Player Matchup

Pele
Pele
IZBONES
Pele
Level 40
God Stats
2W - 1L
1,505 SR
Queue Stats
135W - 92L
1,561 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JCBoi
Morgan Le Fay
Level 145
God Stats
21W - 12L
1,695 SR
Queue Stats
545W - 382L
1,610 Elo+
Party 3
Da Ji
Da Ji
JordanC131313
Da Ji
Level 25
God Stats
4W - 0L
1,513 SR
Queue Stats
72W - 30L
1,679 Elo+
Party 3
Agni
Agni
KyleGGames
Agni
Level 137
God Stats
10W - 6L
1,501 SR
Queue Stats
289W - 228L
1,571 Elo+
Party 3
Cerberus
Cerberus
laxdue07
Cerberus
Level 109
God Stats
3W - 1L
1,474 SR
Queue Stats
436W - 310L
1,615 Elo+
Party 3
Team Averages
Level 91
1,538 SR
1,607 Elo+

VS

Team Averages
Level 80
1,546 SR
1,546 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Drajinx
Kuzenbo
Level 89
God Stats
0W - 1L
1,945 SR
Queue Stats
24W - 18L
1,631 Elo+
Party 1
Neith
Neith
Omaiii
Neith
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
69W - 75L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
appelsuace
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IZBONES
Pele
18
4 / 3 / 21
10,815
773
8,195
13,832
7,375
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JCBoi
Morgan Le Fay
18
4 / 2 / 18
10,802
772
16,852
12,781
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 4 / 16
11,185
799
9,389
13,408
8,143
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 18
12,184
870
24,248
11,273
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
laxdue07
Cerberus
16
1 / 3 / 25
10,056
718
9,220
21,716
29,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 9 / 4
9,610
686
11,434
18,273
10,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
 
Rama
16
2 / 4 / 7
9,602
686
13,119
12,015
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Drajinx
Kuzenbo
18
3 / 6 / 8
10,703
765
10,568
17,659
27,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Omaiii
Neith
17
3 / 4 / 9
9,499
679
8,243
11,862
5,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
appelsuace
Heimdallr
15
1 / 6 / 8
8,987
642
9,056
11,726
4,991
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
29
Kills
14
14
Deaths
29
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
9
4
0.78
L
Rama
 
Rama
2
4
7
1.38
L
Kuzenbo
Drajinx
Kuzenbo
3
6
8
1.17
W
Pele
IZBONES
Pele
4
3
21
4.83
W
Morgan Le Fay
JCBoi
Morgan Le Fay
4
2
18
6.5
W
9
4
16
4.25
W
11
2
18
10
L
Neith
Omaiii
Neith
3
4
9
1.88
L
Heimdallr
appelsuace
Heimdallr
1
6
8
0.83
W
Cerberus
laxdue07
Cerberus
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,904
Damage
52,420
73,010
Taken
71,535
59,275
Mitigated
53,815
20,369
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,434
470
1,068
2,101
18,273
10,743
0
13,533
4,740
17,885
0
L
Rama
 
Rama
13,119
7,712
626
2,151
12,015
5,302
0
9,889
2,126
0
29,139
L
Kuzenbo
Drajinx
Kuzenbo
10,568
3,353
1,036
2,440
17,659
27,505
0
10,431
7,228
23,984
0
W
Pele
IZBONES
Pele
8,195
1,487
3,510
2,858
13,832
7,375
875
5,708
8,124
0
33,296
W
Morgan Le Fay
JCBoi
Morgan Le Fay
16,852
1,005
249
2,504
12,781
7,677
1,768
3,816
8,965
43,592
0
W
9,389
1,575
1,382
826
13,408
8,143
1,087
4,200
9,208
0
13,645
W
24,248
1,991
395
2,162
11,273
6,514
3,237
3,868
7,405
44,841
0
L
Neith
Omaiii
Neith
8,243
5,092
1,616
2,649
11,862
5,274
0
8,050
3,812
0
21,225
L
Heimdallr
appelsuace
Heimdallr
9,056
2,875
849
805
11,726
4,991
0
8,417
3,309
0
18,392
W
Cerberus
laxdue07
Cerberus
9,220
534
764
5,719
21,716
29,566
588
4,410
17,306
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
48,401
189
Minions Killed
135
0
Camps Cleared
0
1,273,455
Distance Traveled
1,133,266
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,610
686
18
1
0
216,052
0
L
Rama
9,602
686
50
4
0
227,134
0
L
Kuzenbo
10,703
765
23
2
0
234,924
3
W
Pele
10,815
773
44
3
0
272,994
0
W
Morgan Le Fay
10,802
772
65
5
0
231,016
0
W
Da Ji
11,185
799
8
1
0
244,818
0
W
Agni
12,184
870
55
4
0
252,347
3
L
Neith
9,499
679
28
2
0
235,095
0
L
Heimdallr
8,987
642
16
1
0
220,061
0
W
Cerberus
10,056
718
17
1
0
272,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role