Player Matchup

Shiva
Shiva
Kamikazaye
Shiva
Level 48
God Stats
12W - 15L
1,687 SR
Queue Stats
55W - 76L
1,429 Elo+
Party 2
Neith
Neith
NEIRA99
Neith
Level 106
God Stats
22W - 13L
1,572 SR
Queue Stats
364W - 370L
1,549 Elo+
Solo
Yu Huang
Yu Huang
RETR0xR0Y
Yu Huang
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 152L
1,484 Elo+
Party 2
Team Averages
Level 79
1,587 SR
1,488 Elo+

VS

Team Averages
Level 26
1,500 SR
1,283 Elo+
Zhong Kui
Zhong Kui
BrahyanOg
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,373 Elo+
Party 1
Bacchus
Bacchus
Kajumin
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,245 Elo+
Party 1
Izanami
Izanami
Zamudio_97
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
8 / 1 / 6
9,477
862
14,907
13,813
9,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
NEIRA99
Neith
13
4 / 1 / 8
8,753
796
12,125
7,524
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
RETR0xR0Y
Yu Huang
12
2 / 1 / 8
8,557
778
8,511
6,105
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrahyanOg
Zhong Kui
10
0 / 5 / 3
6,755
614
9,824
13,927
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kajumin
Bacchus
9
0 / 6 / 2
6,987
635
3,426
13,422
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Zamudio_97
Izanami
11
3 / 3 / 0
7,281
662
7,554
12,286
4,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BrahyanOg
Zhong Kui
0
5
3
0.3
L
Bacchus
Kajumin
Bacchus
0
6
2
0.17
W
Shiva
8
1
6
11
W
Neith
NEIRA99
Neith
4
1
8
8
W
Yu Huang
RETR0xR0Y
Yu Huang
2
1
8
6
L
Izanami
Zamudio_97
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
20,804
27,442
Taken
39,635
15,435
Mitigated
27,116
8,308
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BrahyanOg
Zhong Kui
9,824
696
0
3,290
13,927
9,141
0
2,826
10,871
26,030
0
L
Bacchus
Kajumin
Bacchus
3,426
652
0
892
13,422
13,234
0
3,406
9,734
7,123
0
W
Shiva
14,907
2,304
0
4,112
13,813
9,753
568
6,300
7,189
3,438
30,951
W
Neith
NEIRA99
Neith
12,125
3,723
0
2,683
7,524
3,256
1,600
4,417
2,891
0
38,102
W
Yu Huang
RETR0xR0Y
Yu Huang
8,511
1,514
0
1,513
6,105
2,426
475
2,709
3,268
27,061
0
L
Izanami
Zamudio_97
Izanami
7,554
4,614
0
1,097
12,286
4,741
0
2,935
9,093
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
21,023
139
Minions Killed
90
6
Camps Cleared
3
612,798
Distance Traveled
542,964
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,755
614
54
5
1
180,839
3
L
Bacchus
6,987
635
9
1
1
162,498
1
W
Shiva
9,477
862
30
3
2
218,402
4
W
Neith
8,753
796
55
5
0
200,571
5
W
Yu Huang
8,557
778
54
5
4
193,825
0
L
Izanami
7,281
662
27
2
1
199,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role