Player Matchup

Awilix
Awilix
CringyGinger
Awilix
Level 159
God Stats
1W - 4L
1,311 SR
Queue Stats
135W - 105L
1,611 Elo+
Party 2
Ymir
Ymir
bhimp
Ymir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 77L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
holdmym3at69
Kukulkan
Level 117
God Stats
6W - 5L
1,890 SR
Queue Stats
138W - 126L
1,585 Elo+
Party 2
Team Averages
Level 97
1,567 SR
1,596 Elo+

VS

Team Averages
Level 68
1,618 SR
1,667 Elo+
Merlin
Merlin
M1N1B0T
Merlin
Level 43
God Stats
1W - 4L
1,537 SR
Queue Stats
10W - 10L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
XiJingpin
Sun Wukong
Level 147
God Stats
1W - 0L
1,817 SR
Queue Stats
61W - 31L
1,663 Elo+
Party 1
Cupid
Cupid
javeon03
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 11 / 5
12,094
711
18,181
24,455
15,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
bhimp
Ymir
16
3 / 6 / 8
12,418
730
12,710
26,162
38,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
holdmym3at69
Kukulkan
17
4 / 7 / 7
12,158
715
16,504
14,908
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M1N1B0T
Merlin
19
9 / 2 / 14
13,992
823
26,827
15,306
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
XiJingpin
Sun Wukong
17
8 / 5 / 10
12,704
747
16,944
25,646
32,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
javeon03
Cupid
18
7 / 6 / 15
13,035
767
14,211
20,295
15,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
13
Kills
24
24
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
11
5
0.77
W
Merlin
M1N1B0T
Merlin
9
2
14
8
W
Sun Wukong
XiJingpin
Sun Wukong
8
5
10
2.6
L
Ymir
bhimp
Ymir
3
6
8
1.17
L
Kukulkan
holdmym3at69
Kukulkan
4
7
7
1.07
W
Cupid
javeon03
Cupid
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
57,982
65,525
Taken
61,247
61,258
Mitigated
55,689
4,146
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
18,181
8,106
0
442
24,455
15,164
876
7,875
16,580
0
37,383
W
Merlin
M1N1B0T
Merlin
26,827
2,647
276
3,452
15,306
7,444
1,348
7,212
8,094
85,407
0
W
Sun Wukong
XiJingpin
Sun Wukong
16,944
4,857
0
3,456
25,646
32,899
55
14,173
11,473
0
39,541
L
Ymir
bhimp
Ymir
12,710
3,297
0
1,715
26,162
38,705
192
13,130
13,032
28,053
0
L
Kukulkan
holdmym3at69
Kukulkan
16,504
2,757
0
1,989
14,908
7,389
544
6,206
8,702
54,352
0
W
Cupid
javeon03
Cupid
14,211
8,311
412
4,593
20,295
15,346
692
8,541
11,754
0
27,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
39,731
152
Minions Killed
174
6
Camps Cleared
7
801,473
Distance Traveled
866,405
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,094
711
32
2
3
267,063
3
W
Merlin
13,992
823
112
7
4
292,800
7
W
Sun Wukong
12,704
747
32
2
3
292,414
1
L
Ymir
12,418
730
20
1
0
257,020
0
L
Kukulkan
12,158
715
100
6
3
277,390
0
W
Cupid
13,035
767
30
2
0
281,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role