Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BOSS_SEAL
Neith
Level 98
God Stats
3W - 5L
1,729 SR
Queue Stats
110W - 118L
1,487 Elo+
Solo
Sobek
Sobek
IANR0
Sobek
Level 124
God Stats
1W - 2L
1,172 SR
Queue Stats
6W - 5L
1,287 Elo+
Solo
Mercury
Mercury
SETBOOK
Mercury
Level 160
God Stats
30W - 23L
1,584 SR
Queue Stats
875W - 895L
1,485 Elo+
Solo
Kukulkan
Kukulkan
SoulReaperBoy14
Kukulkan
Level 88
God Stats
10W - 10L
1,480 SR
Queue Stats
296W - 322L
1,441 Elo+
Solo
Team Averages
Level 124
1,493 SR
1,440 Elo+

VS

Team Averages
Level 98
1,427 SR
1,460 Elo+
Guan Yu
Guan Yu
Beelll4863
Guan Yu
Level 87
God Stats
3W - 3L
1,153 SR
Queue Stats
218W - 216L
1,478 Elo+
Solo
Da Ji
Da Ji
GetToTheHoppaXD
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 121L
1,434 Elo+
Party 1
Anubis
Anubis
SN1P3ZX_41
Anubis
Level 84
God Stats
26W - 16L
1,694 SR
Queue Stats
245W - 264L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
Troca Cuhh
Cabrakan
Level 126
God Stats
12W - 10L
1,587 SR
Queue Stats
192W - 167L
1,496 Elo+
Party 2
Sol
Sol
xChinoSlayz
Sol
Level 125
God Stats
9W - 8L
1,202 SR
Queue Stats
286W - 276L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 2 / 8
7,917
528
8,955
13,368
4,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
BOSS_SEAL
Neith
14
6 / 1 / 2
8,748
583
8,371
7,015
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
IANR0
Sobek
13
3 / 1 / 1
7,700
513
3,947
11,893
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
SETBOOK
Mercury
14
6 / 2 / 4
8,488
566
5,650
14,289
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
13
0 / 1 / 6
7,680
512
7,131
6,667
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beelll4863
Guan Yu
12
2 / 2 / 2
7,519
501
3,678
12,722
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 2
6,220
415
4,630
11,986
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SN1P3ZX_41
Anubis
12
1 / 5 / 3
7,082
472
9,165
11,851
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Troca Cuhh
Cabrakan
13
1 / 3 / 1
7,974
532
5,991
9,493
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
6,449
430
7,248
9,820
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
7
7
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
8
4
W
Neith
BOSS_SEAL
Neith
6
1
2
7
L
Guan Yu
Beelll4863
Guan Yu
2
2
2
1.5
L
1
5
2
0.4
W
Sobek
IANR0
Sobek
3
1
1
3.5
W
Mercury
SETBOOK
Mercury
6
2
4
4
L
Anubis
SN1P3ZX_41
Anubis
1
5
3
0.5
W
Kukulkan
0
1
6
3
L
Cabrakan
Troca Cuhh
Cabrakan
1
3
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
30,712
53,232
Taken
55,872
25,115
Mitigated
31,824
14,568
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,955
1,773
0
2,640
13,368
4,983
0
6,781
6,587
0
41,062
W
Neith
BOSS_SEAL
Neith
8,371
2,970
0
3,058
7,015
3,251
564
3,067
3,948
0
52,810
L
Guan Yu
Beelll4863
Guan Yu
3,678
716
1,515
4,282
12,722
11,713
0
1,881
10,841
0
23,802
L
4,630
727
258
3,136
11,986
4,505
0
1,371
10,586
0
29,785
W
Sobek
IANR0
Sobek
3,947
367
0
4,152
11,893
9,610
1,080
6,686
5,207
39,119
0
W
Mercury
SETBOOK
Mercury
5,650
2,293
0
3,718
14,289
4,863
23
2,842
11,447
0
61,073
L
Anubis
SN1P3ZX_41
Anubis
9,165
483
173
3,896
11,851
6,438
328
3,371
8,480
59,263
0
W
Kukulkan
7,131
1,069
0
1,000
6,667
2,408
577
3,362
3,305
53,948
0
L
Cabrakan
Troca Cuhh
Cabrakan
5,991
1,008
0
2,440
9,493
6,239
255
3,217
5,855
57,668
0
L
7,248
3,332
0
2,976
9,820
2,929
0
1,325
8,495
31,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
35,244
396
Minions Killed
362
0
Camps Cleared
0
1,442,145
Distance Traveled
1,260,967
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,917
528
52
3
0
286,213
5
W
Neith
8,748
583
87
6
0
257,308
6
L
Guan Yu
7,519
501
45
3
0
326,836
4
L
Da Ji
6,220
415
56
4
0
294,633
1
W
Sobek
7,700
513
64
4
0
267,337
3
W
Mercury
8,488
566
99
7
0
359,200
2
L
Anubis
7,082
472
95
6
0
227,592
5
W
Kukulkan
7,680
512
94
6
0
272,087
3
L
Cabrakan
7,974
532
129
9
0
231,921
3
L
Sol
6,449
430
37
2
0
179,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role