Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CreedBratton1297
Sobek
Level 84
God Stats
1W - 4L
1,453 SR
Queue Stats
156W - 166L
1,497 Elo+
Party 1
Rama
Rama
Hitman09
Rama
Level 102
God Stats
3W - 7L
1,414 SR
Queue Stats
235W - 285L
1,465 Elo+
Party 1
Anubis
Anubis
Laquanda5306
Anubis
Level 108
God Stats
6W - 1L
2,067 SR
Queue Stats
264W - 320L
1,466 Elo+
Party 1
Chang'e
Chang'e
Odilman
Chang'e
Level 127
God Stats
2W - 2L
1,470 SR
Queue Stats
15W - 29L
1,422 Elo+
Party 2
Team Averages
Level 110
1,581 SR
1,470 Elo+

VS

Team Averages
Level 124
1,500 SR
1,488 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aenjul
Sol
Level 107
God Stats
6W - 2L
1,694 SR
Queue Stats
188W - 193L
1,521 Elo+
Solo
Hou Yi
Hou Yi
Jahibie36
Hou Yi
Level 108
God Stats
341W - 315L
1,493 SR
Queue Stats
373W - 391L
1,444 Elo+
Solo
Hercules
Hercules
STeeezee
Hercules
Level 124
God Stats
5W - 15L
1,382 SR
Queue Stats
276W - 261L
1,488 Elo+
Solo
Hel
Hel
chuaka
Hel
Level 127
God Stats
4W - 4L
1,430 SR
Queue Stats
263W - 267L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 2
4,888
489
2,238
7,786
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,645
465
2,020
10,934
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
1 / 1 / 0
5,186
519
3,776
6,336
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
8
0 / 2 / 0
4,429
443
2,915
5,477
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Odilman
Chang'e
7
1 / 3 / 0
4,854
485
1,383
4,888
1,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 3
5,607
561
1,819
7,408
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Aenjul
Sol
9
0 / 0 / 2
5,563
556
5,810
4,194
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Jahibie36
Hou Yi
11
7 / 1 / 0
6,906
691
5,338
5,315
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
STeeezee
Hercules
9
2 / 0 / 2
5,730
573
5,464
6,634
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
chuaka
Hel
10
1 / 0 / 4
5,916
592
4,254
4,141
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
2
1
W
Fafnir
 
Fafnir
0
1
3
1.5
W
Sol
Aenjul
Sol
0
0
2
1
L
0
3
1
0.17
L
Rama
1
1
0
1
W
Hou Yi
Jahibie36
Hou Yi
7
1
0
7
L
Anubis
0
2
0
0
L
Chang'e
Odilman
Chang'e
1
3
0
0.33
W
Hercules
STeeezee
Hercules
2
0
2
3
W
Hel
chuaka
Hel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
22,685
35,421
Taken
27,692
15,855
Mitigated
12,645
10,231
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,238
1,036
0
1,073
7,786
2,596
0
1,294
6,492
0
30,471
W
Fafnir
 
Fafnir
1,819
549
1,145
2,130
7,408
5,266
6
1,455
5,953
10,541
0
W
Sol
Aenjul
Sol
5,810
2,982
0
1,839
4,194
1,428
0
418
3,776
31,907
6,412
L
2,020
66
0
3,563
10,934
6,974
0
5,011
5,923
10,056
0
L
Rama
3,776
2,878
0
2,683
6,336
2,312
552
2,402
3,934
0
40,362
W
Hou Yi
Jahibie36
Hou Yi
5,338
2,808
0
2,749
5,315
1,879
198
1,383
3,932
0
38,313
L
Anubis
2,915
439
0
1,822
5,477
2,663
0
2,083
3,394
29,681
0
L
Chang'e
Odilman
Chang'e
1,383
297
14
1,076
4,888
1,310
0
0
4,888
17,078
0
W
Hercules
STeeezee
Hercules
5,464
1,839
0
2,628
6,634
2,691
0
1,270
5,364
0
33,305
W
Hel
chuaka
Hel
4,254
733
1,261
3,197
4,141
1,381
270
2,168
1,973
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
29,722
223
Minions Killed
269
0
Camps Cleared
0
890,684
Distance Traveled
986,679
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,888
489
57
6
0
242,057
2
W
Fafnir
5,607
561
15
2
0
195,055
4
W
Sol
5,563
556
74
7
0
176,382
1
L
Sobek
4,645
465
14
1
0
192,819
4
L
Rama
5,186
519
79
8
0
161,099
3
W
Hou Yi
6,906
691
56
6
0
173,547
4
L
Anubis
4,429
443
48
5
0
160,450
0
L
Chang'e
4,854
485
25
3
0
134,259
1
W
Hercules
5,730
573
62
6
0
219,132
2
W
Hel
5,916
592
62
6
0
222,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role