Player Matchup

Merlin
Merlin
AshoGains
Merlin
Level 85
God Stats
7W - 3L
1,513 SR
Queue Stats
58W - 66L
1,348 Elo+
Solo
Izanami
Izanami
SpartasWolf
Izanami
Level 120
God Stats
40W - 23L
1,571 SR
Queue Stats
284W - 304L
1,379 Elo+
Solo
Serqet
Serqet
TRN Father
Serqet
Level 69
God Stats
3W - 2L
1,224 SR
Queue Stats
230W - 292L
1,373 Elo+
Party 2
Hercules
Hercules
TRN toaster
Hercules
Level 84
God Stats
6W - 8L
1,312 SR
Queue Stats
587W - 661L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
shacal69
Xbalanque
Level 88
God Stats
17W - 25L
1,385 SR
Queue Stats
1,005W - 1,056L
1,356 Elo+
Solo
Team Averages
Level 89
1,401 SR
1,373 Elo+

VS

Team Averages
Level 59
1,344 SR
1,320 Elo+
Set
Set
BluWhale37
Set
Level 42
God Stats
2W - 7L
1,423 SR
Queue Stats
17W - 24L
1,324 Elo+
Party 3
Heimdallr
Heimdallr
Legoon26
Heimdallr
Level 57
God Stats
10W - 11L
1,429 SR
Queue Stats
98W - 89L
1,319 Elo+
Solo
Anubis
Anubis
Neptune3246060
Anubis
Level 103
God Stats
0W - 3L
1,249 SR
Queue Stats
63W - 70L
1,426 Elo+
Party 3
Bellona
Bellona
Sauce Reaver
Bellona
Level 26
God Stats
1W - 4L
1,120 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Athena
Athena
v2 Vizionz
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AshoGains
Merlin
20
3 / 0 / 3
13,417
537
19,914
9,172
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SpartasWolf
Izanami
20
7 / 5 / 6
14,348
574
20,020
28,842
15,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Serqet
TRN Father
Serqet
17
3 / 4 / 3
11,595
464
5,197
22,168
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TRN toaster
Hercules
20
8 / 2 / 7
14,190
568
28,125
33,538
44,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
shacal69
Xbalanque
18
5 / 4 / 9
12,534
501
17,712
22,074
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
7,490
300
2,262
6,290
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Legoon26
Heimdallr
20
6 / 3 / 4
12,817
513
27,220
29,456
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 1
13,029
521
19,692
27,183
18,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sauce Reaver
Bellona
16
0 / 3 / 1
9,460
378
8,837
21,894
24,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Athena
v2 Vizionz
Athena
16
2 / 12 / 4
10,708
428
9,361
33,983
37,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
26
Kills
15
15
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
AshoGains
Merlin
3
0
3
4.5
L
1
4
0
0.25
L
Heimdallr
Legoon26
Heimdallr
6
3
4
2.67
L
6
4
1
1.63
L
Bellona
Sauce Reaver
Bellona
0
3
1
0.17
W
Izanami
SpartasWolf
Izanami
7
5
6
2
W
Serqet
TRN Father
Serqet
3
4
3
1.13
W
Hercules
TRN toaster
Hercules
8
2
7
5.75
W
Xbalanque
shacal69
Xbalanque
5
4
9
2.38
L
Athena
v2 Vizionz
Athena
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,968
Damage
67,372
115,794
Taken
118,806
84,450
Mitigated
99,111
46,687
Healing
34,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AshoGains
Merlin
19,914
722
0
729
9,172
4,554
1,417
2,445
6,727
122,935
0
L
2,262
985
0
213
6,290
2,462
0
171
6,041
0
22,280
L
Heimdallr
Legoon26
Heimdallr
27,220
11,980
0
11,787
29,456
15,489
965
4,411
24,625
0
105,713
L
19,692
2,011
0
15,450
27,183
18,686
477
11,026
16,007
137,110
0
L
Bellona
Sauce Reaver
Bellona
8,837
2,935
0
4,931
21,894
24,512
1,038
575
21,079
0
56,058
W
Izanami
SpartasWolf
Izanami
20,020
13,238
298
15,448
28,842
15,775
10,409
3,573
25,269
0
134,001
W
Serqet
TRN Father
Serqet
5,197
1,207
543
7,301
22,168
10,463
463
3,833
18,335
0
69,833
W
Hercules
TRN toaster
Hercules
28,125
7,542
0
13,427
33,538
44,734
1,095
10,677
22,861
0
98,374
W
Xbalanque
shacal69
Xbalanque
17,712
10,527
297
8,644
22,074
8,924
5,995
9,010
13,064
0
91,666
L
Athena
v2 Vizionz
Athena
9,361
2,471
145
2,283
33,983
37,962
183
4,067
29,426
35,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,084
Gold Earned
53,504
739
Minions Killed
524
0
Camps Cleared
0
2,308,522
Distance Traveled
1,940,224
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,417
537
189
8
0
516,411
3
L
Set
7,490
300
42
2
0
167,933
1
L
Heimdallr
12,817
513
142
6
0
438,988
7
L
Anubis
13,029
521
221
9
0
397,825
8
L
Bellona
9,460
378
85
3
0
463,586
1
W
Izanami
14,348
574
195
8
0
439,702
0
W
Serqet
11,595
464
93
4
0
496,302
0
W
Hercules
14,190
568
141
6
0
400,181
2
W
Xbalanque
12,534
501
121
5
0
455,926
1
L
Athena
10,708
428
34
1
0
471,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role