Player Matchup

Ishtar
Ishtar
ItsShfourpie
Ishtar
Level 91
God Stats
1W - 0L
1,336 SR
Queue Stats
54W - 40L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
PalestPaladin07
Sun Wukong
Level 79
God Stats
1W - 0L
1,185 SR
Queue Stats
30W - 23L
1,538 Elo+
Party 2
Atlas
Atlas
SpotDust928
Atlas
Level 84
God Stats
11W - 3L
1,554 SR
Queue Stats
42W - 26L
1,586 Elo+
Party 2
Discordia
Discordia
johnblue71
Discordia
Level 127
God Stats
37W - 40L
1,489 SR
Queue Stats
329W - 372L
1,450 Elo+
Solo
Susano
Susano
ninja killer998
Susano
Level 98
God Stats
2W - 1L
1,554 SR
Queue Stats
90W - 75L
1,532 Elo+
Party 2
Team Averages
Level 96
1,424 SR
1,533 Elo+

VS

Team Averages
Level 124
1,530 SR
1,442 Elo+
Scylla
Scylla
BluezCluez__
Scylla
Level 124
God Stats
13W - 17L
1,490 SR
Queue Stats
395W - 371L
1,454 Elo+
Party 1
King Arthur
King Arthur
DbzEliteSama
King Arthur
Level 82
God Stats
16W - 27L
1,437 SR
Queue Stats
557W - 624L
1,365 Elo+
Solo
Discordia
Discordia
KingCobruh30
Discordia
Level 146
God Stats
33W - 41L
1,476 SR
Queue Stats
621W - 633L
1,447 Elo+
Party 1
Ishtar
Ishtar
MariahCarryMe
Ishtar
Level 109
God Stats
34W - 36L
1,501 SR
Queue Stats
360W - 335L
1,487 Elo+
Party 1
Arachne
Arachne
REDRUMKILL
Arachne
Level 160
God Stats
5W - 9L
1,743 SR
Queue Stats
590W - 646L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
3 / 2 / 11
11,087
1,008
11,115
10,153
5,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PalestPaladin07
Sun Wukong
17
2 / 0 / 11
10,486
953
12,856
17,438
16,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 0 / 11
12,071
1,097
14,541
16,780
19,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
johnblue71
Discordia
17
4 / 1 / 6
11,511
1,046
12,146
5,807
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 10
11,706
1,064
13,825
12,373
7,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 1 / 1
10,583
962
18,198
12,048
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DbzEliteSama
King Arthur
15
0 / 3 / 0
9,649
877
3,973
11,973
11,779
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
KingCobruh30
Discordia
16
1 / 2 / 2
10,491
954
15,940
10,294
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 3
10,421
947
11,604
11,095
5,079
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
REDRUMKILL
Arachne
15
0 / 9 / 3
10,038
913
7,724
23,304
15,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
16
Kills
3
3
Deaths
16
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
1
2.5
L
King Arthur
DbzEliteSama
King Arthur
0
3
0
0
W
Ishtar
3
2
11
4.25
L
Discordia
KingCobruh30
Discordia
1
2
2
1
L
0
1
3
1.5
W
Sun Wukong
PalestPaladin07
Sun Wukong
2
0
11
7.5
L
Arachne
REDRUMKILL
Arachne
0
9
3
0.17
W
2
0
11
7.5
W
Discordia
johnblue71
Discordia
4
1
6
7
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,483
Damage
57,439
62,551
Taken
68,714
52,199
Mitigated
42,369
14,103
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
18,198
604
0
0
12,048
5,173
0
4,971
7,077
36,801
0
L
King Arthur
DbzEliteSama
King Arthur
3,973
578
0
0
11,973
11,779
0
4,099
7,874
0
11,691
W
Ishtar
11,115
7,582
0
1,880
10,153
5,199
0
6,181
3,972
0
38,220
L
Discordia
KingCobruh30
Discordia
15,940
277
81
1,423
10,294
4,674
0
3,713
6,581
36,351
0
L
11,604
8,057
0
1,291
11,095
5,079
0
4,986
6,109
0
40,918
W
Sun Wukong
PalestPaladin07
Sun Wukong
12,856
2,257
0
3,142
17,438
16,697
0
8,530
8,908
0
19,676
L
Arachne
REDRUMKILL
Arachne
7,724
6,011
0
484
23,304
15,664
0
8,918
14,386
0
22,787
W
14,541
5,429
3,591
4,080
16,780
19,507
0
8,169
8,611
35,341
0
W
Discordia
johnblue71
Discordia
12,146
233
0
186
5,807
2,896
0
3,316
2,491
35,187
0
W
13,825
1,466
0
1,224
12,373
7,900
0
7,942
4,431
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
51,182
246
Minions Killed
214
8
Camps Cleared
7
1,118,037
Distance Traveled
935,194
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,583
962
49
4
0
210,854
0
L
King Arthur
9,649
877
20
2
1
122,586
1
W
Ishtar
11,087
1,008
84
8
4
201,300
0
L
Discordia
10,491
954
53
5
1
213,489
0
L
Ishtar
10,421
947
61
6
1
206,093
0
W
Sun Wukong
10,486
953
25
2
1
247,452
0
L
Arachne
10,038
913
31
3
4
182,172
0
W
Atlas
12,071
1,097
21
2
0
206,329
0
W
Discordia
11,511
1,046
69
6
3
212,978
0
W
Susano
11,706
1,064
47
4
0
249,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role