Player Matchup

Fenrir
Fenrir
Hiasaki Kitsune
Fenrir
Level 27
God Stats
13W - 10L
1,271 SR
Queue Stats
162W - 167L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
NutsOnHorizon
Cthulhu
Level 11
God Stats
4W - 5L
1,241 SR
Queue Stats
10W - 15L
1,241 Elo+
Party 1
Nu Wa
Nu Wa
Philldutra
Nu Wa
Level 44
God Stats
16W - 22L
1,271 SR
Queue Stats
62W - 77L
1,366 Elo+
Party 2
Anubis
Anubis
Rafael 17345
Anubis
Level 7
God Stats
2W - 2L
1,349 SR
Queue Stats
3W - 19L
1,063 Elo+
Party 2
Arachne
Arachne
Toadisout
Arachne
Level 130
God Stats
4W - 0L
1,482 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Team Averages
Level 44
1,323 SR
1,301 Elo+

VS

Team Averages
Level 35
1,443 SR
1,253 Elo+
Ah Puch
Ah Puch
HcK zHarley
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Lilswammy87
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,150 Elo+
Party 3
Ganesha
Ganesha
MostlyNoble
Ganesha
Level 45
God Stats
56W - 40L
1,446 SR
Queue Stats
257W - 321L
1,272 Elo+
Party 3
Neith
Neith
xVCJKVx
Neith
Level 24
God Stats
7W - 12L
1,222 SR
Queue Stats
84W - 115L
1,097 Elo+
Party 3
Skadi
Skadi
ļëø14
Skadi
Level 41
God Stats
1W - 2L
1,549 SR
Queue Stats
60W - 79L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 17
10,625
1,063
10,736
10,989
5,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
18
1 / 2 / 22
11,238
1,124
9,208
13,957
21,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
18
3 / 0 / 24
11,852
1,185
16,626
6,416
2,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
4 / 3 / 16
11,509
1,151
12,191
9,017
5,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Toadisout
Arachne
20
27 / 2 / 6
15,183
1,518
34,885
21,802
16,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HcK zHarley
Ah Puch
15
5 / 2 / 1
10,892
1,089
8,761
6,160
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Lilswammy87
Danzaburou
15
0 / 14 / 4
9,570
957
10,106
28,702
11,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
MostlyNoble
Ganesha
15
0 / 2 / 5
9,991
999
2,773
11,277
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
xVCJKVx
Neith
16
1 / 6 / 5
10,375
1,038
8,581
15,212
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ļëø14
Skadi
17
5 / 14 / 6
11,649
1,165
21,361
26,127
9,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
38
Kills
11
11
Deaths
38
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HcK zHarley
Ah Puch
5
2
1
2.75
W
3
4
17
2.88
L
Danzaburou
Lilswammy87
Danzaburou
0
14
4
0.14
L
Ganesha
MostlyNoble
Ganesha
0
2
5
1.25
W
Cthulhu
1
2
22
6
W
Nu Wa
3
0
24
15
W
Anubis
4
3
16
4
W
Arachne
Toadisout
Arachne
27
2
6
15
L
Neith
xVCJKVx
Neith
1
6
5
0.58
L
Skadi
ļëø14
Skadi
5
14
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,646
Damage
51,582
62,181
Taken
87,478
50,892
Mitigated
39,526
16,328
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HcK zHarley
Ah Puch
8,761
401
197
607
6,160
2,302
0
2,844
3,316
38,069
0
W
10,736
4,206
0
797
10,989
5,121
0
2,532
8,457
0
25,696
L
Danzaburou
Lilswammy87
Danzaburou
10,106
4,662
0
2,958
28,702
11,125
0
10,879
17,536
0
30,855
L
Ganesha
MostlyNoble
Ganesha
2,773
196
0
353
11,277
11,098
0
7,862
3,294
8,662
0
W
Cthulhu
9,208
340
670
533
13,957
21,834
0
2,835
11,122
19,937
0
W
Nu Wa
16,626
4,136
461
1,532
6,416
2,511
0
1,437
4,979
42,537
0
W
Anubis
12,191
121
0
1,738
9,017
5,065
0
1,991
7,026
30,717
0
W
Arachne
Toadisout
Arachne
34,885
27,125
0
10,597
21,802
16,361
0
2,739
19,063
0
44,205
L
Neith
xVCJKVx
Neith
8,581
4,955
0
870
15,212
5,623
0
5,216
9,868
0
23,414
L
Skadi
ļëø14
Skadi
21,361
9,559
0
1,151
26,127
9,378
0
10,508
15,439
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
52,477
199
Minions Killed
201
8
Camps Cleared
6
974,012
Distance Traveled
756,496
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,892
1,089
94
9
0
132,375
0
W
Fenrir
10,625
1,063
32
3
1
195,187
2
L
Danzaburou
9,570
957
44
4
2
152,157
0
L
Ganesha
9,991
999
0
0
0
122,960
0
W
Cthulhu
11,238
1,124
37
4
0
203,234
0
W
Nu Wa
11,852
1,185
52
5
3
175,393
2
W
Anubis
11,509
1,151
60
6
0
165,060
0
W
Arachne
15,183
1,518
18
2
4
235,138
1
L
Neith
10,375
1,038
29
3
1
185,498
0
L
Skadi
11,649
1,165
34
3
3
163,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role