Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BakaDotExe
Ishtar
Level 123
God Stats
5W - 13L
1,589 SR
Queue Stats
176W - 121L
1,655 Elo+
Party 2
Mercury
Mercury
IronNova
Mercury
Level 114
God Stats
1W - 2L
1,621 SR
Queue Stats
56W - 45L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
SuperSoulSavior
Guan Yu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,709 Elo+
Party 2
Geb
Geb
White2478
Geb
Level 53
God Stats
2W - 2L
1,688 SR
Queue Stats
43W - 25L
1,686 Elo+
Party 2
Team Averages
Level 94
1,579 SR
1,640 Elo+

VS

Team Averages
Level 121
1,688 SR
1,642 Elo+
Thanatos
Thanatos
Aliway
Thanatos
Level 160
God Stats
10W - 8L
1,605 SR
Queue Stats
248W - 126L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
Cheplia
Guan Yu
Level 49
God Stats
4W - 0L
1,874 SR
Queue Stats
150W - 78L
1,702 Elo+
Party 1
Anubis
Anubis
Ohnblatt
Anubis
Level 126
God Stats
2W - 0L
1,585 SR
Queue Stats
74W - 45L
1,659 Elo+
Party 1
Anhur
Anhur
OswaldJr
Anhur
Level 160
God Stats
15W - 6L
1,722 SR
Queue Stats
251W - 137L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
Swordman27
Xing Tian
Level 112
God Stats
2W - 0L
1,655 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 3 / 3
7,857
655
10,368
9,579
3,500
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
BakaDotExe
Ishtar
16
3 / 3 / 2
8,684
724
14,094
11,629
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IronNova
Mercury
14
1 / 4 / 3
7,919
660
7,369
10,643
3,051
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 3
8,055
671
7,598
18,770
13,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 5
7,311
609
7,486
16,145
11,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aliway
Thanatos
14
1 / 1 / 7
8,078
673
10,161
8,537
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Cheplia
Guan Yu
16
5 / 0 / 8
9,042
754
8,480
12,628
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Ohnblatt
Anubis
17
3 / 2 / 10
9,290
774
13,489
13,727
8,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
OswaldJr
Anhur
17
7 / 2 / 8
10,111
843
20,720
13,606
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Swordman27
Xing Tian
14
1 / 2 / 12
8,549
712
6,502
16,528
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
7
Kills
17
17
Deaths
7
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
3
0.83
W
Thanatos
Aliway
Thanatos
1
1
7
4.5
L
Ishtar
BakaDotExe
Ishtar
3
3
2
1.33
W
Guan Yu
Cheplia
Guan Yu
5
0
8
9
L
Mercury
IronNova
Mercury
1
4
3
0.63
W
Anubis
Ohnblatt
Anubis
3
2
10
4
W
Anhur
OswaldJr
Anhur
7
2
8
5.5
L
2
5
3
0.7
W
Xing Tian
Swordman27
Xing Tian
1
2
12
3.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
59,352
66,766
Taken
65,026
36,803
Mitigated
50,783
8,482
Healing
28,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,368
876
0
1,749
9,579
3,500
0
3,128
6,343
31,060
0
W
Thanatos
Aliway
Thanatos
10,161
1,705
0
5,017
8,537
4,226
639
1,963
6,574
0
23,293
L
Ishtar
BakaDotExe
Ishtar
14,094
9,156
0
2,594
11,629
4,759
578
2,846
8,659
0
41,254
W
Guan Yu
Cheplia
Guan Yu
8,480
1,221
4,052
6,223
12,628
13,394
0
3,303
9,325
0
20,324
L
Mercury
IronNova
Mercury
7,369
2,419
0
0
10,643
3,051
0
3,152
7,362
0
20,508
W
Anubis
Ohnblatt
Anubis
13,489
1,363
0
6,929
13,727
8,381
159
2,704
11,023
53,832
0
W
Anhur
OswaldJr
Anhur
20,720
13,057
0
5,274
13,606
6,094
2,040
4,991
8,615
0
52,232
L
7,598
1,656
1,705
2,434
18,770
13,699
0
3,567
14,896
0
24,393
W
Xing Tian
Swordman27
Xing Tian
6,502
647
0
1,077
16,528
18,688
58
4,893
11,635
10,297
0
L
7,486
1,551
0
0
16,145
11,794
0
7,298
8,695
10,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
45,070
186
Minions Killed
220
0
Camps Cleared
0
1,242,266
Distance Traveled
1,303,231
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,857
655
42
4
0
239,078
4
W
Thanatos
8,078
673
32
3
0
306,554
0
L
Ishtar
8,684
724
66
6
0
231,590
3
W
Guan Yu
9,042
754
31
3
0
277,723
0
L
Mercury
7,919
660
29
2
0
252,957
3
W
Anubis
9,290
774
76
6
0
218,631
3
W
Anhur
10,111
843
76
6
0
255,022
3
L
Guan Yu
8,055
671
45
4
0
257,427
10
W
Xing Tian
8,549
712
5
0
0
245,301
2
L
Geb
7,311
609
4
0
0
261,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role