Player Matchup

Cliodhna
Cliodhna
Sync nuts
Cliodhna
Level 102
God Stats
5W - 1L
1,711 SR
Queue Stats
169W - 143L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Z0MBIE2003
Zhong Kui
Level 36
God Stats
2W - 3L
1,451 SR
Queue Stats
70W - 108L
1,321 Elo+
Solo
Achilles
Achilles
liljumpa
Achilles
Level 47
God Stats
35W - 28L
1,484 SR
Queue Stats
169W - 149L
1,418 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,401 Elo+

VS

Team Averages
Level 97
1,635 SR
1,463 Elo+
Kuzenbo
Kuzenbo
Bigdmaster6949
Kuzenbo
Level 62
God Stats
5W - 9L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Hades
Hades
Pigjunk
Hades
Level 123
God Stats
2W - 0L
1,727 SR
Queue Stats
32W - 32L
1,445 Elo+
Party 1
Ullr
Ullr
jenkeys
Ullr
Level 107
God Stats
3W - 1L
1,679 SR
Queue Stats
26W - 17L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Sync nuts
Cliodhna
20
6 / 9 / 10
17,918
689
23,662
39,058
21,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
Z0MBIE2003
Zhong Kui
20
8 / 8 / 12
16,970
653
33,393
31,597
24,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
liljumpa
Achilles
20
11 / 6 / 10
18,545
713
24,914
35,654
46,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
17,725
682
20,012
26,391
41,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hades
Pigjunk
Hades
20
6 / 12 / 10
18,048
694
34,529
40,269
31,985
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
jenkeys
Ullr
20
11 / 10 / 9
19,028
732
27,368
28,267
12,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
25
Kills
23
23
Deaths
25
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
Hades
Pigjunk
Hades
6
12
10
0.92
L
Cliodhna
Sync nuts
Cliodhna
6
9
10
1.22
L
Zhong Kui
Z0MBIE2003
Zhong Kui
8
8
12
1.75
W
Ullr
jenkeys
Ullr
11
10
9
1.55
L
Achilles
liljumpa
Achilles
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,969
Damage
81,909
106,309
Taken
94,927
93,154
Mitigated
86,030
25,353
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,012
5,030
298
1,724
26,391
41,238
380
9,434
16,957
44,882
0
W
Hades
Pigjunk
Hades
34,529
2,102
1,333
11,740
40,269
31,985
560
15,978
24,291
93,170
0
L
Cliodhna
Sync nuts
Cliodhna
23,662
4,189
0
12,264
39,058
21,620
664
22,736
16,322
0
104,892
L
Zhong Kui
Z0MBIE2003
Zhong Kui
33,393
3,299
820
9,151
31,597
24,976
1,392
18,237
13,360
97,286
0
W
Ullr
jenkeys
Ullr
27,368
14,612
0
2,696
28,267
12,807
2,197
8,395
19,872
0
65,495
L
Achilles
liljumpa
Achilles
24,914
4,977
0
3,118
35,654
46,558
268
15,406
20,248
0
60,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
54,801
286
Minions Killed
212
12
Camps Cleared
7
1,265,258
Distance Traveled
1,273,389
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,725
682
40
2
1
500,320
0
W
Hades
18,048
694
101
4
3
390,958
6
L
Cliodhna
17,918
689
143
6
2
441,764
2
L
Zhong Kui
16,970
653
96
4
5
362,402
7
W
Ullr
19,028
732
71
3
3
382,111
9
L
Achilles
18,545
713
47
2
5
461,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role