Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
IlWALKNlI
Ah Puch
Level 30
God Stats
1W - 1L
1,366 SR
Queue Stats
4W - 7L
1,161 Elo+
Party 1
Izanami
Izanami
THUMPERDEMONMJ
Izanami
Level 128
God Stats
9W - 7L
1,499 SR
Queue Stats
147W - 151L
1,379 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,347 Elo+

VS

Team Averages
Level 72
1,564 SR
1,384 Elo+
Rama
Rama
FurryLizard5294
Rama
Level 9
God Stats
3W - 6L
1,517 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 2
Tiamat
Tiamat
MrReinHog
Tiamat
Level 124
God Stats
0W - 1L
1,753 SR
Queue Stats
32W - 40L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
pappiBeLit
Cthulhu
Level 84
God Stats
0W - 2L
1,421 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 6
7,448
745
6,785
11,839
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
IlWALKNlI
Ah Puch
13
6 / 0 / 5
7,943
794
11,898
6,186
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 11
6,976
698
7,311
7,936
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,615
562
2,639
10,181
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
MrReinHog
Tiamat
9
0 / 3 / 0
5,675
568
2,108
7,737
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
pappiBeLit
Cthulhu
9
0 / 6 / 0
6,161
616
5,974
11,573
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
6
8
L
0
2
0
0
W
Ah Puch
IlWALKNlI
Ah Puch
6
0
5
8.5
L
Tiamat
MrReinHog
Tiamat
0
3
0
0
W
0
0
11
5.5
L
Cthulhu
pappiBeLit
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
10,721
25,961
Taken
29,491
15,967
Mitigated
19,679
8,150
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,785
1,092
0
3,845
11,839
10,223
18
2,803
8,832
0
11,423
L
2,639
2,271
0
226
10,181
4,155
66
4,491
5,405
0
10,994
W
Ah Puch
IlWALKNlI
Ah Puch
11,898
520
169
1,741
6,186
2,687
0
2,548
3,614
27,618
0
L
Tiamat
MrReinHog
Tiamat
2,108
263
155
2,016
7,737
7,584
0
3,083
4,464
8,598
0
W
7,311
4,976
0
2,395
7,936
3,057
1,570
2,771
5,106
0
34,174
L
Cthulhu
pappiBeLit
Cthulhu
5,974
511
278
454
11,573
7,940
0
4,804
6,593
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,367
Gold Earned
17,451
123
Minions Killed
76
6
Camps Cleared
3
557,045
Distance Traveled
425,008
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,448
745
20
2
1
200,729
0
L
Rama
5,615
562
23
2
1
138,922
2
W
Ah Puch
7,943
794
44
4
2
186,800
0
L
Tiamat
5,675
568
20
2
1
121,441
1
W
Izanami
6,976
698
59
6
3
169,516
1
L
Cthulhu
6,161
616
33
3
1
164,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role