Player Matchup

The Morrigan
The Morrigan
BillyCrack99
The Morrigan
Level 114
God Stats
1W - 1L
1,265 SR
Queue Stats
92W - 86L
1,516 Elo+
Party 3
Vamana
Vamana
Swordigo
Vamana
Level 158
God Stats
9W - 6L
1,419 SR
Queue Stats
450W - 410L
1,659 Elo+
Party 3
Ymir
Ymir
kiking47u
Ymir
Level 48
God Stats
8W - 4L
1,603 SR
Queue Stats
25W - 25L
1,536 Elo+
Party 3
Arachne
Arachne
lac3bolla
Arachne
Level 120
God Stats
6W - 3L
1,626 SR
Queue Stats
349W - 323L
1,631 Elo+
Party 3
Anhur
Anhur
soloGeb
Anhur
Level 160
God Stats
2W - 0L
1,645 SR
Queue Stats
93W - 66L
1,735 Elo+
Party 3
Team Averages
Level 120
1,512 SR
1,615 Elo+

VS

Team Averages
Level 56
1,567 SR
1,669 Elo+
Yemoja
Yemoja
AwarenessOfARock
Yemoja
Level 88
God Stats
26W - 28L
1,522 SR
Queue Stats
294W - 301L
1,509 Elo+
Party 2
Hel
Hel
Chairacuda
Hel
Level 29
God Stats
1W - 1L
1,801 SR
Queue Stats
134W - 49L
1,726 Elo+
Party 1
Apollo
Apollo
Crimmykinz
Apollo
Level 108
God Stats
5W - 7L
1,512 SR
Queue Stats
103W - 81L
1,579 Elo+
Party 2
Nemesis
Nemesis
MySpursGoJungle
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,922 Elo+
Party 1
Tyr
Tyr
darthkeebler
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 58L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BillyCrack99
The Morrigan
17
1 / 3 / 7
10,910
496
17,171
12,274
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Swordigo
Vamana
19
2 / 2 / 6
12,749
580
12,911
16,441
15,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
3 / 2 / 7
11,185
508
6,399
15,543
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
lac3bolla
Arachne
19
8 / 1 / 5
12,172
553
17,215
20,930
9,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
soloGeb
Anhur
19
5 / 4 / 6
12,232
556
15,455
18,859
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
9,252
421
4,259
16,936
19,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 3 / 4
11,130
506
12,862
15,773
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Crimmykinz
Apollo
18
2 / 6 / 5
10,914
496
12,964
21,389
8,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 2
10,771
490
12,185
23,730
11,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 4
10,139
461
6,602
19,328
18,812
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
19
Kills
12
12
Deaths
19
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
The Morrigan
BillyCrack99
The Morrigan
1
3
7
1.5
L
2
3
4
1.33
L
Apollo
Crimmykinz
Apollo
2
6
5
0.75
L
6
4
2
1.75
W
Vamana
Swordigo
Vamana
2
2
6
2.5
L
1
2
4
1.5
W
Ymir
3
2
7
3.25
W
Arachne
lac3bolla
Arachne
8
1
5
10.5
W
Anhur
soloGeb
Anhur
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,151
Damage
48,872
84,047
Taken
97,156
57,087
Mitigated
66,092
21,623
Healing
31,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,259
1,874
6,236
2,609
16,936
19,325
26
4,692
12,244
15,599
0
W
The Morrigan
BillyCrack99
The Morrigan
17,171
6,697
0
789
12,274
6,269
547
4,680
7,594
98,545
6,663
L
12,862
1,193
4,009
5,707
15,773
7,343
0
5,518
10,255
116,163
0
L
Apollo
Crimmykinz
Apollo
12,964
9,374
0
3,414
21,389
8,886
86
2,036
19,353
0
110,791
L
12,185
5,479
0
2,893
23,730
11,726
0
5,022
18,708
0
119,222
W
Vamana
Swordigo
Vamana
12,911
5,162
0
5,918
16,441
15,955
2,404
1,202
15,239
507
101,333
L
6,602
955
0
6,227
19,328
18,812
0
1,414
17,914
0
73,026
W
Ymir
6,399
733
0
1,190
15,543
16,054
85
5,349
10,194
35,473
0
W
Arachne
lac3bolla
Arachne
17,215
11,879
0
8,886
20,930
9,667
1,026
3,947
16,983
0
110,226
W
Anhur
soloGeb
Anhur
15,455
11,160
0
4,840
18,859
9,142
0
2,342
16,517
0
110,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
52,206
687
Minions Killed
695
0
Camps Cleared
0
2,267,967
Distance Traveled
2,052,332
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,252
421
24
1
0
368,376
5
W
The Morrigan
10,910
496
158
7
0
392,410
6
L
Hel
11,130
506
208
9
0
428,518
5
L
Apollo
10,914
496
182
8
0
352,954
2
L
Nemesis
10,771
490
148
7
0
447,995
6
W
Vamana
12,749
580
191
9
0
490,391
6
L
Tyr
10,139
461
133
6
0
454,489
1
W
Ymir
11,185
508
49
2
0
446,757
0
W
Arachne
12,172
553
137
6
0
578,966
5
W
Anhur
12,232
556
152
7
0
359,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role