Player Matchup

Loki
Loki
Ele_Josh
Loki
Level 55
God Stats
164W - 146L
1,588 SR
Queue Stats
248W - 248L
1,550 Elo+
Solo
Medusa
Medusa
Fred E Krewger
Medusa
Level 149
God Stats
9W - 8L
1,662 SR
Queue Stats
549W - 567L
1,506 Elo+
Party 1
Anubis
Anubis
Gr8Overlord
Anubis
Level 81
God Stats
3W - 5L
1,510 SR
Queue Stats
23W - 40L
1,268 Elo+
Party 3
Hades
Hades
Gtonizukax
Hades
Level 137
God Stats
6W - 4L
1,565 SR
Queue Stats
31W - 51L
1,304 Elo+
Party 3
Chiron
Chiron
Sun WuBong
Chiron
Level 160
God Stats
9W - 6L
1,733 SR
Queue Stats
925W - 948L
1,431 Elo+
Party 1
Team Averages
Level 116
1,612 SR
1,412 Elo+

VS

Team Averages
Level 92
1,423 SR
1,445 Elo+
Ravana
Ravana
Megavolt35
Ravana
Level 83
God Stats
0W - 1L
1,340 SR
Queue Stats
10W - 10L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
PwziPopnPenguin
Ao Kuang
Level 129
God Stats
0W - 1L
1,237 SR
Queue Stats
364W - 345L
1,413 Elo+
Party 2
Arachne
Arachne
TheOneBucci
Arachne
Level 74
God Stats
4W - 7L
1,547 SR
Queue Stats
318W - 287L
1,523 Elo+
Party 2
Fenrir
Fenrir
dogeatsdoritos
Fenrir
Level 61
God Stats
25W - 17L
1,471 SR
Queue Stats
404W - 403L
1,392 Elo+
Party 2
Geb
Geb
iSuckFeet
Geb
Level 112
God Stats
0W - 1L
1,520 SR
Queue Stats
79W - 80L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 0 / 14
11,259
1,024
7,506
7,784
3,219
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 8
12,106
1,101
13,120
6,762
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
17
4 / 0 / 10
11,459
1,042
12,300
5,432
2,763
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
17
2 / 1 / 13
10,882
989
13,484
9,596
6,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Sun WuBong
Chiron
17
2 / 1 / 15
11,160
1,015
18,075
10,512
4,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

263

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Megavolt35
Ravana
16
0 / 2 / 2
10,201
927
7,569
7,722
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
16
0 / 5 / 1
10,026
911
5,661
17,426
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
TheOneBucci
Arachne
16
2 / 5 / 2
11,010
1,001
8,622
18,931
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 0
10,558
960
7,745
13,180
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 1
9,977
907
8,201
14,543
14,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
18
Kills
4
4
Deaths
18
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
14
9
W
8
2
8
6
W
Anubis
4
0
10
9
W
Hades
2
1
13
8.5
L
Ravana
Megavolt35
Ravana
0
2
2
0.5
L
Ao Kuang
0
5
1
0.1
W
Chiron
Sun WuBong
Chiron
2
1
15
9.5
L
Arachne
TheOneBucci
Arachne
2
5
2
0.6
L
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,485
Damage
37,798
40,086
Taken
71,802
19,447
Mitigated
46,107
8,871
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,506
1,283
0
250
7,784
3,219
0
3,179
4,605
0
28,349
W
13,120
5,905
0
0
6,762
3,086
0
1,876
4,886
0
26,262
W
Anubis
12,300
1,015
351
2,124
5,432
2,763
0
2,410
3,022
48,657
0
W
Hades
13,484
818
544
2,568
9,596
6,198
0
3,675
5,921
22,628
0
L
Ravana
Megavolt35
Ravana
7,569
815
187
905
7,722
4,694
0
3,983
3,739
0
27,064
L
Ao Kuang
5,661
1,580
0
3,602
17,426
8,723
0
6,579
10,847
26,923
3,480
W
Chiron
Sun WuBong
Chiron
18,075
7,788
610
2,424
10,512
4,181
0
2,301
8,211
0
33,534
L
Arachne
TheOneBucci
Arachne
8,622
4,654
0
2,632
18,931
11,169
0
7,410
11,521
0
22,684
L
7,745
1,030
0
1,304
13,180
6,796
0
3,803
9,377
60
19,205
L
8,201
257
0
280
14,543
14,725
0
4,009
10,534
32,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
51,772
256
Minions Killed
205
5
Camps Cleared
12
1,048,080
Distance Traveled
1,117,373
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,259
1,024
33
3
2
242,627
1
W
Medusa
12,106
1,101
36
3
1
223,921
0
W
Anubis
11,459
1,042
109
10
0
194,698
0
W
Hades
10,882
989
34
3
2
183,503
4
L
Ravana
10,201
927
48
4
2
232,504
0
L
Ao Kuang
10,026
911
57
5
5
207,572
0
W
Chiron
11,160
1,015
44
4
0
203,331
0
L
Arachne
11,010
1,001
33
3
4
254,076
0
L
Fenrir
10,558
960
23
2
1
234,526
0
L
Geb
9,977
907
44
4
0
188,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role