Player Matchup

Ra
Ra
Direct973
Ra
Level 111
God Stats
27W - 27L
1,659 SR
Queue Stats
179W - 165L
1,483 Elo+
Party 1
Charybdis
Charybdis
FearAnubis14
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,399 Elo+
Party 1
Fenrir
Fenrir
Fyrq
Fenrir
Level 119
God Stats
7W - 2L
1,858 SR
Queue Stats
159W - 114L
1,592 Elo+
Party 1
Artio
Artio
Shamatr00n
Artio
Level 24
God Stats
6W - 2L
1,525 SR
Queue Stats
8W - 4L
1,669 Elo+
Party 1
Horus
Horus
Zounkla
Horus
Level 160
God Stats
13W - 9L
1,512 SR
Queue Stats
507W - 432L
1,580 Elo+
Party 1
Team Averages
Level 88
1,611 SR
1,544 Elo+

VS

Team Averages
Level 61
1,491 SR
1,577 Elo+
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MonkeyDTrevy
Anhur
Level 68
God Stats
0W - 3L
1,067 SR
Queue Stats
33W - 33L
1,516 Elo+
Party 3
Kukulkan
Kukulkan
Satchy0
Kukulkan
Level 103
God Stats
5W - 2L
1,645 SR
Queue Stats
74W - 60L
1,586 Elo+
Party 2
Bellona
Bellona
SunWucocck
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,628 Elo+
Party 3
Pele
Pele
glorious_monkey4
Pele
Level 18
God Stats
3W - 2L
1,744 SR
Queue Stats
8W - 7L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,462
692
76
1,947
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FearAnubis14
Charybdis
5
0 / 2 / 0
2,907
581
997
3,091
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Fyrq
Fenrir
5
0 / 0 / 0
3,120
624
372
3,069
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
5
0 / 0 / 0
3,234
647
620
2,361
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Zounkla
Horus
7
3 / 0 / 0
4,345
869
3,766
3,743
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 2 / 0
2,612
522
277
2,272
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 0 / 1
3,362
672
2,307
2,087
540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Satchy0
Kukulkan
6
0 / 0 / 0
3,691
738
400
988
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
SunWucocck
Bellona
5
1 / 0 / 1
3,600
720
1,298
2,321
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 1 / 0
3,322
664
1,391
3,992
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
0
0
0
0
W
Charybdis
FearAnubis14
Charybdis
0
2
0
0
W
Fenrir
Fyrq
Fenrir
0
0
0
0
L
1
0
1
1.5
L
Kukulkan
Satchy0
Kukulkan
0
0
0
0
W
Artio
0
0
0
0
L
Bellona
SunWucocck
Bellona
1
0
1
1.5
W
Horus
Zounkla
Horus
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,831
Damage
5,673
14,211
Taken
11,660
4,483
Mitigated
3,994
5,672
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
277
25
0
425
2,272
620
0
0
2,168
2,269
0
W
76
37
65
1,209
1,947
580
0
180
1,767
18,233
0
W
Charybdis
FearAnubis14
Charybdis
997
509
0
1,025
3,091
338
130
0
3,091
0
10,763
W
Fenrir
Fyrq
Fenrir
372
100
0
703
3,069
931
0
220
2,849
0
13,659
L
2,307
1,529
0
886
2,087
540
0
330
1,757
0
15,873
L
Kukulkan
Satchy0
Kukulkan
400
41
0
250
988
286
0
39
949
20,772
0
W
Artio
620
162
120
608
2,361
818
96
0
2,361
4,751
0
L
Bellona
SunWucocck
Bellona
1,298
292
643
574
2,321
1,528
0
290
2,031
0
11,566
W
Horus
Zounkla
Horus
3,766
2,443
117
1,825
3,743
1,816
0
181
3,466
0
21,275
L
1,391
386
0
522
3,992
1,020
0
37
3,874
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
16,587
130
Minions Killed
129
0
Camps Cleared
0
490,407
Distance Traveled
432,589
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,612
522
4
1
0
34,620
0
W
Ra
3,462
692
32
6
0
88,526
1
W
Charybdis
2,907
581
16
3
0
87,971
1
W
Fenrir
3,120
624
30
6
0
113,330
1
L
Anhur
3,362
672
21
4
0
100,654
1
L
Kukulkan
3,691
738
51
10
0
81,529
2
W
Artio
3,234
647
12
2
0
105,970
0
L
Bellona
3,600
720
23
5
0
118,880
3
W
Horus
4,345
869
40
8
0
94,610
0
L
Pele
3,322
664
30
6
0
96,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role