Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OGB00TYL1CK
Bacchus
Level 125
God Stats
1W - 2L
1,533 SR
Queue Stats
173W - 163L
1,463 Elo+
Party 2
Izanami
Izanami
RetiredReptile
Izanami
Level 60
God Stats
11W - 12L
1,233 SR
Queue Stats
832W - 929L
1,452 Elo+
Solo
Osiris
Osiris
Rip_Ringo2011
Osiris
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 196L
1,425 Elo+
Solo
Kukulkan
Kukulkan
theCrow97
Kukulkan
Level 127
God Stats
0W - 1L
1,597 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 2
Team Averages
Level 118
1,473 SR
1,438 Elo+

VS

Team Averages
Level 108
1,563 SR
1,569 Elo+
Nu Wa
Nu Wa
Kooks67
Nu Wa
Level 83
God Stats
9W - 4L
1,602 SR
Queue Stats
83W - 89L
1,468 Elo+
Solo
Izanami
Izanami
MariMagdalene
Izanami
Level 137
God Stats
3W - 0L
1,534 SR
Queue Stats
54W - 24L
1,663 Elo+
Party 1
Scylla
Scylla
Mjonkey
Scylla
Level 147
God Stats
2W - 1L
1,696 SR
Queue Stats
59W - 37L
1,655 Elo+
Party 1
Mulan
Mulan
SourSea
Mulan
Level 144
God Stats
1W - 0L
1,483 SR
Queue Stats
32W - 17L
1,626 Elo+
Party 1
Bellona
Bellona
Spitfire56709
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 5 / 5
8,124
739
9,997
18,407
20,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
OGB00TYL1CK
Bacchus
16
5 / 5 / 0
9,915
901
9,434
18,131
23,660
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 5
7,520
684
6,731
11,656
4,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
1 / 5 / 4
7,407
673
6,885
15,416
15,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
theCrow97
Kukulkan
13
0 / 6 / 5
7,471
679
17,021
11,310
5,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kooks67
Nu Wa
15
3 / 0 / 16
8,944
813
15,952
3,571
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
4 / 3 / 11
9,333
848
13,585
9,171
4,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Mjonkey
Scylla
18
11 / 2 / 13
10,523
957
17,766
7,695
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SourSea
Mulan
16
4 / 1 / 21
9,762
887
15,790
24,759
16,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
15
4 / 3 / 15
9,191
836
7,537
12,273
13,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
7
Kills
26
26
Deaths
9
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
5
0.5
W
Nu Wa
Kooks67
Nu Wa
3
0
16
11
W
Izanami
4
3
11
3.17
W
Scylla
Mjonkey
Scylla
11
2
13
8.75
L
Bacchus
OGB00TYL1CK
Bacchus
5
5
0
1
L
1
5
5
0.7
L
1
5
4
0.6
W
Mulan
SourSea
Mulan
4
1
21
14.5
W
Bellona
4
3
15
3.83
L
Kukulkan
theCrow97
Kukulkan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
70,630
74,920
Taken
57,469
70,548
Mitigated
39,900
16,370
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,997
959
1,595
2,251
18,407
20,762
0
7,029
11,378
31,605
0
W
Nu Wa
Kooks67
Nu Wa
15,952
8,384
2,718
701
3,571
1,654
1,245
2,211
1,360
25,559
0
W
Izanami
13,585
8,609
1,936
1,833
9,171
4,604
1,536
6,400
2,771
0
30,411
W
Scylla
Mjonkey
Scylla
17,766
1,579
1,822
1,101
7,695
3,755
488
4,922
2,773
32,171
0
L
Bacchus
OGB00TYL1CK
Bacchus
9,434
701
777
1,941
18,131
23,660
0
9,258
8,873
16,710
0
L
6,731
3,142
1,422
1,917
11,656
4,832
0
6,195
5,461
0
24,022
L
6,885
1,225
1,686
2,538
15,416
15,719
0
6,609
8,807
0
21,798
W
Mulan
SourSea
Mulan
15,790
3,217
1,277
12,547
24,759
16,403
296
15,454
9,305
0
22,254
W
Bellona
7,537
2,133
1,699
2,250
12,273
13,484
604
7,465
4,808
0
12,486
L
Kukulkan
theCrow97
Kukulkan
17,021
1,257
1,269
974
11,310
5,575
0
4,627
6,683
38,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
47,753
157
Minions Killed
124
0
Camps Cleared
0
1,083,522
Distance Traveled
1,152,469
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,124
739
27
2
0
217,866
2
W
Nu Wa
8,944
813
9
1
0
217,011
0
W
Izanami
9,333
848
49
4
0
208,536
0
W
Scylla
10,523
957
41
4
0
239,260
2
L
Bacchus
9,915
901
10
1
0
246,512
0
L
Izanami
7,520
684
39
4
0
189,475
1
L
Osiris
7,407
673
20
2
0
220,148
0
W
Mulan
9,762
887
10
1
0
245,799
1
W
Bellona
9,191
836
15
1
0
241,863
0
L
Kukulkan
7,471
679
61
6
0
209,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role