Player Matchup

Achilles
Achilles
ECRC89
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Chiron
Chiron
Nulgath141
Chiron
Level 106
God Stats
0W - 1L
1,738 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 1
Odin
Odin
ShakeInBake
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 3
Ravana
Ravana
Tadexeneize12
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
smokymcchiva
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,496 Elo+
Party 3
Team Averages
Level 64
1,548 SR
1,498 Elo+

VS

Team Averages
Level 90
1,406 SR
1,376 Elo+
Zeus
Zeus
DiamondAuspex
Zeus
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
133W - 144L
1,393 Elo+
Party 2
Khepri
Khepri
DiamondTachyon
Khepri
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Meegs66
Danzaburou
Level 89
God Stats
1W - 1L
1,231 SR
Queue Stats
126W - 134L
1,384 Elo+
Party 2
Anhur
Anhur
PulseDemise
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
Zhryzex
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ECRC89
Achilles
15
3 / 5 / 2
8,793
733
11,985
16,158
20,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Nulgath141
Chiron
14
1 / 4 / 4
7,972
664
11,128
11,320
5,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 4
7,399
617
7,327
22,055
15,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 2
6,861
572
4,570
11,356
7,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
smokymcchiva
Sun Wukong
14
2 / 8 / 2
8,247
687
7,721
18,193
13,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
10,588
882
29,095
8,709
6,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 17
9,742
812
5,817
14,608
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Meegs66
Danzaburou
16
2 / 0 / 21
9,614
801
8,940
4,300
2,904
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 15
10,118
843
14,495
9,319
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Zhryzex
Sun Wukong
17
7 / 2 / 17
9,880
823
12,594
19,966
27,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
107
6
Kills
27
27
Deaths
6
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
1
1
17
9.5
L
Achilles
ECRC89
Achilles
3
5
2
0.8
W
Danzaburou
Meegs66
Danzaburou
2
0
21
12.5
L
Chiron
Nulgath141
Chiron
1
4
4
0.75
W
7
1
15
14.5
L
0
4
4
0.5
L
0
6
2
0.17
W
Sun Wukong
Zhryzex
Sun Wukong
7
2
17
7.75
L
Sun Wukong
smokymcchiva
Sun Wukong
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
70,941
79,082
Taken
56,902
63,417
Mitigated
64,067
22,205
Healing
23,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,095
4,946
913
2,045
8,709
6,379
936
184
8,525
46,210
0
W
5,817
671
1,679
3,514
14,608
21,420
642
573
14,035
13,765
0
L
Achilles
ECRC89
Achilles
11,985
1,354
2,061
2,224
16,158
20,675
0
5,448
10,415
5,462
18,018
W
Danzaburou
Meegs66
Danzaburou
8,940
4,079
724
1,682
4,300
2,904
2,031
88
4,212
0
18,262
L
Chiron
Nulgath141
Chiron
11,128
4,235
1,266
3,420
11,320
5,587
0
6,267
5,007
0
21,858
W
14,495
8,711
1,839
3,179
9,319
5,770
2,014
362
8,957
0
22,791
L
7,327
1,602
1,078
8,103
22,055
15,843
0
9,756
11,882
0
12,684
L
4,570
317
0
990
11,356
7,464
0
3,541
7,629
0
8,650
W
Sun Wukong
Zhryzex
Sun Wukong
12,594
2,222
463
7,137
19,966
27,594
706
566
19,400
119
24,960
L
Sun Wukong
smokymcchiva
Sun Wukong
7,721
1,538
273
2,790
18,193
13,848
0
8,793
9,118
0
17,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
49,942
84
Minions Killed
121
0
Camps Cleared
0
1,000,107
Distance Traveled
1,114,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,588
882
48
4
0
194,279
0
W
Khepri
9,742
812
12
1
0
228,786
0
L
Achilles
8,793
733
13
1
0
203,816
0
W
Danzaburou
9,614
801
25
2
0
233,600
0
L
Chiron
7,972
664
38
3
0
199,681
0
W
Anhur
10,118
843
25
2
0
218,750
0
L
Odin
7,399
617
10
1
0
204,030
2
L
Ravana
6,861
572
6
1
0
189,852
1
W
Sun Wukong
9,880
823
11
1
0
238,743
1
L
Sun Wukong
8,247
687
17
1
0
202,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role