,483 Elo+
Party 1
Artemis
Artemis
Doankee
Artemis
Level 129
God Stats
6W - 6L
1,485 SR
Queue Stats
233W - 239L
1,446 Elo+
Party 1
Bacchus
Bacchus
alonso796
Bacchus
Level 99
God Stats
7W - 5L
1,421 SR
Queue Stats
125W - 117L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
toolegittopause
Guan Yu
Level 81
God Stats
1W - 0L
1,382 SR
Queue Stats
122W - 120L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
9,246
841
13,801
10,435
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FoXRider158338
Xbalanque
15
5 / 4 / 8
8,816
801
12,098
10,403
5,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
SavageFlowers
Charybdis
16
3 / 2 / 12
9,264
842
12,381
12,250
6,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
dlscrimedog2003
Sun Wukong
12
1 / 4 / 9
7,698
700
9,548
14,475
15,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 8
8,748
795
11,146
10,490
6,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 3 / 9
8,744
795
7,554
16,752
15,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Canadia43
Janus
16
5 / 2 / 7
9,200
836
13,903
10,152
5,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Doankee
Artemis
16
4 / 3 / 13
9,165
833
15,998
12,110
7,822
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
alonso796
Bacchus
15
3 / 4 / 12
9,058
823
10,372
18,484
25,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 11
7,531
685
4,135
15,940
17,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
69
16
Kills
17
17
Deaths
18
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
3
9
2.83
W
Janus
Canadia43
Janus
5
2
7
4.25
W
Artemis
Doankee
Artemis
4
3
13
3.5
L
3
3
10
2.67
L
Xbalanque
FoXRider158338
Xbalanque
5
4
8
2.25
L
Charybdis
SavageFlowers
Charybdis
3
2
12
4.5
W
Bacchus
alonso796
Bacchus
3
4
12
2.25
L
Sun Wukong
dlscrimedog2003
Sun Wukong
1
4
9
1.38
L
4
4
8
2
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,974
Damage
51,962
58,053
Taken
73,438
40,566
Mitigated
72,484
23,247
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,554
3,535
2,626
3,579
16,752
15,890
337
3,354
13,398
0
16,466
W
Janus
Canadia43
Janus
13,903
630
1,611
908
10,152
5,821
639
1,598
8,446
33,097
0
W
Artemis
Doankee
Artemis
15,998
9,250
2,131
2,138
12,110
7,822
1,924
1,480
10,630
0
29,681
L
13,801
1,085
6,554
3,758
10,435
6,159
241
4,492
5,943
35,181
0
L
Xbalanque
FoXRider158338
Xbalanque
12,098
3,588
1,122
946
10,403
5,582
883
4,356
6,047
0
18,432
L
Charybdis
SavageFlowers
Charybdis
12,381
7,746
1,326
2,814
12,250
6,545
2,920
6,955
5,295
0
17,661
W
Bacchus
alonso796
Bacchus
10,372
393
978
1,668
18,484
25,544
538
2,520
15,964
16,484
0
L
Sun Wukong
dlscrimedog2003
Sun Wukong
9,548
1,656
1,407
3,296
14,475
15,927
0
4,499
9,976
0
10,513
L
11,146
2,603
1,331
693
10,490
6,353
445
3,973
6,517
0
27,054
W
4,135
822
4,836
3,247
15,940
17,407
0
4,849
11,091
0
6,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
43,698
113
Minions Killed
111
0
Camps Cleared
0
1,021,719
Distance Traveled
979,002
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,744
795
11
1
0
184,405
3
W
Janus
9,200
836
46
4
0
204,893
0
W
Artemis
9,165
833
33
3
0
182,907
2
L
Ra
9,246
841
56
5
0
216,932
0
L
Xbalanque
8,816
801
15
1
0
200,057
1
L
Charybdis
9,264
842
20
2
0
193,737
1
W
Bacchus
9,058
823
16
1
0
203,200
1
L
Sun Wukong
7,698
700
1
0
0
191,765
0
L
Medusa
8,748
795
21
2
0
219,228
4
W
Guan Yu
7,531
685
5
0
0
203,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role